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Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
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Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
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The Dungeon Masters
4 HoH
The hooded man leaves the tavern. The group had been assembled. They had recieved the map. 'Now it begins,' he said. He vanishes.
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Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes
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People are often buried with The Monarchs. If the right people are, they can protect him even after death.
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'I open door number one' 'Watch Out for that... ouch... '
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“Oh look, a glass wall between us and the treasure.”
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Spellbook Glyph Trap
Codex
It is a dusty rune. That should have been their first clue that it was dangerous.
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"That is one really big door"
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An elaborately worked door, carefully made to balance upright on a horizontal bar, containing a deadly trap.
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As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones...
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The unwitting players tromping through the swamp won't know what hit them.
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Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it's difficult to see what's a trap, what's a branch and what's an ettercap...
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Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in.
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An ecological dungeon
1 HoH
We have all seen articles on how Dungeons don't work. I've seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?
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A Magical Puzzle Key for opening a door. Innocuous, somewhat simple, but fun to solve, if you like puzzles.
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A magical barrier of acid blocks your path. Solve the puzzle to unlock the door.
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A combination lock, possibly to open a chest or door or other entry point. A magical puzzle, for those interested.
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The Shocking Pattern
1 HoH
Checkerboards on floors of dungeons... is there any greater bane to adventurers?
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Ochre Door
1 HoH
'It is a door, a stout wooden door with its frame, just standing there in the middle of the field. Why would someone put it there? And the important question, does it actually open to anything?' Journal of Thomas Mccannon.