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Sleeping Knights
A rumour of the knights of some powerful king that sleep until danger threatens the kingdom.
The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken.
There is a loophole in the spell in that trying to take one of their weapons will also awaken them.[idea#547|Sleeping Knights] -
A dragon who demands to be told stories, if the person cannot comply, he…
A dragon who demands to be told stories, if the person cannot comply, he or she becomes a meal for the dragon.[idea#545|A dragon who demands to be told stories,] -
The frozen wastes stretch for miles around. Something waddles through th…
The frozen wastes stretch for miles around. Something waddles through the snow. It's a penguin: An emperor penguin. It waddles slowly, meandering toward the sea. The ranger freezes. 'Stay very still,' he warns. 'Don't move at all.' 'What is it?' I ask, breathlessly. 'It's the most dangerous creature in the whole Yahoo Tundra, and that penguin's about to kick its butt...' (Sorry, Epi! I couldn't resist!)[idea#523|The frozen wastes stretch for miles arou] -
If a ghost possesses someone that had a different personality to them in…
If a ghost possesses someone that had a different personality to them in life, the possessed body will slowly rot.[idea#509|If a ghost possesses someone that had a ] -
Nomadic Plants
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of 'dead plants'. Characters with horses are likely to be unwelcome among the locals.[idea#488|Nomadic Plants] -
Megaflora Mushrooms
Giant mushrooms the size of trees. The stems and parts of the caps can be used in construction, and only the gills are soft enough to eat. An entire fungi-forest can grow in a matter of days, provided the correct conditions. Most fungus trees last about a month before collapsing, but not before a new generation sprouts to provide shade for the next spores.[idea#487|Megaflora Mushrooms] -
Gimmie a Hand
In a small, genetically isolated region it is not uncommon for the locals to have three arms. The third arm is generally a second right arm that is a good bit weaker than a normal arm and is generally held against the chest. This hird arm is most often used to carry small things, though some of the more skilled craftsmen have learned little tricks with their third arm.[idea#457|Gimmie a Hand] -
A Zorse Of Course
Next time you're contemplating a horse variation, but don't want to get too dramatic, how about a Zorse? An offspring of a zebra stallion and horse mare. In nature they are infertile, but in a fantasy world, not necessarily. They are also known to be extremely cantankerous.
'It soon became apparent that zorses are not the most easiest of the equine family to get along with.' -- Trainer Pat Parelli, on working with zorses[idea#441|A Zorse Of Course] -
Sugarheads
These little beetles have heads at both ends of their bodies. This allows them to feed on leaves at twice the rate of their normal cousins, causing great damage to crops. They look like ladybugs more than actual beetles, but have no wings. They have a funny way of moving if one stops to watch them, as both heads seem to vie for picking the direction at any given time. Their favorite nourishment is sugar cane. After feasting on these for some time, they develop short bursts of frenetic energy, and can be seen racing back and forth without purpose, which looks quite comical to onlookers. They are otherwise normal bugs. Of course the pc's might not know that.[idea#438|Sugarheads] -
Stoneleech
A slow, stupid creature that crawls onto people and latches onto them, often on feet, hands, and other extremities, numbing down the area and slowly feeding on it. It's easy to avoid while awake, but nearly impossible to remove once attached. Many an adventurer has been forced to hack off an arm or leg after waking with a Stoneleech wrapped around it. Sleep with one eye open! (This idea came from 'Wizard's Rule')[idea#436|Stoneleech] -
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Have a cold?
When was the last time a character caught a cold or flu? Real people get them every now and again even with solid heating and dry interiors. Your characters are out in the cold and wet, and even inside is not always dry and warm. Imagine having to stop your dungeon crawl, sitting in a tight defensive position, while you all are feverish.[idea#427|Have a cold?] -
Sneezing Sickness - A strange plant infection that causes its victim to …
Sneezing Sickness - A strange plant infection that causes its victim to spread the plants seeds by sneezing them about. Larger lumps of phlegm or saliva sprout is spat out in a sunny place, producing more of the plants. As the Magical version of seasonaly allergies the affliction is limited in term and non-life threatening.[idea#320|Sneezing Sickness - A strange plant infe] -
A Deity of some sort has unleashed a plague of bookworms or something li…
A Deity of some sort has unleashed a plague of bookworms or something like that in the area. Almost all spellbooks are destroyed, along with bardic and historical books.[idea#310|A Deity of some sort has unleashed a pla] -
A race of halflings has lived so long underground that their skin has ta…
A race of halflings has lived so long underground that their skin has taken on the color and texture of cauliflower, they are called the Cauliflower or the Mushroom People for their skin and aversion to light.[idea#306|A race of halflings has lived so long un] -
Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be e…
Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be expected that there is some sort of elven vermin. These mercurial rats are lightning quick, and are capable of hiding in plain sight. Other than this, they have no special ability.[idea#301|Woodrats - In a fantasy realm of cooshee] -
Orcela - Also called an Orc-Cat, these robust and semi-feral felines are…
Orcela - Also called an Orc-Cat, these robust and semi-feral felines are twice the size of normal house cats and are often seem in the retinue of orcish settlements. The animals are fast and mean enough to survive among the adolescent orcs while keeping the scavengers and rodents at bay.[idea#300|Orcela - Also called an Orc-Cat, these r] -
Orchound - A large canine with tusk like bottom teeth. Orcs bred these d…
Orchound - A large canine with tusk like bottom teeth. Orcs bred these dogs to help them in battle by grappling with foes, and dragging them to the ground. Despite their fearsome appearance and loud bark, they are trained not to kill, this is the venue of the warrior, not his hound.[idea#299|Orchound - A large canine with tusk like] -
An Orc tribe that is relativly *gentle* instead of warlike.
An Orc tribe that is relativly *gentle* instead of warlike.[idea#285|An Orc tribe that is relativly *gentle* ] -
A demon that feeds on good feelings, causing those around to feel upset …
A demon that feeds on good feelings, causing those around to feel upset or angry all the time.[idea#280|A demon that feeds on good feelings, cau]
Seed snippets
Lifeforms
87 ideas — sparks smaller than a full submission, ready for the table.