Dungeons

Mageek
Secret Wizard Bases with Your Peace of Mind in Mind By: Mageek

You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction.

Categories: Underground, Rooms/ Halls
by Mageek
on May 30, 2016
Replies: 8
Exp: 48
HoH: 2
Mageek
Sanctum of Water By: Mageek

An underwater dungeon whose lore is heavily inspired by Lovecraft's The Temple, and whose design is inspired by Ocarina of Time's water temple. Contains interconnected water-level puzzles and is an example of a dungeon which requires a profile-view map.

Categories: Water, Puzzles
by Mageek
on March 28, 2016
Replies: 10
Exp: 110
HoH: 2
Mageek
The Guest Star Portends By: Mageek

A desert-themed astrological puzzle inspired by a 2000 year-old analog computer, an ancient supernova, and the Ziggurat of Ur.

Categories: Desert, Puzzles
by Mageek
on November 4, 2015
Replies: 7
Exp: 48
HoH: 2
Moonlake
Tangrams (or Seven Piece Puzzles) By: Moonlake

A shape assembly puzzle that can be inserted into any cask/door/wall in a dungeon

Categories: Any, Puzzles
by Moonlake
on July 10, 2015
Replies: 7
Exp: 40
HoH: 1
PoisonAlchemist
Rats in the Basement By: PoisonAlchemist

Poison's variation on Tucker's Kobolds.

A lighthearted Pathfinder adventure intended for a group of four retired adventurers level 17-20 who have come into possession of The Verbing Noun.

Categories: Underground, Style
by PoisonAlchemist
on November 24, 2014
Replies: 11
Exp: 178
HoH: 1
meteorit
The Sorcerer's Knot By: meteorit

'We followed the map as best we could, periodically checking our bearings using the chronograph and the sextants that the seer had given us. Eventually we found the deserted location that corresponded to the coordinates on the rapidly disintegrating map. And we began digging...

'We started a trench that went down about fifteen feet into the baking sand and headed due South. After a few hours our spades rang with the sound of steel on stone and as it did so the group gathered round to see what we had hit. Some hand digging revealed a dark black stone that had been carved with a strange texture on it's surface like a series of overlapping layers of petrified tendrils frozen for perhaps a thousand years. It looked and felt utterly alien, and yet our goal lay in the centre of this forbidding artefact.

Categories: Any, Puzzles
by meteorit
on January 15, 2013
Replies: 15
Exp: 64
HoH: 3
OmegaDraco
The Seating of the Stuffy Dinner Party Guests By: OmegaDraco

"Don't just laze about! Help with the seating arrangement! The guests will be here any minute, and the king said everything must be perfect tonight or heads will roll! Now remember, the King must sit at the head of the table with her majesty at his side. Lord and Lady Pemberton must sit next to each other but not next to either the Knight-Commander Gren or his wife.. The Priest Lenard mustn't sit next to any of the attractive Ladies, and the Matriarch will certainly cause a ruckus if not placed in a respectable seat, but don't put her near the wine fountain either. Also, the Ladies...."

Categories: Any, Puzzles
by OmegaDraco
on June 1, 2012
Replies: 24
Exp: 59
HoH: 1
Dossta
Escape From the Tower By: Dossta

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them. Time is ticking and the cat is always watching . . .

Categories: Other, Rooms/ Halls
by Dossta
on April 22, 2012
Replies: 11
Exp: 60
HoH: 1
OmegaDraco
Icegate By: OmegaDraco

A treacherous door to enter. Take a deep breath, focus your mind, and leap into the ice.

Categories: Tundra/ Arctic, Doors
by OmegaDraco
on February 8, 2012
Replies: 14
Exp: 40
HoH: 1
MysticMoon
The Lost Imperial City By: MysticMoon

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

Categories: Plains, Rooms/ Halls
by MysticMoon
on March 28, 2011
Replies: 9
Exp: 44
HoH: 1
Michael Jotne Slayer
The Keep Beneath the Dusky Star By: Michael Jotne Slayer

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

Categories: Mountains, Rooms/ Halls
by Michael Jotne Slayer
on February 2, 2011
Replies: 48
Exp: 207
HoH: 9
Ted
A Series of Tubes (Endless fall trap). By: Ted

What do you do when you're endlessly falling?

Categories: Underground, Traps
by Ted
on September 18, 2010
Replies: 14
Exp: 21
HoH: 1
Blydden
Animated Doorknob By: Blydden

It sure looks like a normal doorknob...Wait a second...Did it just move?!

Categories: Underground, Traps
by Blydden
on August 15, 2010
Replies: 26
Exp: 25
HoH: 1
slartibartfast
Eustacius: the demiplane of twisted dreams By: slartibartfast
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than physical substance; a set of several dozen realms which are interconnected by concepts rather than actual pathways.
Categories: Other, Rooms/ Halls
by slartibartfast
on July 18, 2010
Replies: 8
Exp: 34
HoH: 2
malisonxpert
'Knock First' Door Trap By: malisonxpert

Tired of kicking down dugeon doors? This one kicks back.

Categories: Any, Doors
by malisonxpert
on March 2, 2010
Replies: 12
Exp: 33
HoH: 1
Siren no Orakio
Kararemi'ar'Salm'Torat By: Siren no Orakio

Even as humans can be, the Kel'Regar, too, can be touched by madness, and it can drive them to push to ends incomprehensible by the sane. The work of one such, Kararemi'ar'Salm'Torat, the Menangerie of Mad Creation, is a twisted, living structure, tormented by years of loneliness and incomprehensible need.

Categories: Forest/ Jungle, Style
by Siren no Orakio
on August 6, 2009
Replies: 7
Exp: 38
HoH: 2
slartibartfast
Clean Slate By: slartibartfast

Remember Harold and his purple crayon?

Categories: Underground, Rooms/ Halls
by slartibartfast
on March 24, 2009
Replies: 19
Exp: 50
HoH: 2
Chaosmark
Glacial Cairn By: Chaosmark

"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It's a massive sapphire pyramid. Yet you know of nothing like it in this area..."

Categories: Tundra/ Arctic, Rooms/ Halls
by Chaosmark
on January 17, 2009
Replies: 14
Exp: 37
HoH: 2
Grey
Hydra Keep By: Grey

Not named for an resident beast, but for the multitude of winding, mazelike passages fraught with danger.

Categories: Mountains, Rooms/ Halls
by Grey
on September 12, 2008
Replies: 8
Exp: 26
HoH: 1
CaptainPenguin
The Altar Of R'gu By: CaptainPenguin

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

Categories: Forest/ Jungle, Rooms/ Halls
by CaptainPenguin
on December 7, 2007
Replies: 24
Exp: 117
HoH: 7
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