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Strolen's Citadel: Browsing Systems Defining

Systems

Darkstand
Pact Magic (Magic system) By: Darkstand

Magic system involving mages making mutually beneficial pacts with spirits for access to arcane power.

by Darkstand
162xp
3 replies
1047 views
1 HoH
Aramax
7 Tiny Worlds for D&D By: Aramax

7 Thumbnails for you to base a campaign on

by Aramax
57xp
224 views
valadaar
The Way of the Arachnid By: valadaar

A decidedly creepy school of magic.

by valadaar
89xp
2 replies
308 views
WAR10CK
Shadowrun Dark Matrix By: WAR10CK

A Darknet Matrix designed for anonymous communications and hosting. Impossible to censor or spy on. Completely distributed and totally free to use.

by WAR10CK
25xp
351 views
Scrasamax
Social Justice Code of 2054 By: Scrasamax

Many consider the passing of the Social Justice Code in 2054 to be the turning point of the Petroleum Era's middle period to end period.

by Scrasamax
65xp
2 replies
1126 views
Aramax
7 forms of 'Supernatual' Weather for 'Dungeons' Ruins and Wastelands By: Aramax

Title says it all

by Aramax
90xp
2 replies
1812 views
1 HoH
Aramax
Greater Adventuring Kharmic Line By: Aramax

Proper redo of my 4D Construct of adventuring parties. Usable in any genre you are willing to introduce the concept of 4D beings.

by Aramax
65xp
2 replies
1193 views
Scrasamax
Memetic Measurement By: Scrasamax

The main commodity in the Cosmic Era is data and communication, in the form of social media, entertainment, advertising, and other electronic sources of information. The spread of this data is measured in a unit known as a meme (also spelled meem)

by Scrasamax
85xp
4 replies
2386 views
Ancient Gamer
Bleakwood Character Creation II: Perks & Psionics By: Ancient Gamer

After rolling stats, Bleakwood characters are given certain perks. They get 4 ability points, plus another 2 if they choose to have a dark side.

This submission covers special abilities (including psionics), special backgrounds, special items and dark sides.

by Ancient Gamer
105xp
7 replies
2171 views
Arracor
Divinity, Faith, and the Divine Significance of the Materium By: Arracor

An explanation of gods; what they are, where they come from, how their power works, how they affect mortal life. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

by Arracor
90xp
6 replies
2423 views
Scrasamax
Teratology By: Scrasamax

In the years before the advent of arcanotechnology and dimensional fatigue events, teratology was the study of abnormalities and biological deformations. In the wake of the second renaissance, it became the study of exomorphs, extradimensional entities, and most prominently, teratomorphs, more commonly and vulgarly known as kaiju.

by Scrasamax
105xp
3 replies
3632 views
Scrasamax
National Corporatism By: Scrasamax

One of the current political paradigms of the Cosmic Era.

by Scrasamax
65xp
2 replies
1508 views
rickster
A Tale of Two Rituals By: rickster

An exploration of the differences between sorcerous and cultic vampires.

by rickster
65xp
3 replies
2661 views
Scrasamax
Technological Parapsychic Powers By: Scrasamax

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

by Scrasamax
115xp
5 replies
2372 views
Shadoweagle
The Other Side By: Shadoweagle
Kovel the fighter sat at the bar table with his sorcerous companion, Errat, and and the roguish woman, Vena. Laughing, they raised their drinks to a succesful heist - they were all much richer after robbing and slaying the fat merchant earlier on the road and were celebrating a job well done. But deeds such as this attract the attention of many people.
Some hours into their night, a woman approached the friends with a friendly smile, 'Greetings Kovel. Good eve, Vena and Errat. I wish to have a word with you. Yes, I know your names. We have been watching you for some time, and we like what we see. I am here to offer you a part in something great. And yes; there will be money. You will have power. Come with me; let us talk.'


by Shadoweagle
447xp
22 replies
4269 views
2 HoHs
Shadoweagle
Maddux By: Shadoweagle

Changing the Maddux is a difficult as changing the weather. And like the storm on the horizon, all one can do when Maddux sings is to prepare yourself as best you can.

by Shadoweagle
240xp
8 replies
2876 views
2 HoHs
caesar193
How Weapons Become Magic Weapons By: caesar193

'And Arathinos brandished the Foe-Reaper, and let loose a battle cry. He stood, with rain pouring out of the heavens, on a mountain of bodies. The rain washed the blood through channels in the corpses. Arathinos raised the Foe-Reaper and saluted the fleeing enemies before him, as lightning crashed around him.

The Foe-Reaper is a great blade. With the years spent in Arathinos's hands, it has taken up a myriad of powers. And most prominent among those powers is dramatic effect. What is more morale-sapping than seeing your enemy with a backdrop of lightning, as if the arrows of the heavens stand with your foe?'

by caesar193
125xp
5 replies
2039 views
Dossta
Othamm, the God of Completion By: Dossta

Patron deity of the Cult of Done, Othamm is always working to counter Mathom's influence.

by Dossta
295xp
12 replies
2750 views
3 HoHs
Scrasamax
The River of Sorrow By: Scrasamax

Science has many answers, and with the advent of hypertechnology and arcanotechnology it seemed that there were no questions left to be conquered. But the manifestation of parapsychic abilities, wastelands, and the 'Storm' left many questions and no answers.

by Scrasamax
275xp
13 replies
5487 views
3 HoHs
EmilioV
Kingdom Property By: EmilioV

Because, after a while, even the oldest adventurer will need a place to settle as he grows tired.

by EmilioV
130xp
7 replies
2226 views