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163 submissions · Game Mastering
Focus
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My commentary and thoughts on the campaign I started tonight.
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Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.
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Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic,…
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History Can be Fun
2 HoH
An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.
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The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?
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Campaign Level Thinking
2 HoH
The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I beg…
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30 Prophecies
1 HoH
Codex
"Prophecy today is hardly the romantic business that it used to be. The old tools of the trade, like the sword, the hair shirt, and the long fast in the wilderness, have given way to more contemporary, mundane instruments of doom --…
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Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.
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Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a …
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GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!
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In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.
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In the game of paranoia, the damage tables for falls lists heights up to ‘orbital'
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30+ Burial Customs
Golden
5 HoH
Codex
30+ Burial Customs for building cultures
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You just lost The Game.
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Some guidelines on making workable martial art styles within a game.
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Cult Generation
1 HoH
Codex
Twenty questions to help create a cult.
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Fantasy Land Ownership
1 HoH
Advice on how to handle land ownership in fantasy settings.
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A boring factual retelling of the complete history of the world
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Have you ever been in a position where you needed a quick break but your players were too ancy to break as well?
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Potions and other alchemical concoctions are often no more than funny-colored water in a bottle; what of the strange and unusual components used to craft these marvelous items?