'Look at the woods. There must be dozens of giant spiders here! We are so in trouble. '
Full Description
Cor-Spiders are wolf spider like creatures, about the size of large man's hand. Unlike most wolf spiders, cor-spiders are prodigious web producers, creating webs that are several meters wide and capable of capturing good sized mammals (small deer, large goats, pigs). Cor-spiders have scared many a person who found a Cor-spider's territory filled with webs, and were afraid they were in the area of a merkwood (that has HUGE GIANT Spiders).
Additional Information
Gathering Cor-spider silk can be a bit dangerous, as Cor-spider venom can drop a large man within a candlemark. Yet, there is a constant demand for it. Once gathered, combed, spun and woven, it creates a fine strong silk. If the fabric is woven tightly enough, it will prevent the passage of blades (though the blunt force trauma is there).
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Links to this article 2
- Insects (and Spiders and other creepy crawlies) ephemeralstability linked by MoonHunter
- Staff of the Swarm Cheka Man linked by Cheka Man
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Not a bad post, just a little low on calories. It's a big spider.... tell me more.
They are not even that giant of spiders. They are just web making machines. The webbing will 'scare off' many people who will assume that only giant spiders would make this much webbing.
They would add to the atmosphere of a haunted house/ barn, with millions of cobby webs around.
Also the webbing can be gathered and used for other purposes (and real cultures besides the Drow have done this).
They are a color animal mostly. Something to fill in the background with a number of scary webs.
What were you looking for an insect that is dangerous to adventurers?
This does not seem to fill the usual Moonhunter quality. Big spider, lots of webs, potential use. On the same note, it's been done before.
I guess nobody likes practical animals or monsters. Not everything needs to be totally strange or totally deadly or have funky magical powers. These are an solid critter of a type, whos functions are two fold: 1) To have a part of the local economy (gathering Cor Web) and 2) To produce fear in the players, as they will think some GIANT MONSTEROUS SPIDER is around spinning all this web. (Alternately, they will go 'oh Cor-Spiders', and then be suprised when the GIANT MONSTEROUS SPIDER attacks.)
My two cents: This post IS good and solid. In that way it is a standard 3.0. However originality comes into play. Depending on how (un)original a post is people subtract a varying number of points.
Nevertheless: This post can readily be used in any setting. It is good in that way, and I think I will do just that. In my next session Cor-Spiders will be a part. :)
I've only just found this post. Forgive me if i'm one of the few but I like this. As Moon says not all beasts and creatures need to be extraordinary, sometimes the ordinary will do.
Personaly I like this, the fear factor alone is good, and I sometimes prefer ahving stuff thats more 'real' to set the players against than the fantastic (but perhaps thats jsut my style of play)
5/5 for the realism of it.
Quite a nice spider.
Hey guys leave poor old Moon alone this is just the kind of background detail that makes the game world more 'real'
My tu'penny-worth love that people will be scared just coz they're spiders, even though they're not that dangerous (unless you try you harvest their webs of course) definitely worth 4/5
Its got promise, and true... not all submissions have to be epic...
Cho-Bing, read this one a few days ago, forgot to vote. Now I have. Mathom save me.
He will get around to saving you.
I personally like these critter. They are not world shaking, but they are the kind of thing that will cause your players grief and actually have an active part of the ecology and economy.
I like them.