Browse
Locations
821 submissions
Type
-
The Bridge of Fates
4 HoH
At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. 'This is the Bridge of Fates. I foresee great sorrow and happ…
-
Baldamont Castle
1 HoH
Baldamont Castle is one of the great Line of Civilization defensive posts created by the vassels of the Great King Arcturus to defend the realm from the Barbaric Northmen. Over the last two centuries, the Line of Civilization has move consi…
-
The Golden Frog
3 HoH
This tavern is the place-to-be establishment of Shorenar Vas, a bustling riverside trade town of Veldea. Each night the tavern packs full of practically every man with a heavy pocket and a round stomach in the town. Should you be in the are…
-
The roads of zone 4 of Star Lake are uniformley white. The roads are cleaned nightly once the services of this district are shut down for the evening. With few reason to be in this area at night the militia closes it off and sets a patro…
-
The roads in zone 3 are paved with bricks of black and blue. Trees line every path and street and the buildings are uniform in appearance. All having to look the same per a city decree set in stone ages ago with the founding of the acade…
-
All the streets in zone 2 are paved with a smooth water stone pulled form the shore of the lake. Some of the nicer houses have gutters to wash the refuse from the streets down to the harbor, but the lower houses have no such luck at havi…
-
All the streets in zone 1 have been paved with red brick cobble stone. The rain gutters lead down to the dockside and the harbor where the dirt and refuse is washed away by rain and by a Service crew designated by those in the Civic Dist…
-
Districts of Star lake
Codex
Star lake is the city in which Blackrose Academy is built on. The city was originally a small spot on the way to the school but has grown into a vast city sprawling acorss the island like a weed. The city has been divided into four Zones…
-
There are two 'villages' here. They are totally different, yet totally linked.
-
Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple. They cluster around the central plaza, whic…
-
This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms
-
Random Villages
Golden
7 HoH
Awhile ago I started a small list of random villages...I think many turned out to be plots, but thought I would throw them out here for fun.
-
The Tired Traveler's Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern w…
-
A closed fist and an open palm can solve all problems, at least according to the Jack of Irons. If you walk into this tavern, you might just receive both.
-
Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.
-
Arshii'j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful ki…
-
Every city and village in this region has a flag tradition. The tradition started here.
-
Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water …
-
Three Pines is a good sized Dwarventi Hold built into the large granite side of the mountain - its heart stone as the Dwarves say. It is not far off the Far Eastern end of the Great Road, along the Kin Side Mountains. At any given time the…
-
This is as close to a 'city' as the nomadic peoples get. It is more like a large and fairly permanent camp where various tribes meet within the 'neutral zone' of Geon'kic.