Articles · Setting Building · Game Mastering

The 'Elder Scrolls' opening.

Hall of Honour

1 mark from 1 Strolenati

Bestowed by readers who would defend this scroll.

Named after the fact that each Elder Scrolls game begins in a similar fashion.

65 xp 1,787 views 1 Hall of Honour

An interesting way for your players to start a new campaign is using an Elder Scrolls opening. This is an opening scenario not unlike the beginning of an Elder Scrolls video game. These openings often follow this formula:

The PCs start off in some kind of captivity situation. Such as enslavement, inprisonment, heading to execution, being escorted in bondage to somewhere.

Next, something happens that allows the PCs to escape this captivity be it an attack on their captors by an outside force, being in the right place at the right time, or even being released.

After the opening scenario concludes, the PCs have been given the first objective of the Main Quest.

The PCs start off with nothing but the clothes on their backs but during the opening scenario, some basic equipment might be obtained.

A few examples of an Elder Scrolls opening are:

1. The PCs are being released from a prison ship docked at a new land. After they are let off and processed, they are sent on their way. Someone approaches them with the first objective shortly afterwards. Like Morrowind.

2. The PCs are locked up in a prison and suddenly it gets attacked by an unknown enemy force. After getting some gear from dead guards, the PCs use the chaos to escape the prison. Afterwards, one of the guards who manages to survive the attack gives them their first objective. Like Oblivion.

3. The PCs are on their way to their execution. Before the execution can be carried out, everyone is attacked by a gigantic monster and the PCs use this as a diversion to get some gear and escape. Obviously getting some more information on what attacked is the first objective. Like Skyrim.

There are so many thing you can do with this but just make sure you follow the formula:

Captivity -> Escape/Release -> Obtain basic supplies -> Get first objective -> Freedom.

Scrolls

2 scrolls

Twists, chapters, and details meant to stream with the submission — not general discussion.

I'm adding a dumb idea

I'm adding a dumb idea

Another idea!

Another idea!

Sign in to plant an idea scroll.

Enjoyed this? Sign in and cross blades for WAR10CK — five clashes, up to 25 XP.

Sign in to cross the blades.

Rare mark

Hall of Honour

for The 'Elder Scrolls' opening.

The Hall of Honour is your mark on a submission you believe is frick’n awesome — so good you would jump in front of a dragon’s breath to protect the scroll it is written on.

Bestowing HoH also highlights it on the front of the Citadel for about a day, so others see the recognition it earned.

You may bestow HoH on the same submission up to your level (with a short wait between strikes). Five distinct HoH voters raise a work to Golden.

Enjoyed this? Sign in and Grant your Favor.

Sign in to Favor

Discussion

1 comment

Reader talk, questions, and feedback — not scrolls.

  1. Scrasamax

    Fantastic premise and well laid out

    10 xp Reply +XP

Sign in to join the discussion.

Bonds

0 bonds

Curated bonds across the Citadel — sign in to bind a bond.

No bonds yet — be the first to bind one.

The graph

Bind a Bond

from The 'Elder Scrolls' opening.

Know a piece that belongs with this one? Bind them together so every reader who finds one can find the other. Choose how they are bound.

Sign in to bind Bonds.

Browse Articles Seek the Citadel