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26 submissions · Mini-Campaign
Hook
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You are suddenly awakened but something is very wrong. You are underwater. Breaking the surface and gasping for breath you see your sailing vessel is merely splinters in the sea and a great Kraken thrashes overhead. You see land in the dist…
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The Cattle Raid
Legacy quest
The holovids are full of stories about mecha garrisons bravely battling dastardly pirate raiders. It's a pretty picture for the propaganda films, but its a long way from the truth of the pirate raids.
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One can only defeat so many villains that want to 'cover the world in darkness' before one starts to look for a different flavor of horrible. EVIL JUST GOT EMO!
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Come! Enter into the safe haven beneath the seas! Where humanity fled from the deadly Kalleum bombs! Take Refuge Beneath the Waves.
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An explorer gone missing. A king in panic. A treasure to find.Welcome to the Craggy Peaks. We hope you don't freeze to death.That would mean we couldn't... play.
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The Perils of Envy
Quest entry
An old and respected fortune teller is dying of disease and seeks out the help of andventurers to secure the heir to the fortune teller's power.
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Tunguska Dreaming
2 HoH
A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection t…
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At The Foot of the World
5 HoH
Quest entry
At the foot of the World can be found both great treasure and danger! Adventure Awaits!
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The Lonely Planet
3 HoH
That's no moon ...
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Bellissa's plea
2 HoH
So, off again we go to slay the evil dragon... but what happens when said evil dragon is asking for a big favour with its dying breath... well, you decide...
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The Shrew-Haters
Golden
7 HoH
Codex
An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars
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A town is besieged by a changing culture and is desperate to hold on to its oldways. But that gets harder as the next generation starts to leave the traditions behind. The drive of some people to resist change and hold on to what they have …
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Only a year before, King Stymian's future was firmly in his grasp. Today, he struggles for his own kingdom. But of all things, he is not a man that yields to opposition.
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An elder cleric asks the PCs to transport a relic to a nearby city. A simple quest with endless possibilities.
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Demonic Hysteria
1 HoH
I'll tell you something, there was a demon in Widow Suvar's Wine cellar. How do I know, 'cuz I seen it that's how I know.
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The Citadel of Xolthog
3 HoH
This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found. But the Citadel is not wha…
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Near the summit of mount Arak'nui, the remnants of the elven race still lingers. Their hearts darkened, their spirits broken, they have turned to evil and embraced demon-worship. Darkness and bitterness has consumed them, and they have …
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Imperial debacles, heroic last stands, the valiant defence of an island, arduous desert crossings and a deadly hunt with the PCs as prey, not predator can all be found in The Variscan War, a mini-campaign (25-40hrs) for medium-high level ch…
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The King's Advisor
1 HoH
When does a boon become a bane? The wise often falter and make foolish mistakes under the guidance of those who are treacherous in design.