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142 submissions · Establishment
Type
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The Golden Frog
3 HoH
This tavern is the place-to-be establishment of Shorenar Vas, a bustling riverside trade town of Veldea. Each night the tavern packs full of practically every man with a heavy pocket and a round stomach in the town. Should you be in the are…
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The Tired Traveler's Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern w…
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A closed fist and an open palm can solve all problems, at least according to the Jack of Irons. If you walk into this tavern, you might just receive both.
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Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.
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In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. …
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The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the…
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Finghaart's Sausages
1 HoH
Finghaart's sausages hasn't moved since its founding. For all its reknown, it is quite a poor neighborhood.
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Which is worse - a foolish mage or a drunken wizard? When halfmage Rolan Haraweir settled down to found a tavern in the Jewel City, this question became the basis for its name. The answer is still hotly debated over steaming mugs of spice-w…
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After a long day on the road, what could be more inviting than a hot meal and mug of ale - just don't criticise the cook
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Squish, Squish. Squish.
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The People of Antioch are pretty forgiving. However, when their laws are transgressed, you really do not want to be the person who is caught.
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Old Town Jail
1 HoH
As you are marched towards The Key, you can feel the rickety dock sway back under the weight of the prisoners. The rowing of The Key is slow and deliberate. You see your home for the next few months. You are suprised it is still afloat.
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bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing tim…
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Many think gold and silk are the way to wealth, but people always need to eat and they hate to eat the "same old bland thing". Thus they will always buy herbs, spices, and salt.
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The temple/ church in this sea side town is just another one. It is part of the common faith for the region. You might not give it a second glance. But if you are a worker of the sea, it is the holiest of shrines.
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This tavern and common house (restaurant) looks like any other quaint building in the area. It is a good sized common house, serving upto 50 people comfortably. The Stinking Rose gets its name by the primary ingredient for its food - Garlic…
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The Local Barron does not own this business, but he certain keeps it in business. It was named in his honor by two (now old) men who realized that non wizard generated cold drinks and foods could be profitable. In doing such, they have lite…
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The Food Shack is one of those little holes in the wall that you would either miss or want to avoid. It is also 'the place' to have Kenditho.
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The Returning Gem buys and sells goods, like a good pawn shop should.
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Mr Krasnov long ago saw a gap in the market that his bar could fill.It caters for Orcs, Goblins, Lizard People and other races that are seen, not as evil, but as inferior by many people, and has a strict *no humans allowed policy (except fo…