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The Isles of Ithaca
A land being plunged into chaotic energies, wild superstition, massive prejudices and distrust. More of a campaign setting than anything else.
This is more …
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Land of the Yale Riders
High in the Gralbak mountains live the Yale Riders, a reclusive tribe of gnomes who have succeeded in taming the wild yales of the mountains. Skilled riders of …
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University of Linnarson
...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They se…
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The Ice Cave
To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is n…
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Monastery of Moldan
The home of the reclusive Monk-Smiths of Moldan, unparalleled practitioners of the art of smithing.
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Sadaren
Ringed round by ancient political foes, this ancient nation finds itself dealing with a powerful foe, one with far more sinister hungers than money or land.
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The Valley of Undead
It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are …
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The Land of the Living
There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist h…
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The City of Caulderon
The city of Caulderon is the mythic flying city. Once a magnificent city on a cliff, it was saved from being lost to the sea by being lifted by alchemical mean…
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Last City of the Sun Worshippers
In an ancient cycle of time, an empire of sun worshippers ruled the world from their great holy city.
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Glass Mountain
In the burning desert stands a symbol of hope, prosperity, and peace, the place known as Glass Mountain.
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The City of Asylum
Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city…
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Talon Trails
As long as any can remember, these certain paths allowed one to travel up to and over 20 extra miles a day by using them. One moment one was deep along a small …