Citadel gathering
Guildhall
Guild halls gather marked works. Quests call the quill. The old forums keep the long memory of the table.
Guild halls
Themed identity — crests and shelves of work, not membership rolls.
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Dwarven Guild
Stone, craft, and stubborn glory — submissions forged under the Dwarven Guild.
36 on the shelves
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Necromantic Cult
Bone, shadow, and forbidden rite — Cult shelves hold the table’s darker tools, from restless dead to bargains best left sealed.
29 on the shelves
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Strolenati Guild
The order that keeps the Citadel’s lamps lit — chroniclers, stewards, and keepers of the common fire. Their mark means the hearth still burns.
10 on the shelves
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Cartography Guild
Maps, borders, and the lie of blank spaces — chart the coasts, caves, and contested lines so the party never walks blind.
28 on the shelves
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Weavers Guild
Threads of plot, fate, and fabric — weave NPCs, intrigues, and tangled consequences into cloth the table can wear.
20 on the shelves
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Divine Synod
Faiths, pantheons, and holy politics — temples rise, heresies whisper, and the gods’ favors cut both ways at the table.
14 on the shelves
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Occult Brotherhood
Secrets kept in candle smoke and cipher — occult lodges, sealed tomes, and rites that should not leave the back room.
17 on the shelves
Quest archive
Past campaigns and closed calls — shelves remain for the read.
Returned after a decade
Legacy Forums
5,523 topics from the old SMF boards
Idea Guild, Roleplaying, Guild talk, the Tavern — read-only archive in the old category map.
Muro's Hall
Yearly Muro Awards in honour of Murometz — the roll the Citadel still keeps.
Hall of Honour
- The Shrew-Haters Scrasamax
- Myrie Bugs Wulfhere
- Stamagast Scrasamax
- Dwarven Pets Murometz