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60 submissions · Mountains
Type
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The Valley of the Cursed Gods is full of exotic plants and animals, an isolated valley of wonder. Whether the adventurers travel through the valley by chance, or if they have been lured by the weird, serpentine smoke formation that clings t…
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The Tower of Malice
2 HoH
Created ages ago, the Tower of Malice is a repository of evil, cursed artifacts, and the souls of the wicked
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Far over the misty mountains cold, To dungeons deep and caverns old,We must away ere break of day, to find our long forgotten gold
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Seven twisty canyons for the PCs to pass through and explore on their way to carry out their main quest.
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Ghost Wail Pass
1 HoH
The road ahead is of the deadSo travelers take heedAnd lightly tread o'er those that bledFor lands and kings and greed.The victor spared no man that daredTo try and take his throne.So thus he paved a road that's madeOf vanquished soldiers' …
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The City of Efeterthorp
Cartography Guild
Efeterthrop is one of those places that may well be a bottomless pit of sin and squalor to most who speak of it, but to those that live and raise their own there they can see no freer place in existence. Ironically…
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The Dragon Mines
Cartography Guild
The Dragon Mines are a place for a free man to gain riches through a hard life and a place to hide those that defy the King, the laws or the Shan.
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The People of the pocket realm of Brocschtal are simple folk who live as they have for thousands of years. Farming the land, raising sheep, getting in the occasional brawl. And fighting off the infernal attacks of ghouls.
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Casa de Vulva
1 HoH
They should have spoken up sooner and saved poor Harold from certain embarrassment.
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Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.
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Also called the "Banshee Veins" or "Wailing Digs" the term "Singing Mine" refers to the Vibrosteel mines found predominantly in Sahar and Orientalis.
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The Gateway of Empire
Quest entry
A man-made bridge between two tall hills that began as a wonder to an ancient empire and now is turned into the final stand of a desperate kingdom.
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Three cities that come and go, yet never see the shining sun.
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We charged their walls but the defenses held us off, hidden bunkers sprang out of nowhere and turrets wreaked havoc on our forces. Gun pits blasted our army to pieces and we pulled back a shell came out of the sky and destroyed several sieg…
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Grand Pyre of the Phoenix
1 HoH
Second place
Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.
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To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and …
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Deep in the remote Storm Horns lies an ancient and deserted city of giants.
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The Lost City of Akelor
Golden
10 HoH
Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation An adventure, Sourcebook and Monster Compendium set in the …
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The forgotten realm