Dungeons · Any · Puzzles

The Labyrinth

Then suddenly all your body paralizes and you hear a voice echoing in the distance "seems like another rat has been lured to my maze," this voice was terribly cold but playfull, "come on you are not already planning on leaving, the fun has only begun."

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You reach the gate after many hours of walking through the wilderness, so you decide to take a rest before going inside the large cave. While you sit down sipping the last of the beer that the old man gave you at the tavern, you remember the words he told you about the labyrinth: "In the end of the labyrinth resides a force which can make any of your dreams come true. But the path is not an easy one as it is filled with traps and mosters guards the passages".
As you started walking down the passage it seemed to have no end and it extended as far as you could see. The words of the old man kept sounding inside your head and just as a precaution you drew you old sword to be ready just in case.
"The old man sure played a prank on me", you say to yourself, "I've been walking down this path for more than an hour and it still strectches into nothingness. I'm sure he's laughing at me in that tavern stool in which he was. Oh yes laughing at the man who believed his crazy story".
You decide to return and have another conversation with that old man but when you turn you see a wall behind right were the path that you had been walking was. "That's strange," you think and you turn around to keep walking. But when you turn you see that path is not straight anymore it now divides into three smaller paths.
Then suddenly all your body paralizes and you hear a voice echoing in the distance "seems like another rat has been lured to my maze," this voice was terribly cold but playfull, "come on you are not already planning on leaving, the fun has only begun."
You gather all the valor from inside you and you decide to scream back to this vioce but all that comes out is a weak and frightened "who are you?"
"Who am I is not important right now. You are in my maze and if you are here is because you have heard the stories about it. Well let me tell you that they are true, if you can find me, I will make any of wishes come true, if you can find me. Now come on lets play for a while."
Since you cannot go back you grab your sword as firmly and you start running into the dark, into the heart of the labyrinth.

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Discussion

9 comments

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  1. Agar

    One maze with an interesting origin is featured in the movie 'Cube'. It is a great source of inspiration for many mazes.

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  2. CaptainPenguin

    I haven't seen that movie. What's that interesting origin.

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  3. Zylithan

    I like the writing style, but this is incomplete to me.. like an appetizer with no main course.

    Cube is very cool, if that's what I am thinking about (minor spoiler) the main premise is that people are put inside of a room thats like a box and has doors on all 6 walls. There is a large array of these boxes all linked, and together they make a giant cube. It is like a Rubik's (sp?) cube, and like that item, it moves, so you can get chopped if you are between when it moves.. make every room have a little special something (some monsters, traps, a room where no magic, or an antigrav room, etc.) and you've got a nice little dungeon. And because it moves, going back through a door is not guaranteed to bring you where you started.

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  4. Drackler

    It is a lttle hard to read the post when there are thing$s in@ th&e middle of everything, and you don't tell anyone who the guy is, or how to reach the end.

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    1. manfred reply

      (Sadly the special characters are a product of the server's move. A solution for all the affected posts is worked on... I hope.)

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  5. Iain

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  6. valadaar

    Number 1 question is Why? Why does this wierd place exist? Why is the old man finding victims?

    This one needs a lot of work.

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  7. Chaosmark

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  8. Mageek

    This seems more like an adventure hook than a puzzle, but as valadaar points out, the adventure hook and plot isn't really defined either. Is the labyrinth meant as a solo puzzle?

    I have used labyrinths before and find them to be more annoying for both players and DM than interesting. Several of the older dungeons from Gygax (ie, Temple of Elemental Evil) have pointless labyrinths that are merely there for making the dungeon layout look neat when drawn on 8.5x11 gridded paper. Sometimes you can do cool things with them - ie the layout reveals something - but you still need to balance that against the arduous time you have sketching out the map for the PCs as they explore. (Or worse, waiting as they try to painstakingly align their drawn representation with yours).

    This does remind me of labyrinths though. Should make a more general post on them some time!

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