Items · Melee Weapons · Combat

Call to Hand Bands

Call to Hand bands are items added to weapons or items to allow them to be summoned to the user's hand

100 xp 3,297 views

Full Item Description
This creation of the Paradoxian Crafters Hall is designed to help recover lost or dropped items, or to allow items to be summoned. Each item must be activated by the character by bathing it in blood. The item is affixed to the object and may then be summoned to the users hand.

History
Several game systems include a disarm function somewhere in their combat rules. PCH magicians on Tosa created these items to aid in the sudden world wide rash of clumsiness.

Magic/Cursed Properties
The style of band depends on the item. For arrows they are paper thin wraps placed on the shaft of the arrow, near the fletching. For hand held weapons the bands are thin leather fobs. Dropped weapons, disarmed ones, or thrown ones, can be called back to hand ready to be reused.
The band is coated in blood of the owner then affixed in various ways to the item. It is then cleaned off by pure water. This activates the magic. Once covered in water the band permanently affixes to the item. After the arrow is fired the character can call it back to their hand. The item arrives fletch to hand. It is important that the band be placed in an area when the returning item wont injure the user.
An item so prepared can be called to the owners hand from as far away as a quarter mile. The item can not be called from closed bags, or from behind shut doors.

Scrolls

0 scrolls

Twists, chapters, and details meant to stream with the submission — not general discussion.

No scrolls yet — leave one if you have a twist worth keeping.

Sign in to plant an idea scroll.

Enjoyed this? Sign in and cross blades for Tolknor — five clashes, up to 25 XP.

Sign in to cross the blades.

Rare mark

Hall of Honour

for Call to Hand Bands

The Hall of Honour is your mark on a submission you believe is frick’n awesome — so good you would jump in front of a dragon’s breath to protect the scroll it is written on.

Bestowing HoH also highlights it on the front of the Citadel for about a day, so others see the recognition it earned.

You may bestow HoH on the same submission up to your level (with a short wait between strikes). Five distinct HoH voters raise a work to Golden.

Discussion

5 comments

Reader talk, questions, and feedback — not scrolls.

  1. MoonHunter

    Nice solid basic generic item. This should exist in just about any world with adequite magic.

    There should also be sheath/ quiver versions as well. Brings the item back to the belt/ back after it is gone for a time. Thus retrieving arrows from the field, weapons stuck in opponents, or those lost in the clutter of battle.

    0 xp Reply +XP
  2. valadaar

    This fits well in the Generic item scroll, and I'm adding it to my Items of War

    0 xp Reply +XP
  3. manfred

    What a simple item... and what a simple limit on their creation. You really don't want to spend too much of your blood on the coating. Personally I would also limit the duration of these items, but that is my preference. Good idea.

    0 xp Reply +XP
  4. Murometz

    What Moon and manfred said.

    0 xp Reply +XP
  5. Michael Jotne Slayer

    What Muro said Moon and Manfred said:)

    0 xp Reply +XP

Sign in to join the discussion.

Retellings

every piece can be retold

No Retellings yet — the best compliment on the Citadel is a Retelling.

Bonds

2 bonds

Curated bonds across the Citadel — sign in to bind a bond. Kindred Favors are another thread in the same weave.

Links to this article 2

The graph

Bind a Bond

from Call to Hand Bands

Know a piece that belongs with this one? Bind them together so every reader who finds one can find the other. Choose how they are bound.

Sign in to bind Bonds.

Use alongside

6

Browse Items Seek the Citadel