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31 submissions · Character
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Preserve
100 Word Challenge
An old spell of mine that got used in my surrounding gaming area, 100 word.
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For some people a single planet can be both too small and too crowded, too complicated and too limited at the same time. Are you the kind of person that wants to live a life free between the stars? This article will help you live that life…
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Too often when you ask somebody to describe their character, they tell you a class and a race. 'I'm a Dwarvin Paladin' tells you nothing about what makes a character interesting. You MIGHT get a backstory even. But a real character is more …
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The summon spells of The Stolen World
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The summoning system of The Stolen World
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When starting a new role playing game or when the players reach a major milestone in the story, they can be treated with a 'Goodiebag', which unique to their character.
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Below you will find 8 options to make your character more interesting and detailed. Personally I would recommend using all options at the same time, since they are easy to implement and they provide interesting story tools for your characte…
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A set of character responses to situations or questions (or anything else :D), trying to create an outline to understand what type of an answer or response your character (or an NPC for that matter) can give.
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Character quirks can be little exercises in roleplaying that make things fun for the player. They can also have major game implications if the character is faced with a dilemma where two of their values come in conflict. Here are 10…
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Player 5's Pc's
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Player 4's Pc's
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Player 2's three pc's for The Guild Game
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Last two PC's to complete one players group of three for The Guild Game.
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This orc rides into battle with the same ferocity as the Horseman of War.
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Organic NPCs (and PCs)
4 HoH
There are plenty of resources available to help detail characters. I wanted a way to organize and present those details in play naturally.
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' Not all arrows hit their target, and not all bows are designed to make the arrow flew farther, but not all targets can evade, if you do it right... ' - Pra'Eimus
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If the Misshapen have Arfthar, Bura and Xasmir. Then the human have Suhym, Sufyn and Suhyl, the Dragons of Ashantar...
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A warrior that never tremble, a warrior that always line forward, a warrior that always spearheading the battle. His bravery is unimaginable... It's Valadaar, the Hand of Ashantar...
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A quote from my solo campaign that really got me thinking about how players perceive Npcs. Does your players treat your precious Npcs like nothing but obstacles, exploits and cannon fodder, whether they are gelatinous cubes or humans?…
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In a world where mutant powers are real, not everyone can be a Storm, Cyclops or Wolverine. Here's a list of super powers for those who were a little less lucky. They probably won't want to be sharing them anytime soon.