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163 submissions · Game Mastering
Focus
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It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or go…
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Playtesting
Golden
8 HoH
This is where the citadellians share and collect our tales of playtesting each others submissions.
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Landscape Description
1 HoH
The landscape is a product of nature's own processes and humanoid activities troughout centuries or millenia. How can we capture this in our stories, and deliver vivid and semi authentic descriptions?
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Nooo!!! Don't... touch that....
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5 Room Dungeon
Golden
7 HoH
Codex
Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.
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The stream of time can suddenly be breached. What happens now?
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You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don't have a plot, your game ain't goin' nowhere.
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Was the treasure horde too large? Or the employer too generous? Ohhh, there are so many ways of depriving heroes of their more or less deserved wealth.
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War is a constant in many RPG's. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.
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Radiation Sickness
1 HoH
Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.
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Short and Sweet
3 HoH
Spare me your Epics!
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Legacy of the Pharaohs
2 HoH
Ancient Egypt, Land of the Pharaohs: What will you find among the eternal sands?
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Worksheet Settings
1 HoH
One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.
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For hundreds of years colonist from Earth have lived on Kerren. They came to Karren to live a simplier peaceful life. A pity that dream never materialized. Kerren is a world in an age of Saurians. Giant megafauna live among huge tree…
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Our greatest glory is not in never falling, but in rising every time we fall. Confucious
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Red Herrings
4 HoH
Codex
Are you a friend of adventures that bring you closer to the ultimate truth, that help you to learn your world, and teach you a valuable lesson? Or at least provide you with useful means upon your further journey? Then, my friend, better sta…
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Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.
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A small piece about roleplaying seen trough philosophical glasses. Might inspire something in your way of GMing or might remind you of something you allready knew.
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What Makes a Weapon Magic?
2 HoH
Codex
What is required of a weapon before it can be considered magic? This article uses a few "old school" guidelines to hopefully provide us with a fresh look on the question.
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Four Maxims for World Building
2 HoH
Codex
Four maxims to remember at all times when creating a fantasy world.