They come in the night, and they take things. Nothing neccesary. Maybe they’ll take some candle wax, mabe a few sticks, a curtain, anything. But guard all your possesions boy, because if you don’t, they’ll come down on you like a hellbeast in one of their damned machines.

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Egoyo~0

Full Description
The Egoyo are mostly known for the fact that their faces consist mostly of nose, and their bodies consist mostly of face. There skin is a deep Midnight blue, or Cerulean, and their beady eyes aere a milky celadon. Egoyo are fond of wearing thick clothing, composed of black cloth and metals, resulting in their hunched, weighted looking shapes.

The Egoyo are sensitive to sunlight, though they often venture out of their mountain homes. Their heavy clothes, while hellishly hot, do not bother them on these excursions, as Egoyo have high heat tolerance. The trips are often made into human cities, either to trade, or raid their dumps to make and fuel their infernal machines.

Egoyo are much feared in human society, though they have succeeded in relatively peaceful, if tense, trade relations with many nations. The “blues,” as they are often called, are at the brunt of many human jokes, and are insulted even in religious texts and children’s rhymes.

Egoyo

The Egoyo come in many sizes, ranging from one foot to four. though they make no distinction in class between them. An Egoyo does not grow like humans or Ylfharn do, either, instead having one or two periods of rapid growth. Their life spans an average of 45 years, just barely succeding that of a Human’s.

Only Egoyo, out of all sentient beings in Wider realm, have the largest understanding of the old technology. The Great engines of war and life saving machines the humans left behind in fear are scavenged and rebuilt by the Egoyo, though even they do not know how or why such knowledge was lost.

The Egoyo do not worship the Traditional gods of the Humans and Ylfharn, but instead have two distinct pantheons of their own. The First set of dieties are ancestral in nature. It is said that the Egoyo were descended from divine beings, with each family, no matter how small, having their own ancestral god, whose name is used in the same manner as humans use surnames. The second set is animistic in nature, and revolves around the spiits of machines. Anything mechanical in nature is atleast partially divine, and all machines are personified. The strangest charicteristic of this latter belief, and of the Egoyo themselves, is their mysterious ability to “Smell” the “Moods” of these gods.

Additional Information

The term “Blue” is veiwed as one of the foulest insults in human culture, especially in Kalmshan. It is used to denote a thief, heretic, and traitor. For this reason, Prison uniforms are often bright blue, which also allows them to be picked out easily against the sand and brush in human populated areas.

The Shako is popular among the Egoyo, particularly their machinists, and is known among humans as a “Blue cap.”

While the Egoyo are not a fertile race, their numbers are still large, and there are uncountable numbers of families. However, a few groups are particularly reknowned, these are listed as follows:

YoYaYe - The God YoYaYe is depicted as having three heads, (Yo, Ya, and Ye, respectively,) at their coming of age ceremony, a young Egoyo born into this family is choosen by one of the heads, which sets out a career path for it. Yo is a warrior, Ya, a sage, and Ye, a laborer.

Kway - Kway is a trickster god, and his descendants make particularly good scavengers and traders.

Gnowaryay - Gnowaryay is a mother, and she is like the sun in her light. Her descendants are great scavengers, having higher than normal sun tolerance for Egoyo, though it is still little compared to Humans.

Tonalanjiyo - Closely associated with the snakes that crawl over his body, Tonalanjiyo is the great Glutton, and some say he will someday eat the universe. The Tonalanjiyii, his relatives, are often cooks, and have a great love of food.

Birikne - Godess of music and noise, the Biriknii are very boisterous and proud.

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Discussion

11 comments

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  1. Scrasamax

    I think this is an interesting, if difficult to incorporate idea. It relies on the existance of old technology, which I will refer to as machina. It also requires the addition of another race, albeit a very odd looking one.

    Some ideas I might add would be making the Egoyo more of a spirit based race, much like a family of elementals or other such group of entities. They have a strong affinity for machina, and being spirits of machines, they would be certainly animistic in outlook.

    Their gods could actually be exceptionally powerful members of their race, perhaps associated with very potent machina or some completely forgotten one.

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  2. MoonHunter

    A bit hard to read. I think that might of been the reasons it came and went as fast as it did.

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  3. CaptainPenguin

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  4. Cheka Man

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  5. Wulfhere

    Looking at them, they strike me as an interesting alternative species for thoser who dislike the traditional presentation of Gnomes. They fill the same niche, technologically-inclined tricksters, but without the gnomes' annoying goofiness.

    Were they intended to be seen that way? Is this a New Look at Gnomes?

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    1. Roack reply

      Perhaps, I've never been a big fan of gnomes myself. The Egoyo began as replacement dwarves, actually, but I suppose they have moved in a more gnommish direction.

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  6. Murometz

    screw gnomes!

    I keep picturing that deliciously creepy, blue, long-nosed dude in Strolen's ersthwile Art Gallery!

    er, um, wait. I sound like I'm describing a gnome :)

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  7. manfred

    These guys are just weird. And sometimes, sometimes you need just that kind of weirdness.

    It made me stop for a moment... a good submission, I guess. :)

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  8. Ouroboros

    Missed this one.. interesting new race

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  9. axlerowes

    I never read the early versions, and I do agree that some of the text is stilted but this is a great race. You could work this in any setting, Sci-fi, modern fantasy or what have you. I love the pictures to and the hints about their relationship with outher races

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  10. valadaar

    These are a neat little race - a nice way to change your gnomes if you choose to. They could be limited to one odd city or populate your underworld.

    They don't seem to have strong evil or good aspects, which also broadens their usefulness.

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