Articles

Aramax
7(10) Warlord Abilities for Boss Monsters By: Aramax

"Why are these Orcs SO coordinated? Keep Fighting!"

Categories: Rules and Advice, Gaming - Genre
by Aramax
on February 4, 2017
Comments/Ideas: 4
Hits: 683
Aramax
101 Ways to Spice up Combat and Non-Combat Action Ideas By: Aramax

Lets get the Ideas flowing on this: Most of the systems we all use have Hit Points as a means of gauging life/death and "I roll!" I got a 16, did I hit?. What are ways around this and non combat action ideas, Spice Up your Action!


Categories: Rules and Advice, Gaming - In General
by Aramax
on January 30, 2017
Comments/Ideas: 3
Hits: 650
Scrasamax
7 Things About MacGuffins By: Scrasamax

AKA 7 steps to creating a MacGuffin

Categories: Rules and Advice, Gaming - Genre
by Scrasamax
on December 10, 2016
Comments/Ideas: 7
Hits: 930
Skull
Mind Control and You.... and Them... By: Skull

Mind control abilities have always been avoided or very poorly executed due to their extremely powerful/angering nature so here are some tips on how to use it properly to enhance your game.

Categories: Rules and Advice, Game Mastering
by Skull
on November 5, 2016
Comments/Ideas: 6
Hits: 896
Clemmensen
The 4 Sentence Tool By: Clemmensen

The 4 Sentence Tool is a quick way to describe a NPCs personality in greater detail using the 4 sentences: Fascinated by, Seduced by, Offended by and Frightened by.

Knowing more about your NPC's personality and behavioral patterns as a GM, makes it easier for you to interact with the players and create memorable NPCs.

Categories: Rules and Advice, Game Mastering
by Clemmensen
on July 5, 2016
Comments/Ideas: 11
Hits: 1232
Morningstar
Voting By: Morningstar

Just in case, and because some others have put these up.

Categories: Rules and Advice, Citadel Help
by Morningstar
on August 26, 2015
Comments/Ideas: 1
Hits: 912
Mageek
Compatible Time Travel By: Mageek

Time manipulation has a special place in the realm of the supernatural. It offers endless possibilities and limitless power, but because of this can easily become game-breaking, create onerous repetition, or cause excessive confusion. This post has taken special care to present chrono-themed special abilities that play well with others and mesh with the role-playing format, all while still presenting a new collection of choices and mechanics to explore.

Categories: Rules and Advice, Players
by Mageek
on July 19, 2015
Comments/Ideas: 5
Hits: 1284
fantomx11
Collaborative Storytelling Through Google Docs By: fantomx11

Google Docs allows multiple people to edit a document simultaneously. How can this be used in gaming?

Categories: Rules and Advice, Gaming - In General
by fantomx11
on June 28, 2015
Comments/Ideas: 10
Hits: 1422
axlerowes
TRANSFORMERS RPG: Part 2 By: axlerowes

Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions

Categories: Rules and Advice, Gaming - Genre
by axlerowes
on February 17, 2015
Comments/Ideas: 1
Hits: 1941
axlerowes
TRANSFORMERS RPG: Part 1 By: axlerowes

A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES

Categories: Rules and Advice, Gaming - Genre
by axlerowes
on February 17, 2015
Comments/Ideas: 20
Hits: 4836
Scrasamax
30 Military Vehicle Flaws By: Scrasamax

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Categories: Rules and Advice, Gaming - Genre
by Scrasamax
on January 3, 2015
Comments/Ideas: 6
Hits: 1646
Kassy
500 Word Submission By: Kassy

And thirdly, the code is more what you'd call "guidelines" than actual rules. - Barbossa to Elizabeth, Pirates of the Caribbean.

Categories: Rules and Advice, Citadel Help
by Kassy
on May 30, 2014
Comments/Ideas: 4
Hits: 1270
valadaar
Valadaars First Submission Advice By: valadaar

The author's quips and comments on making the most of your first submission

Categories: Rules and Advice, Citadel Help
by valadaar
on March 11, 2014
Comments/Ideas: 21
Hits: 2216
Kassy
My Voting Practices By: Kassy

A guide for other users to better understand my voting criteria and what my votes mean.

Categories: Rules and Advice, Citadel Help
by Kassy
on June 8, 2013
Comments/Ideas: 17
Hits: 1669
Strolen
New to Strolen's Citadel By: Strolen

A quick walk through some of what makes Strolen's Citadel.

Categories: Rules and Advice, Citadel Help
by Strolen
on August 18, 2012
Comments/Ideas: 12
Hits: 3456
Strolen
Your First Submission By: Strolen

So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!

Categories: Rules and Advice, Citadel Help
by Strolen
on August 18, 2012
Comments/Ideas: 11
Hits: 2599
Strolen
Linking Submissions By: Strolen

How to link submissions in Strolen's Citadel.

Categories: Rules and Advice, Citadel Help
by Strolen
on August 18, 2012
Comments/Ideas: 4
Hits: 1921
Strolen
Not Sure What To Do? By: Strolen

A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.

Categories: Rules and Advice, Citadel Help
by Strolen
on August 18, 2012
Comments/Ideas: 7
Hits: 2977
EmilioV
Evoking Places in a Game By: EmilioV

A set of basic things to remember that will aid your description of the places your players are in.

Categories: Rules and Advice, Game Mastering
by EmilioV
on July 27, 2012
Comments/Ideas: 10
Hits: 1727
Scrasamax
7 Things about War and Magic By: Scrasamax

Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare

Categories: Rules and Advice, Gaming - Genre
by Scrasamax
on July 27, 2012
Comments/Ideas: 13
Hits: 2506
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