Articles

Cheka Man
7 Desert Encounters By: Cheka Man

Seven encounters for your PCs to have whilst out in the hot desert wastes.

Categories: Scenario, Gaming - In General
by Cheka Man
on March 17, 2018
Comments/Ideas: 3
Hits: 436
Cheka Man
30 Events within a Graveyard By: Cheka Man

Filler for now

Categories: Scenario, Gaming - In General
by Cheka Man
on March 5, 2018
Comments/Ideas: 0
Hits: 246
Cheka Man
30 Problems With Swords By: Cheka Man

The sword may be a famous and fearsome weapon, but even the best of them may have problems with it

Categories: Scenario, Citadel Help
by Cheka Man
on January 20, 2017
Comments/Ideas: 0
Hits: 857
Cheka Man
30 reasons why Magic is mainly used for evil By: Cheka Man

Why is most magic used for evil? Well, because...

Categories: Scenario, Gaming - In General
by Cheka Man
on January 16, 2017
Comments/Ideas: 0
Hits: 801
Stork
A simple start for a new dungeon By: Stork

Have a dungeon that could fit anywhere? Want to get the heroes there in a hurry? Try this.

Categories: Scenario, Game Mastering
by Stork
on December 14, 2014
Comments/Ideas: 0
Hits: 1068
Cheka Man
7 Horrifying Curses By: Cheka Man

Often PCs get on the wrong side of powerful users of magic or break into enchanted tombs, either may get them on the wrong side of a curse.

Categories: Scenario, Gaming - In General
by Cheka Man
on March 4, 2014
Comments/Ideas: 0
Hits: 1952
Cheka Man
30 Nobles By: Cheka Man

Many roleplays are set in a world where much of the land is held by barons and other nobles serving under the King or Queen. Sometimes the PCs may need to meet these nobles to ask for help in their Quest, at other times they may be caught for breaking the law and end up with their lives in his hands. Yet nobles are different;some may be good people who care for those underneath them and are loved in return, others may be unpleasent tyrantts hated and feared by their underlings, and still others a bit of both. With this in mind I present thirty nobles

Categories: Scenario, Gaming - In General
by Cheka Man
on October 20, 2012
Comments/Ideas: 0
Hits: 1733
Chaosmark
Plot Generation By: Chaosmark

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

Categories: Scenario, Game Mastering
by Chaosmark
on July 21, 2007
Comments/Ideas: 0
Hits: 5271
Chaosmark
News from the Real World By: Chaosmark

Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.

Categories: Scenario, Game Mastering
by Chaosmark
on June 9, 2006
Comments/Ideas: 1
Hits: 7331
MoonHunter
Lazy's man guide to constructing a CoC or Horror adventure By: MoonHunter

This is a great article posted on another site (who reposted it from another site, who took it from another), but I thought many would enjoy it here. It is The Lazy Man’s Guide for Constructing a Call of the Cthulhu Adventure, written by Sandy Petersen, original author of the Call of Cthulhu.

Categories: Scenario, Gaming - Genre
by MoonHunter
on December 14, 2005
Comments/Ideas: 0
Hits: 8622
manfred
How A Trap Should Really Be Put Into An Adventure By: manfred

Traps need to make sense. Somebody must of made it for a specific purpose.

Categories: Scenario, Game Mastering
by manfred
on November 4, 2005
Comments/Ideas: 0
Hits: 7702
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