V2.0 - Threads Moved to Main Citadel · Legacy archive
Vigilantes
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Vigilantes
#1There have been complaints recently about livestock going missing and carcasses turning up days later, disfigured and mangled. They are focused on the local manor. Something strange is going on, and the tavern meets tonight to discuss a resolution: should we take the law into our own hands? Players may be unwillingly dragged into a vigilante posse intent upon attacking this manor (which is either perfectly innocent or a haven for evil magics. Either way...)
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