Articles · At Table · Game Mastering

The Kingmakers, Session 14

The Group Arrives in Cranson. Intrigue follows.

35 xp 2,148 views

The Kingmakers

The Cast:

The Heir, Sylvie Blackburn: The illegitimate heir to the throne, Sylvie is finding herself in the middle of intrigue and danger now that she knows that she is at the center of the succession crisis, not Reginald.

The Spy, Valen Aventura: A mystery to his companions, Valen proves slippery and untrustworthy the majority of the time. Can the party trust their talented but immoral friend?

The Drunk Blacksmith, Ruz: Finding himself becoming concerned with the plight of the workers on Frond's estate, will Ruz become a champion of the downtrodden and poor?

The Blind Girl, Adriene: Ruz's adopted daughter. Blinded in an accident in the past, Adriene takes a constant dislike to Ruz's alcoholism.

The Huntress, Bretia Faulkner: With a fear of magic, Bretia is having a very hard time acclimating to the presence of Rowena, the Witch.

The Ranger, Althalos Yerel: Althalos has spent the majority of the last sessions talking to trees while his player deals with school.

The Witch, Rowena Foxglove: At a loss to get to know Valen and befriend Bretia, Rowena is finding herself in the middle of some unfriendly group dynamics.

The Disgraced Captain of the Guard, Albert Nash: Albert's player will never see the twist concerning his character coming.

The Heir Pretender, Reginald: <-Just click his name, it's a link.

The Retired Historian, Morano: The now-reclusive historian has raised Sylvie since her birth, and now hopes to place her on the throne. Captured as of the end of session two.

The Ultimate Archer, Lenny: The perilous triggerman of High Baron Fruit, Lenny is finding himself pulled into the group Morano originally hired.

Gameplay

  • Players found a merchant, Greeves, broken down on the side of the road. They moved his wares onto their wagon and assisted getting him into Cranson. He's mostly kept to himself, but did mention that he moved from further West of Pyrim.
  • Taxes in Cranson are high, corruption is rampant, and the guards control everything with an iron fist. This has been ongoing long before the assassination of the King.
  • Bretia and Rowena's spat is starting to boil a little. Some fairly serious name-calling took place.
  • The players met Corbin, an innkeeper, and Nira, a barmaid at his inn. Corbin is mostly dismissive of the guards within Cranson, accepting their heavy fines and corruption because it indirectly benefits him.
  • Nira used to be Captain Agrivaine's lover, before he reached the rank of Captain. He originally moved to Cranson to be with her. She was ordered lashed by the Captain for insulting him in public, something she doesn't seem to hold against him.
  • The players met Obyn, the wealthiest merchant in town. When asked about the Locust, Obyn immediately indicated that he was aware of the Locust, and that the Locust was responsible for his Son's death. Obyn and the players have agreed to work together to discover who the Locust is.
  • Sylvie learned about the actions of her uncle Morano as well as the Five that Morano lead in the past. She learned that she currently has the Blade of Intuition and that secret societies were founded by Morano and Corran that continue their work.
  • The actions of a man known as Lord Brown, cousin of the King, have reached Cranson. He has been responsible for saving many lives.
  • Reginald reveals that the succession to the throne is limited to only direct relatives of the most recent ruler. Direct relatives that can take the throne are parents, siblings and children of the current ruler.

Secrets

  • Obyn is an agent of the Locust, working under the Duke and Duchess of Cranson.
  • The Duke and Duchess of Cranson are both involved with the conspiracy to kill the King
  • Obyn's son actually still lives. (In what capacity I haven't decided.)
  • The two secret societies I mentioned will be contacting at least Ruz somewhat soon.

Awarding Points

Rowena gets points from Bretia for fighting
Albert gets points from Sylvie for getting information that lead to MORE information
Ruz gets points from Albert for dragging Adrienne away from the fighting adults

Bretia from Rowena for 'Being Aveline to my Isabella'

Sylvie from Valen for being special

Valen gets points from Ruz for being called queer- and for finding the seal

Learned

Sylvie: Secret Societies Exist

Bretia: My bird is a traitor

Ruz: Bretia and Rowena don't get along very well

Valen: I can't take sides and I know my next target

Albert: Corbin gives preferential treatment to Knights

Rowena: Rowena may be more sexually promiscuous than originally desired.

MVP

Bretia was MVP

Scrolls

0 scrolls

Twists, chapters, and details meant to stream with the submission — not general discussion.

No scrolls yet — leave one if you have a twist worth keeping.

Sign in to plant an idea scroll.

Enjoyed this? Sign in and cross blades for Ted — five clashes, up to 25 XP.

Sign in to cross the blades.

Rare mark

Hall of Honour

for The Kingmakers, Session 14

The Hall of Honour is your mark on a submission you believe is frick’n awesome — so good you would jump in front of a dragon’s breath to protect the scroll it is written on.

Bestowing HoH also highlights it on the front of the Citadel for about a day, so others see the recognition it earned.

You may bestow HoH on the same submission up to your level (with a short wait between strikes). Five distinct HoH voters raise a work to Golden.

Discussion

1 comment

Reader talk, questions, and feedback — not scrolls.

  1. valadaar

    You have a wonderfully organized campaign...

    0 xp Reply +XP

Sign in to join the discussion.

Retellings

every piece can be retold

No Retellings yet — the best compliment on the Citadel is a Retelling.

Bonds

3 bonds

Curated bonds across the Citadel — sign in to bind a bond. Kindred Favors are another thread in the same weave.

This article links to 2
Links to this article 1

The graph

Bind a Bond

from The Kingmakers, Session 14

Know a piece that belongs with this one? Bind them together so every reader who finds one can find the other. Choose how they are bound.

Sign in to bind Bonds.

Use alongside

6

Browse Articles Seek the Citadel