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Locations
821 submissions
Type
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Regency Boulevard
Golden
5 HoH
'Build a road, wide and surrounded by beautiful architecture, to lead from Guilders' Court to the new palace,' the Regent commanded Master Thraso.
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The Field of 10,000 Skulls
Golden
11 HoH
First place
"Summon the Legions! We shall offer battle within Bleak Vale! This time, OUR cause shall triumph!"
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Mastwood Island
1 HoH
Quest entry
In an age of sail, one of the most important of resources is a source of tall, straight and strong trees for use as masts. Mastwood island is one such location.
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The Unseen Fortress
Golden
11 HoH
Codex
Weavers Guild
In the realms, not all fortifications are walls of wood, stone and iron.
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Sometimes, gentlemen, you must find yourself a location beyond the reach of the law. I'm sure you understand. Those dreadful precautions, the endless nagging, sometimes it's simpler to just do what you need to do.
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Ocadian Desert
1 HoH
The Ocadian Desert is a desolate place. The spirit of the land has been crushed, changing the region from a series of islands with evergreen forests and animals in a shallow sea, to one of the most inhospitable places on the Sphere.
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The Zwitter Islands
1 HoH
Sailors long to visit the idyllic islands of the generous Zwitter folk...
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Mount Sar Van Hilar
1 HoH
The great cone of steam, fire and ice.
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Vox Piscis
1 HoH
Wieberburl, home of the peculiar Book-Fish.
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When mans' smallest, and most deadly, enemy strikes the world is thrown back into a darker, more primitive age.A post-apocalyptic setting for any system.
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The Crystal Retort
4 HoH
Codex
This alchemy shop has two faces - its above ground establishment which serves the general public with the typical love potions, cure-alls and whatnote, and a ‘secret' below-ground operation which is where the real action is...
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Steriks Island
3 HoH
To the first or casual observer, this island sitting out in the ocean seems normal, if not heavily covered with lush trees and foliage. To those who have extensive nautical experience know something is amiss, especially since the island …
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The Turgid Sands of Nesseraum
Golden
15 HoH
The Horrors and Wonders of a distant, sun-drenched land. Everything you need to run a desert campaign!
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The valley of the elves between Night and the Waterfalls
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The Mind of Alturgerax
1 HoH
The Wizards of the Guild have found the remains of the legendary dragon Alturgerax, but they're not sharing!
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A den of mercenaries, murderers, bounty hunters and thieves...
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Trollisquarry
1 HoH
A mysterious quarry. Feel free to suggest explanations - it's just an eerie thought that struck me that I intend to play with.
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In the dawning of time, a mighty civilization, mystical and alien, flourished in the oceanâ??s unseen depths. Their day has passed, but their hidden metropoli linger on.
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Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.
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In the depths of the nebula, the people of the Traft System serve their government well...