Locations · Establishment · Forest/ Jungle

Winded Warrior Resthouse

The establishment is run by an elderly goblin named Sax Stoneswiller. Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.

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This fairly unassuming rest stop lies off the beaten path. It is the perfect location for a wandering adventurer who is far from civilization but still needs security or warmth when resting.

The establishment is run by an elderly goblin named Sax Stoneswiller. He has made a name for himself amongst the humans and dwarves that were at war with his clan years ago. Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.

The resthouse is a three-story wooden structure with a basement.

The ground floor has a large bar with an enormous variety of alcohol ranging from homebrewed mead to imported elven wine to local dwarven stout. The bar also provides plenty of pre-made snacks such as jerky, bread, and cheese. By early evening, Sax will usually have a large vat of lamb stew available for hungry patrons. There is also a small washroom available near the basement available to the single room occupants and general patrons.

On the second floor, there are seven single rooms available for the solo adventurer or a frugal group. Each small room has a single bed, a trunk, a small window, and a lockable door.

The third floor has three suites available. Each of these suites has two large beds, a dining table with four chairs, three trunks, a large window, a washroom facility, and a lockable door.

In the basement, Sax keeps a different kind of company: creatures looking for revenge or a novice goblin fighter that is willing to earn some experience by attacking a sleeping or wounded warrior. Once the sun goes down, Sax gives a key to his "brethren" and the rest is up to them.

Sax takes a large payment for this service, but he is careful to not draw any attention to himself or what he is up to. He does not pass a key for a suite nor a single room that has more than one person in it. With enough pre-meditation, Sax will be sure to provide a drugged draught to the appropriate party. He will also not allow more than one attack/death per week.

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  1. valadaar

    Its okay, but the fact that a goblin ran the place would subject it to so much attention that the first time he pulled the 'go kill the adventurer' routine could easily be his last. Once in a blue moon would be better then once a week, unless this place is so remote that there are no locals to keep 'tabs' of how many just disappear. In which case, any travellers would be on full alert anyway.

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    1. Kassil reply

      I dunno, I could see it in the lower-class regions of the bigger cities in Kuramen, although the goblin's background would have to alter a bit... In the dregs, you take your life in your own hands if you willingly sleep somewhere that isn't sealed against intrusion...

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  2. Scrasamax

    Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.

    Since non-goblins pay better than his own clan, old Sax lets junior warriors into his place to kill injured warriors who have been drugged? I gotta go with Val on this one, I think he would get to off one or two people before someone figured it out and Sax was left swinging from a tree.

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  3. chilled

    i gotta agree with scras and val o this, if he kept getting people murdered every week then it would only be a matter of time before someone figured out what was going on and lynched him.

    Otherwise i think its a great sub that shows some good promise, il have to try it with my unsuspecting group, who think as soon as they sleep in a guest house that they're safe, they'll have a wee suprise in for them, maybe ill let one of them wake up at a noise and see the goblin with an upraised knife, heh heh heh.

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  4. chilled

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  5. Fallen Angel

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