Legacy Citadel Quest

Quest - Retro and Old School

20 XP for a qualifying entry while the call is open

The Citadel applauds

Quest laurels

These entries rose above the fray. Hail the victors — their names are inked in the quest hall.

XP awards

The quill pays in experience — claim what the quest offers.

  • 20 XP Join while the quest is active XP for a qualifying submission during the open window
  • 20 XP Legacy / closed quest XP when entering after the call has closed
  • 127 XP First place Bonus for the winning entry
  • 100 XP Second place Bonus for the runner-up

Requirements

Know the trials before you march. The brief below seals the full rules.

  • No single category is required — follow the quest brief
  • Difficulty: 1
  • Read the quest brief below and meet its stated rules before you enter
  • A qualifying entry while active earns 20 XP
  • Legacy entries may still earn 20 XP

The quest brief

Throw out your highfalutin', artistic, aspirations for GOLD! Go Old School with win fabulous prizes and the respect and envy of your peers! We're talkin' nitty gritty dorito dust covered dice and crumpled character sheets hack and slash monster killing treasure finding artifact hunting dragon slaying Lord of the Ring's plagiarizing classic fantasy!

Release your bandits led by an Evil Overlord Drow Bandit King Cult Leader.

We want the traps, the iron spikes, the ropes, the taverns with bar wenches and all your magical weapon shops. Dig it all out and let us relive our glory days.

On top of all this Old School madness, Murometz has sponsored a $100 prize for the winner(s) of the quest.

In old school style, we will offer the prize in chart form:

# Subs % Prize Breakdown
1d8 1st place = 100
2d8+7 1st/2nd = 67/33
>2d12 1/2/3 = 50/25/25

Official entries

Legacy & unofficial

Guildhall · The Crossroads