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Locations
821 submissions
Type
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When all attempts at healing have failed, then the Gate of Life may be one's only hope to live again...
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The villagers paid dearly after they slew the stuttering old crone!
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Sgriob Island
Codex
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks… Captain Wandren, Ship’s logs
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A masterpiece of religious architecture and a major center of learning in the last era, The Monastery is still considered a place of reverence, especially for those who love the written word.
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Draachenhaur
1 HoH
Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of…
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Local Winter Holidays
1 HoH
Christmas type holiday that can be thrown into any city/town.
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Local History
1 HoH
The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature.
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The Scratching Stone
2 HoH
The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names …
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Destinen Wood
1 HoH
Wise travelers know to pass wide around Destinen Wood, for few have emerged unscathed from that accursed forest.
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Silent Towers
1 HoH
With silent wings may your soul fly to the Spirit Home
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Kerren is the common/ colonial name for Kerros IV. Kerros is a G3 star in Sector 460. It is a Early Series System off the Bael Line. To players, Kerren is the home to an Against the Storms Campaign. Planets and Places of Kerren is a scroll …
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Come one, come all! Lords and Ladies welcome! Enter through the gates and be amazed!
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Domain Of Huokorloctol
3 HoH
Founded on the promise of prophecy, this fiefdom owes it success to its previously worthless amethyst deposits. And its very survival as well.
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In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.
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What if interplanar travel was not as simple as a spell. What if it required the use of certain gates, which were not only hard to find, but difficult to access, and dangerous to use. Sesna's Volcano holds one such gate.
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The Forge of Woe
1 HoH
The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.
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Worlds and Planets
Golden
13 HoH
These are the worlds and planets encountered by daring space explorers.
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Hahvrensburg
1 HoH
An average city of the Midlands
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Cool Fight Scenes
6 HoH
A list of locations and/or situations for a cool fight scene. (list)
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Mastabah Island
1 HoH
The smoky haze that shrouds this volcanic island hides a deadly legend...