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497 results

  • How A Trap Should Really Be Put Into An Adventure Articles · manfred Traps need to make sense. Somebody must of made it for a specific purpose.
  • Citadel Advice Articles · MoonHunter If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understan…
  • Never Get Involved in a land war in Asia- Classic GM Blunder Articles · MoonHunter You fell victim to one of the classic blunders. The most famous is 'Never get involved in a land war in Asia.' But only slightly less well known is this: 'Never…
  • More Boo! Articles · MoonHunter More Viceral Tips for Horror Gaming! This piece is dedicated to Captain Penguin
  • BOO!!! Horror effect in a game... Articles · MoonHunter [VO: Vincent Price ] There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gamin…
  • Setting Up a Campaign Climax Articles · MoonHunter Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but …
  • Treasure. It happens Articles · Strolen Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The …
  • Getting players information... World Packs Articles · MoonHunter World Packs are the ONLY WAY TO GO!
  • Follow in MoonHunter's Footsteps: 10 Steps to Better Posts Articles · MoonHunter Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.
  • Five Best Tips for Posting on Strolen's (and Other Places) Articles · MoonHunter If you are new to the site, you might want to read this post.
  • MoonHunter's Top Tips for 2003 Articles · MoonHunter I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year …
  • MoonHunter's Top Tips for 2004 Articles · MoonHunter I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year …
  • MoonHunter's Top Tips for 2005 Articles · MoonHunter I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year …
  • Social Tricks for the GM Articles · Ancient Gamer This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group? Everyone…
  • Loot and Rewards Articles · Ancient Gamer Some GMs, and the computer game industry too, seems to think gemstones, gold and magic weapons are the only way in which to reward the players. Most experienced…
  • World Building 102: Environment building the MoonHunter way Articles · MoonHunter Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment.…
  • Longbows Articles · Strolen Does your character use the longbow? Here are some ideas to make the use of the longbow more realistic and more fun. It doesn't have to be just another weapon. …
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