They had laughed at him in the past, and the press nicknamed him the Admiral, but when the global temperature rose by five degrees, and the waves swept in and drowned the cities, it was his turn to laugh.
Quest entry
Quest - Oceanic
The Citadel and the Sea The Oceans are vast and mysterious, givers of life and cruel destroyers. Men have plied the oceans in vast ships, explored it's depths, fought it monsters and given us epics of the Salt Road. Give… Open the quest
Full quest brief
The Citadel and the Sea
The Oceans are vast and mysterious, givers of life and cruel destroyers. Men have plied the oceans in vast ships, explored it's depths, fought it monsters and given us epics of the Salt Road.
Give us you submissions of the Oceans, your serenades of the Sea and all that which is nautical. 15XP for each submission with 100XP for 1st and 50XP for second.
Edwin Turner was the dictator of an archipelago of dozens of islands. It was not a bad place to live, like all countries there were problems with crime, but all in all it was good to live in, and made quite a bit of money from tax havens and the oil in it’s waters. All the same, in terms of sheer power it was a weak country. Its army was a few hundred strong, its navy consisted of a few coastguard cutters and a single destroyer, and it had no air force.
With most of the islands being low-lying, Edwin realised that global warming would cause his country to drown if the temperature rose by as little as a degree. He begged the rulers of the rich countries to lower their greenhouse gasses but they refused, so he asked them to take the people of his country into their own countries, promising to help his people so they would not be a burden. When they refused, he wondered how he was going to save his people, and then decided to build an Ark. Luck came to his aid when a liner ran aground on a reef due to incompetents at the wheel, and he was able to buy it and get it refloated relatively cheaply.
He purchased another that was being towed off for scrap, and used it to enlarge the other vessel. He then gave it an offensive capacity, buying some old guns and restoring them to firing order. So when the waters swept in and flooded his islands one by one, he was ready.
Those who were too sick to be moved had to be left to the sea, and, hard-heartedly, Edwin left the prisoners in the prisons to drown as well except for a handful with special nautical skills. He didn’t want criminals on his ship, and political prisoners (not that there were all that many, he was not as paranoid as many dictators) would be a threat to his rule. Nor did he force anyone on board, although the vast majority were happy to join him. When all were present and accounted for he had over three thousand people on board, and enough food and water for only a couple of weeks.
Food was found by dragging a huge net under the ship and taking whole shoals of fish at a time, and by making raids on the coastlines of other countries and larger islands. If possible he paid for what he took, but if they considered his money worthless, he took the food and water by force, staying away from the more powerful countries that had navies that could track him down. He also secretly dropped people off in other countries if they wanted to leave, and in this way lowered the numbers on his Ark by a third.
When fuel became scarce, he made use of oar and sail power. With ten masts and thirty large sails and rows of oars on both sides, his vessel can move faster then you might think, and has limited fuel for emergency use.
As the global temperatures rose and the more powerful countries started to flood, he could venture close to their coasts, knowing that they would be busy trying to cope with the flooding. All the same, he still tends to avoid certain areas. His gigantic ship is deeply unpopular with the people that he passes, because of the amount of the sea’s resources that it uses up, and cannot stay in any place for too long to avoid starvation of the crew. Gold and the like is of no use anymore, the real treasure on the ocean that has swallowed up most of the globe’s land is fresh water, food, clothing and tools, and anything metal, and also women, who are vital in the long term to avoid inbreeding.
He is a hard Admiral, but tries to be a reasonably fair one where possible. Those who commit serious crimes (murder, attempted mutiny, rape, and the like) are thrown overboard and left to drown. Lesser crimes like robbery, brawling, sedition and falling asleep on watch he punishes with flogging and lesser rations. He wears the uniform of an Admiral and his officers wear uniforms as well to mark them out as people to be obeyed. What he wants to find most of all is enough land for him and his people to settle, but the few big areas of land that remain are already thickly populated and see him and his men as pirates.
Plot Hooks-He has kiddnapped the daughter of a local ruler on land, who offers the PCs a huge reward to rescue her.
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Also for this quest
Other entries under Quest - Oceanic.
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The Great Demon of the Ocean
It is unwise to speak the name of the Great Demon of the Ocean if you are close enough to the sea to smell the salt in the air. It is inviting disaster to speak…
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Anchor Spirits
Few things define a ship more than her guardian spirit.
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Crown Octopus
A simple and fun fantasy octopus ready to be used as an ally, pet, or interesting meal
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Redpools
A city of salt and subterfuge.
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Sea Pillars
Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some…
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7 Mermaids
Seven Mermaids, some of them living their lives in the deep ocean, others, willingly or otherwise, on the land.
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Saltscale Lizardfolk
Something flashes beneath the waves, a hint of green scales surfaces. A rainbow colored crest breaks the waters surface followed by a huge beast.
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The Many
Use alongside
Submissions that pair well with this one at the table.
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The Great Demon of the Ocean
It is unwise to speak the name of the Great Demon of the Ocean if you are close enough to the sea to smell the salt in the air. It is inviting disaster to speak…
-
Anchor Spirits
Few things define a ship more than her guardian spirit.
-
Crown Octopus
A simple and fun fantasy octopus ready to be used as an ally, pet, or interesting meal
-
Redpools
A city of salt and subterfuge.
-
Saltscale Lizardfolk
Something flashes beneath the waves, a hint of green scales surfaces. A rainbow colored crest breaks the waters surface followed by a huge beast.
-
Sea Pillars
Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some…
Overall, a solid sub with a plausible backstory. I quite like this- global warming giving rise to a group of people being nomads on the sea.
I must say, I quite enjoyed this. Not only do I like the image of a ship built out of a number of smaller ships, but the story seems plausible and the entire unit is easy to drop in to most modernish campaigns.
Hm. I'd have to say that using oars for the Ark would be flat out impossible: the smallest of the average sized Vision-class liners runs 70,000 gross tons, while the largest war galleys ever deployed didn't hit 250 tons. Truth be told, why go high concept and have an unworkable Ubership, when you could just have a nomad fleet of smaller vessels instead? Convert Turner's coastguard cutters to sail for a picket force, convert the destroyer for a flagship, have a myriad of sailing ships and tramp steamers for living quarters; it'd be far easier to accomplish and far more nimble. I'd also proofread for typos and misspellings.
I am still working on your novel cheka....
this is a good sardonic tool.
Interesting, though it takes a rather Hollywood view of just how quickly the sea level will rise. The idea of moving a cruise ship via Sail and oar is also pushing it, but again in a relaxed game it could work.