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19 submissions · Setting Building / Game Mastering
Focus
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Named after the fact that each Elder Scrolls game begins in a similar fashion.
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Maia
Codex
Codex for the Maian Submissions, so they can be seen in order.
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Dwarven runes are (mostly) an alphabetic substitution cipher on the Futhark runes. An oldie but goodie from Tolkien!
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Someone complained that orcs, in the campaigns he knew, were just cannon fodder -- there was nothing horrible, or terrifying, about them. This was the answer I gave. It proved a controversial one, and some may think it takes a stronger st…
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I had someone ask me, recently, why I not only allowed such characters in my campaign, but didn't seem to care that anyone wanted to do so. Parts of my response seemed worth sharing.
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Evolutionary Theology
1 HoH
From sticks and stones to the modern faith. (May be offensive to some readers, read with caution)
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The most influential event in Atheus is the Year of the Exile. It set up the division of the world into east and west, the human's side and the barbarian's side, respectively. But how did it actually happen? How did one race manage the incr…
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The History of Atheus
Cartography Guild
A basic history of the continent of Atheus.
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The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?
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Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a …
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A boring factual retelling of the complete history of the world
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5 Room Dungeon
Golden
7 HoH
Codex
Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.
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Worksheet Settings
1 HoH
One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.
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Four Maxims for World Building
2 HoH
Codex
Four maxims to remember at all times when creating a fantasy world.
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It is a Small World
1 HoH
This article is also know as World Building 1A.
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I personally always recomend creating your own game worlds for your campaigns. It makes the game your own, rather than something you are just using. Most people will not run characters that other people create. why should game worlds be a…
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Creeds
1 HoH
While we're talking about the subject of constructing religions, I'd like to bring up the concept of the Creed. The creed is nothing more than a simple statement of the religion's beliefs, meant to be recited. If you cannot write a creed fo…
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Do you ever give ice ages a thought?
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Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being t…