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35 submissions · Traps
Location
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Traps working the good old mechanical way, through levers, ropes and switches. Included are also the beloved pit traps.
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Magical Traps
1 HoH
Magical implements that trap the unwary.
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Traps for the outside. It is not only the dungeons and ancient tombs that are dangerous.
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A collection of traps that are located on doors, doorways and portals of all kinds.
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The Small List of Traps
1 HoH
Traps gathered from the remains of a dead site. Honour and enjoy what ingenious traps were created by people unknown...
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Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
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Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
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Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes
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People are often buried with The Monarchs. If the right people are, they can protect him even after death.
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'I open door number one' 'Watch Out for that... ouch... '
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“Oh look, a glass wall between us and the treasure.”
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Spellbook Glyph Trap
Codex
It is a dusty rune. That should have been their first clue that it was dangerous.
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As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones...
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The unwitting players tromping through the swamp won't know what hit them.
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Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it's difficult to see what's a trap, what's a branch and what's an ettercap...