Citadel Tavern · Legacy archive

What kind of in game events do you prefer?

Started by Ancient Gamer Aug 12, 2005 14 posts Locked

  1. What kind of in game events do you prefer?

    #1
    I have conducted a small investigation of what my Coldforged gamers prefer, but thought I could extend this to everyone (also those CF players who have yet to answer it). Open for all, come cast your vote.

    So: What kind of in game events do you prefer?
    List them from best to worst. :)

    1. Dialogue & Plot investigation
    2. Combat
    3. Magic Rituals (divinations, summoning, enchantment, construct creation, cursing, and so on)
    4.Stealth, stealing and burglary
    5.Problem Solving & Puzzles
    6. Travel and landscape (Cinematic detailing of landscapes, both indoors and outdoors, travel through the lands and dungeons & Random events)
    7.Camp & Tavern life. Trivial fun at inns and in the wilderness
    8. Hunting and stalking prey
    9. Exercising different crafts (Forging normal / magic swords, gathering herbs & making herbal potions, buying minerals & creating alchemical potions, crafting bows, making arrows, inscribing runes on scrolls and stone tablets, etc...)

    FYI: This is not my preferred sequence. I will remain silent about that a bit longer
  2. What kind of in game events do you prefer?

    #2
    1. Travel & Landscape
    2. Dialogue and Plot
    3. Stealth and Burglary
    4. Combat
    5. Magic Rituals
    6. Camp/Tavern Life (though my players like it better)
    7. Exercising crafts
    8. Hunting
    9. Puzzle solving.
  3. What kind of in game events do you prefer?

    #3
    Manfred:
    1. Problem solving
    2. Dialogue
    3. Magic Rituals
    4. Stealth
    5. Combat
    6. Exer... the 9th thing
    7. Travel
    8. Hunting
    9. Camping

    Roack
    1. Dialogue & Plot investigation
    2. Problem Solving & Puzzles
    3. Travel and landscape
    4.Camp & Tavern life.
    5. Exercising different crafts
    6-9: Everything else

    Chaosmark
    1. Dialogue & Plot investigation
    2. Combat
    3.Problem Solving & Puzzles
    4. Magic Rituals
    5. Stealth, stealing and burglary
    6. Hunting and stalking prey
    7. Exercising different crafts
    8. Travel and landscape
    9.Camp & Tavern life
  4. What kind of in game events do you prefer?

    #4
    1. Travel & Landscape
    2. Dialogue and Plot
    3. Exercising crafts
    4. Combat
    5. Camp/Tavern Life
    6. Stealth and Burglary
    7. Hunting
    8. Puzzle solving.
    9. Magic Rituals

    If puzzle solving was defined more towards mystery/plot solving it would rank higher. Puzzles means single serving challenges to me.
  5. Re: What kind of in game events do you prefer?

    #5
    6. Travel and landscape
    9. Exercising different crafts
    7.Camp & Tavern life
    3. Magic Rituals
    4.Stealth, stealing and burglary
    8. Hunting and stalking prey
    1. Dialogue & Plot investigation
    2. Combat
    5.Problem Solving & Puzzles

    I really enjoy the behind-the-scenes stuff; this is part of the reason why I enjoy being a Game Master & designer. As a player, I enjoy forming and enacting a plan.
  6. What kind of in game events do you prefer?

    #6
    If puzzle solving was defined more towards mystery/plot solving it would rank higher. Puzzles means single serving challenges to me.

    Yeah. The categories were made on the spot as I was chatting with Roack, Manfred and Chaosmark. I liked the idea, but kept the rough genres as 3 had already answered using those genres. Right now mystery and plot solving kinda sorts under dialogue / plot.
  7. What kind of in game events do you prefer?

    #7
    1. Magic Rituals (divinations, summoning, enchantment, construct creation, cursing, and so on)
    2. Combat
    3.Problem Solving & Puzzles
    4. Exercising different crafts (Forging normal / magic swords, gathering herbs & making herbal potions, buying minerals & creating alchemical potions, crafting bows, making arrows, inscribing runes on scrolls and stone tablets, etc...)
    5. Dialogue & Plot investigation
    6. Travel and landscape (Cinematic detailing of landscapes, both indoors and outdoors, travel through the lands and dungeons & Random events)
    7.Camp & Tavern life. Trivial fun at inns and in the wilderness
    8. Hunting and stalking prey
    9.Stealth, stealing and burglary
  8. What kind of in game events do you prefer?

    #8
    To make it an even 10 for me, I added Horror/Tension to it, hope you don't mind :P. I love fear and the unknown. Things which arent understood by anybody, and mysteries which don't get revealed in character.

    Equal 1st. Magic Rituals\\Horror/Tension
    3. Puzzle solving
    4. Exercising crafts
    5. Travel and Landscape
    6. Dialogue and Plot
    7. Hunting
    8. Combat
    9. Camp/Tavern Life
    10. Stealth and Burglary
  9. What kind of in game events do you prefer?

    #9
    Actually, SE has it right on the head there. I also like the suspence and unknown aspects of the world. It gives it flavor.
  10. What kind of in game events do you prefer?

    #10
    Not to seem like a bandwagoner, but I think horror/tension would also be #1 or #2 for me, as well.
  11. Re: What kind of in game events do you prefer?

    #11
    1. Plot/Dialouge
    2. combat
    3. landscape/travel
    4. puzzle solving
    5. town life
    6. supporting characters
    7. stealth/and burglury
    8. crafts

    Mainly, to me, Its all about the plot and game expieriance, or how the overall play felt.
  12. Re: What kind of in game events do you prefer?

    #12
    1. Travel and landscape
    2. Dialogue & Plot investigation
    3. Combat
    4.Problem Solving & Puzzles
    5.Stealth, stealing and burglary
    6. Magic Rituals
    7.Camp & Tavern life.
    8. Hunting and stalking prey
    9. Exercising different crafts
  13. Re: What kind of in game events do you prefer?

    #13
    1.Tension/Suspense
    2. Stealth and everything stealth related
    3. Combat
    4. Dialogue and Plot investigation.
    5. Puzzle Solving
    6.Camp and Tavern Life
    7.Everything else.

    Basically, I thrive on high tension, high danger scenarios where you never really are sure what will happen next. The City Underground Society is obviously ideal for such a thing. In such a scenario, I get to plot and scheme and figure out the dozens of ways to ensure that I always have a back door to any situation.

    Obviously however, all catagories are subject to change based on DM skill in a particular area.
  14. Re: What kind of in game events do you prefer?

    #14
    1. Dialogue & Plot investigation
    2. Problem Solving & Puzzles
    3. Travel and landscape
    4. Combat
    5. Magic Rituals
    6. Stealth, stealing and burglary
    7. Camp & Tavern life.
    8. Hunting and stalking prey
    9. Exercising different crafts

    The last three I don't like at all, so those are in no paticular order ^__^

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