Locations · Establishment · Any

Mathius's SharpShop

Adventurers love sharp objects: knives, swords, spear tips, arrow heads, and so on. So where do they go to get these items? A sharpshop, that is where.

70 xp 5,625 views

A SharpShop is one that sells sharp things. This shop is larger than most, as the forge is in the rear of the courtyard behind the house. The crotchety neighbors next door complain about the noise constantly, but are happy to use the left over forge heat to bake their goods.

Most of the wares for sale here are cooking and butchering items. A few are used for WoodSmithing (Carpentry). These everyday items are what pay the bills. What makes Mathius's Money is his weapons.

Mathius has a knack for weapons. He has never produced a bad blade yet. They are expensive and just short of greatworks. But you can find weapons ready made here, while most shops only custom make them. Here you can find a dozen or so swords of various lengths weights and blade shapes off the rack. His arrow heads are expensive, but highly prized broadpoints. Weapons are awful stock, hard to make, expensive in terms of material and times, and the people who need them seldom have the cash to get them. They sit on the rack for quite a while before they are found by the one who should have them. (When they do sell, they do make a big profit).

Mathius is a Master MetalSmith. He is getting on in years, developing a bit of a belly, but he is still fit and his mind is as sharp as one of his blades. He has two apprentices which have become like his sons: Kevinus and Markus. Being nearly of age, they are both Journeymen now, on their way to being full Guild Smiths. Both want to take over the SharpShop. Kevinus is the better business man and a great smith. Markus has Mathius's knack for blades and wants to cater to adventurers and the local military.

These folks make them, they are not warriors by any stretch. Mathius and Kevinus are passible hands. Markus fancies himself a "blademaster". He can talk the talk and walk the walk, but he is simply better than average at all bladed weapons.

Scrolls

0 scrolls

Twists, chapters, and details meant to stream with the submission — not general discussion.

No scrolls yet — leave one if you have a twist worth keeping.

Sign in to plant an idea scroll.

Enjoyed this? Sign in and cross blades for MoonHunter — five clashes, up to 25 XP.

Sign in to cross the blades.

Rare mark

Hall of Honour

for Mathius's SharpShop

The Hall of Honour is your mark on a submission you believe is frick’n awesome — so good you would jump in front of a dragon’s breath to protect the scroll it is written on.

Bestowing HoH also highlights it on the front of the Citadel for about a day, so others see the recognition it earned.

You may bestow HoH on the same submission up to your level (with a short wait between strikes). Five distinct HoH voters raise a work to Golden.

Discussion

5 comments

Reader talk, questions, and feedback — not scrolls.

  1. Strolen

    Just a solid store with enough to make visiting the place more than just another weapons run.

    Fun idea about the neighbors using the heat!

    0 xp Reply +XP
    1. MoonHunter reply

      Actually there is a long tradition of that in England. Bakers, having their ovens hot and warm early in the day, have 'left over heat', that people use to cook dinner with (so they did not have to buy fuel for their own fire). Forges were used the same way, though not as redily. A family oven was normally butted up against the forge's firebox. Since it was warm and would stay that way, it makes for excellent baking spaces.

      Mostly a forge had an adjoining wall to either a tavern or a smith's house. That way, the attached building was kept warm. See Forge in the Forest for a post where I took this to an extreme.

      0 xp Reply +XP
  2. Cheka Man

    I like it.

    0 xp Reply +XP
  3. MoonHunter

    I like this because it is "plug and play". It is a sweet simple post that anyone can use without having to rewrite their world (either to add connections or alter the history of the world) to fit it in or rewrite the entire piece (to fit their world).

    0 xp Reply +XP
  4. valadaar

    Simple and straightforward. Good.

    0 xp Reply +XP

Sign in to join the discussion.

Continue the path

Three more steps through the hall.

  1. Establishments by MoonHunter Bound

Other takes

every piece can be retold

No other takes yet — the best compliment on the Citadel is a Retelling.

Bonds

1 bond

Curated bonds across the Citadel — sign in to bind a bond. Kindred Favors are another thread in the same weave.

Here Establishments
Echoes 1

Pieces that link here

The graph

Bind a Bond

from Mathius's SharpShop

Know a piece that belongs with this one? Bind them together so every reader who finds one can find the other. Choose how they are bound.

Sign in to bind Bonds.

Browse Locations Seek the Citadel