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36 submissions · Mystical / Defining
Focus
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Kren, the Name of a Card
1 HoH
The Kren glowed with mystic power, and with a small flash of light, the physical form of the card disappeared, the energy within rushing outwards...
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Magic in Tyren
1 HoH
Codex
The Magic of Tyren goes deeper than what one might expect...
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On Death and Undeath
1 HoH
Have you ever been confused by the mess of rules and philosophies concerning death and the undead? Here's an attempt to lay down a set of rules to end all confusion.
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The Year of Red Leaves
3 HoH
In the royal year 451, also known as the year of Red Leaves, something strange occured. A star fell blazing from the heavens, in to the Midlands. Imperial Wizardry could be sent to examine the object. However things changed in the area. Roy…
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Unique Magic Items
1 HoH
Magic is a strange power, that can be harnessed (or not?), but never fully understood. Magic should be unique. Magic could be REALLY unique on this one world...
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Gemstone Magic
4 HoH
The magic in my roleplay system is based around gemstones. It started off with the fact that wizards could use gems to regain lost mana: essentially, the gems were nothing more than glorified potions of mana. Since then I've managed to expa…
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Garan- The Name of Magic
Golden
9 HoH
Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, 'Dog', is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.
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Newtons Magic
2 HoH
Quote from: 'Sir Isaac Newton' Every action has an equal and opposite reaction
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Wheel Magic
4 HoH
The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple. The young priest s…
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A form of magic whereupon talismans are grafted to the skin in order to grant power.
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The Tower of Troubles is a Mages guild where young wizards and sorcerors are trained in the Art. It arose as a compromise between the gods of Bareel and the human practitioners of magic.
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Spell Crystals
2 HoH
Millenia ago the Gods changed how the mystical forces on the world were governed and used. No longer were the mortals able to pluck the power from the very air and use it. So they altered it, thinking the mortals were not clever enough t…
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Do you Remember?
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The followers of this school specialize in the control of the Fog phenomenon. In a world where most magical effects have only a short duration, theirs can stay active for hours, even days in some rare cases.
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Here, fantasy meets science-fiction. Little green men have built automated outposts for the research of this planet.
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Schools of Magic
3 HoH
Codex
These are mystic traditions and their attendant sources.