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Unbeknownest to the character, he is in the royal bllodline. Suddenly th…
Unbeknownest to the character, he is in the royal bllodline. Suddenly the majority of royals fall ill and die, and the hero is left with the crown, but no experience or idea of what to do.[idea#311|Unbeknownest to the character, he is in ] -
A Deity of some sort has unleashed a plague of bookworms or something li…
A Deity of some sort has unleashed a plague of bookworms or something like that in the area. Almost all spellbooks are destroyed, along with bardic and historical books.[idea#310|A Deity of some sort has unleashed a pla] -
When running a new party, get around the question of plot density by hav…
When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.[idea#309|When running a new party, get around the] -
A magic speaking sword of great power-which is also a racist, obnoxious …
A magic speaking sword of great power-which is also a racist, obnoxious and unpleasent, so much so that those who carry it often *gag* the hilt of it, the taking part, with cloth to shut it up.[idea#308|A magic speaking sword of great power-wh] -
You've probebly heard of the real Thomas Hopkins, Witchfinder-General, w…
You've probebly heard of the real Thomas Hopkins, Witchfinder-General, who hunted down and hanged suspected 'witches'. What if there was a world/realm where magic was normal, and it was the non-witches and non-wizards who were hunted down and hanged as inferior beings?[idea#307|You've probebly heard of the real Thomas] -
A race of halflings has lived so long underground that their skin has ta…
A race of halflings has lived so long underground that their skin has taken on the color and texture of cauliflower, they are called the Cauliflower or the Mushroom People for their skin and aversion to light.[idea#306|A race of halflings has lived so long un] -
The blood of a dragon is vital in the creation of potions of longevity. …
The blood of a dragon is vital in the creation of potions of longevity. The liver could used to cure any disease or ailment, while the heart could restore a PC to full and complete health, despite their age, or injury.[idea#305|The blood of a dragon is vital in the cr] -
A group that wished to be 'ever-living' instead was cursed with 'never-d…
A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.[idea#304|A group that wished to be 'ever-living' ] -
Alchemical Gold - popular in the weapons of the nobility, this allows fo…
Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.[idea#303|Alchemical Gold - popular in the weapons] -
During big fights in the arena or gladitorial ring between two well know…
During big fights in the arena or gladitorial ring between two well known or important warriors. When one looses and dies, the crowd throws copper coins into the arena for the slain warrior to take with them on their passage of death. This is to make their passage and afterlife richer and less troubled. It is a sign of respect.[idea#302|During big fights in the arena or gladit] -
Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be e…
Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be expected that there is some sort of elven vermin. These mercurial rats are lightning quick, and are capable of hiding in plain sight. Other than this, they have no special ability.[idea#301|Woodrats - In a fantasy realm of cooshee] -
Orcela - Also called an Orc-Cat, these robust and semi-feral felines are…
Orcela - Also called an Orc-Cat, these robust and semi-feral felines are twice the size of normal house cats and are often seem in the retinue of orcish settlements. The animals are fast and mean enough to survive among the adolescent orcs while keeping the scavengers and rodents at bay.[idea#300|Orcela - Also called an Orc-Cat, these r] -
Orchound - A large canine with tusk like bottom teeth. Orcs bred these d…
Orchound - A large canine with tusk like bottom teeth. Orcs bred these dogs to help them in battle by grappling with foes, and dragging them to the ground. Despite their fearsome appearance and loud bark, they are trained not to kill, this is the venue of the warrior, not his hound.[idea#299|Orchound - A large canine with tusk like] -
Origami which turns into whatever it is folded to resemble.
Origami which turns into whatever it is folded to resemble.[idea#298|Origami which turns into whatever it is ] -
A place where scratching an itch is seen as highly rude.The problem is, …
A place where scratching an itch is seen as highly rude.The problem is, it's full of biting insects.[idea#297|A place where scratching an itch is seen] -
Goblins originated the idea of meat on a stick. In larger towns, goblin …
Goblins originated the idea of meat on a stick. In larger towns, goblin vendors can be seen hawking their wares, a variety of animals skewered and deep fried. Almost always tasty so long as you dont ask too many questions.[idea#296|Goblins originated the idea of meat on a] -
The heroes stop in a small town ready to restock their traveling supplie…
The heroes stop in a small town ready to restock their traveling supplies and feed for their animals. All of the villagers are starving, and there is no food to be had. If the PCs are quick witted, their noble steeds might be slaughtered for food.[idea#295|The heroes stop in a small town ready to] -
A certain culture has a curious pass-time- muscle art. Muscle artists (w…
A certain culture has a curious pass-time- muscle art.
Muscle artists (who are called by a special name) work hard to sculpt their bodies, trying to become as muscular and buff as possible. The best among muscle artists look almost grotesque in their amazing muscularity, Atlas-like giants with shiny, oiled iron arms and legs.[idea#294|A certain culture has a curious pass-tim] -
A group of individuals* gather up and search for, 'The rod of Lordly Mig…
A group of individuals* gather up and search for, 'The rod of Lordly Might.' Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).
Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.
***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.
I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).[idea#292|A group of individuals* gather up and se] -
The seafaring people of the Southern Islands value their ships greatly, …
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.[idea#291|The seafaring people of the Southern Isl]
Seed snippets
Ideas
619 ideas — sparks smaller than a full submission, ready for the table.