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Plots
174 submissions · Single-Storyline
Hook
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The city of Yoralaruk knows how to keep it's secrets, and it has many to hide. It is up to the heroes to discover what the truth behind it's darkest secret.
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A magical plauge is disrupting the city of Blue Marina. Victims are found poisioned and covered in weals and, oddly, pennyless. Can the players solve this crisis before rich and poor are destroyed?
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Deep within the bowels of the earth, the great structure of reality finds itself at siege.
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The Sword has returned from long and ancient exile. Can it's glory be kept from falling into the wrong hands?
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Chrysalis
1 HoH
Inspired by Ria Hawk's 'Lifecycle of the Dungeon' discussion. The PC's come across a cave system that isn't on their map. The cave is in plain view and hard to miss. Once inside, several odd and unusual things are found.
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To help someone is a good deed. Will you still help, if, well, it is a tribe of Orcs that asks for your help?
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A village is being terrorized by a demon. Daerun, the Dragon-lord that claims this territroy, has decreed that before he will help any cause, he must have a gift to show that the cause needs his intervention. Now you must go and kill/captur…
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Antule's schism
1 HoH
Two religeous sects are approching open war after members of each sect are found brutally beaten to death.
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A continuation to the plot The Dreamweaver. This time, the PCs might not be so lucky...........
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The village's spiritual leader is fevered and babbling about ghosts. Is what's plauging him an assault from beyond the grave, or of a more earthly source?
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Chaos and Law have reached a comprmise and stopped thier warring. This truce holds as long as the respecitve priests honors the other's ways for one day of the year. Lawful preists must incite a large decadant celebration or carelessness an…
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Setup
1 HoH
The job of a lifetime. The King's very own Security Advisor has redesigned the security of the armoury and has chosen the PC's to give it a test run. If they break in and out, they will win much respect. If they fail, then they simply prove…
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Another dirty job, this time heavily guarded weapon works have to be stopped.
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A double life as a city guard and a master assassin may prove the most difficult of all when a PC is asked to solve a murder he committed.
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Lost children...
4 HoH
Starts like a regular investigate/slay/recive reward adventure, but with a macabre twist in the end that should get your players thinking... a low level adventure
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An ordinary seek-the-artifact scenario gives a valuable lesson why you should always check your employer.
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The Daedalus Factor
3 HoH
The Despotic Queen of Shiant has decreed that a competition will take place in the month of Oconerry. She will have built a labyrinth through which the contenders must pass in order to win the ultimate prize: her hand in marriage.
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The Disappearance
1 HoH
Two sly-looking men turn up in town accompanied by a third man who says very little and who they don't allow to be seen much.
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The war has returned. But now the enemies of the enemy are no longer dwarfs. Men must stand against the host, and to do so they need weapons. The mines of the dwarfs in the Elathon valley must be re-opened, and their fruits mined.
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Tower's Return
Codex
A century ago a power hungry noble sacrificed all the first born children of a nearby town in hopes of gaining the Dark Lord's favor. The plan failed and his plea for power was ignored. The townspeople trapped him in his tower and destroyed…