Dungeons · Underground · Rooms/ Halls
Moonpool Vault
Water drips from the ceiling in a steady rhythm. Water refracts torchlight, illuminating the depths of the pools with reflected torchlight.
Stone looms overhead, like so many thousands of tons of cold earth, ready to crush the meager life from frail bodies. The stone is wet, in some places the footing treacherous as the tunnel opens into a vast chamber. The chamber is dank, water forming pools in places, the stone forming islands in the depths. An underground grotto.
The light from the torch is refracted by the silicate compounds in the submerged stone, illuminating the depths of the pools with a faint golden radiance. The light seems to brow brighter in the deeper pools, almost as it the light itself was forming into a pool. The shallow pools are the darkest, with only a faint glow about them.
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It is short, and it is just a bit of decoration. A little odd, nothing magical and no lurking monsters. No there is 1 submission in the Dungeon - rooms/halls section.
An extra .5 for filling in a gap.
Most of the room entries have be co-opted into the traps, as the rooms are basically traps. Flavor text is a perfectly good things to do, and needed in dungeons.
Short but interesting.
More like a candidate for the idea thread if you ask me. Like all your ideas it has lots of potential.
this is all the inspiration I need for the 'gray cells' to take over and make up the rest!
This is an idea that would be good filler for a dungeon, or if your players
are paranoid weirdos who think every room has a huge dragon hiding in the shadows.:)
its pretty darn good.
Short but good.
Good stuff. I'd welcome a description of smells or sounds.
An ancient 100(ish) word sub.