Sagely Advice · Legacy archive

Plot from a random source

Started by manfred Aug 24, 2005 1 post Locked

  1. Plot from a random source

    #1
    We did a little test of the Big List generator with CP. Comments, questions and ideas requested.


    OK... let's give it a stab. 10 random skills.

    bribery barter holdout weapon lore investigation hunting weapon lore axe throwing prospecting hydroponics

    From me?

    If you want to.

    There is twice weapon lore...

    ...and investigation.

    Umm, so wait, what am I supposed to do with it?

    Whatever you can think of, dear CP.

    Let's have some plot...

    There is bribery and barter, let's say there is smuggling.

    * CaptainPenguin is confused. His brain feels very tired right now.

    Smuggling weapons of unknown source, hence weapon lore and investigation.

    prospecting, hydroponics... uhhh???

    Agriculture, or Crafts.

    An exotic suppressed minority is the reciever of these weapons.

    They use it for... hunting?

    Perhaps man-hunting?

    So there is a spree of ritual murders, people hunted down by this unknown people.

    They use a strange weapon, possibly outlawed, brought into the city/setting by smugglers.

    Investigation centers on the mysterious hunters, and smugglers that supply them with weapons.

    But why would they need so many?

    Hmmm...

    Add ritual context: leave weapon at crime scene.

    Plus maybe a part of them is destroyed by other means, tested and considered unworthy, etc.

    Say the weapon is an exotically-shaped sword or dagger...

    Or even axe? (there was axe throwing)

    They make their murder-sacrafice, but the ritual is such that it causes the weapon to be shattered to pieces.

    But those will do, too.

    So they need a new weapon for every killing, specially prepared in their homeland.

    Ahh... so more investigation/puzzling if you find not the whole weapon but its shattered pieces.

    Perhaps the weapons, by their nature or shape, are fragile, or perhaps they are made to break.

    Yes...

    Yes.

    Indeeeeeeeeeeeed.

    *nods*

    There you go: a plot hook.

    Good job, Manfred!

    And, that's how the generator is supposed to be used.

    Take a few random elements, make some sense of them if possible, discard the rest.

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