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What Makes a Weapon Magic?
What is required of a weapon before it can be considered magic? This article uses a few "old school" guidelines to hopefully provide us with a fresh l…
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Four Maxims for World Building
Four maxims to remember at all times when creating a fantasy world.
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My First Character
We all remember our first loves!...Thats right! I mean our first rpg characters of course. For many of us, it included a ratty piece of paper, a #2 pencil, and …
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Voting Practices
Having no real place to put this thought I decided to put it here. This is to be read objectively. This is my opinion and my take on the voting system.
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The Old World
Many times the Old World has been mentioned in my works. Submitted for your approval...The Old World.
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Torture Devices and Techniques
Torture...pure and simple.
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Language Aquisition
Languages do not exist as unconnected entities; rather, every language will be related in some way to every other language...
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Character Hooks
I'm trying to think of alternatives for game-openings, to replace the standard 'meet up in a tavern' or 'adventuring group applying for a job' techniques. I kno…
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PC's and Artifacts of Legend
Ever wanted to add a legendary artifact to your campaign, but you were worried about PC's getting their hands on it?
Or you put the Legendary item in your game…
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Character Secrets
Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world.
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How to be a better critic!
Critiques and critics are a necessary evil. Now before anyone gets riled up, let me explain. No one likes to have their ideas picked apart. But we put our selve…
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Get a Plot
Sometimes, you just need a new plot.
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Curses
Sometimes it is necessary. Sometimes it just happens. Whether to a PC or NPC, a curse is something nasty that changes their life significantly, and not for the …
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One player campaigns
One player. One Game Master. Roleplaying in this way is slightly different than with a group.
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A Dash of Salt
Reading through the animal thread and a conversation with Scrasamax lead to the creation of this thread. For the Adventurer with a taste for exotic meals...may …
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It is a Small World
This article is also know as World Building 1A.
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Campaigns are like Plants
Literally, Campaigns are like plants. They can only grow if the conditions are right. The GM must plant them in the correct place and right environmental cond…
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Lazy's man guide to constructing a CoC or Horror adventure
This is a great article posted on another site (who reposted it from another site, who took it from another), but I thought many would enjoy it here. It is The …
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Magical Magic Items
A little advice on magic items reposted from the Runebearer website.
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PC Death and the Threshold of Acceptance
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the…