Cosmic Pluralism · Legacy archive
Envelope Character Generation
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Envelope Character Generation
#1Harking back to the heady days of the first StrolenCon in New York, I routinely find myself looping back to Moonhunter's brilliant envelope based game. I am looking at setting up an in person CE game, and two of the potential players are super casual entry level gamers.
Stage One: Character Build Envelopes
I write out 5-8 basic character builds, nothing fancy, just a basic stats, skill sets, and basic gear. We don't want to waste valuable game time teaching everyone how to bang out a character.
Stage Two: Interesting Envelopes
Everyone gets an Interesting Envelope, these contain a notecard with a relatively basic character twist. They are random so I wont know who got which, and will be things like 'You are a robot, but no one knows, yet' just something to keep it interesting.
Stage Three: Bonuses and Flaws
Flaw envelopes contain negative things, like drug dependence, PTSD, prosthetics, etc. These are worth points, these points can be used to buy more skills and points on the character sheet, or pick up a Bonus envelope. Bonus envelopes contain things that are awesome for the character, like being rich, or being a genetically enhanced individual. There are no good things in Flaw cards, and no bad things in bonus cards.
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Re: Envelope Character Generation
#2Character Jerbs
Dey Took Our Jerbs!!!
Cap'n - independent ship operator, way more Lonestar, Han Solo, and Malcolm Reynolds
Merc - I'm just a guy, with some guns, and a penchant to kick ass
Boun'y Hun'er - a real people person
Ex'Soja - used to be the military, freelancing now
Pilot - Imma leaf
Engineer/Tech - Quit touching my engines
Gub'mint man - used to work for the government, some agency that's all letters, freelancing now
Civvie - A plain jane character, passenger type, fun to tie on something like assassin or robot saboteur to
Scholar - an educated person, scientist, specialist, etc
Commando - like the Ex'Solja, but extra badass
Parapsychic - like it says, low level like a physical adept
Cleaner - robot and clone hunter
Terrorist - works for a terrorist organization
Gunslinger
CyberOps/Hacker
Ex'Cop - former cop, now a freelancer
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Re: Envelope Character Generation
#3Big Twists!
You are a robot impersonator
You are a clone impersonator
You are an assassin
You are a saboteur
You are carrying an alien parasite
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Re: Envelope Character Generation
#4I like dynamic foil, so in the character creation process, each character has the potential to have another character who is diametrically opposed to them. This will not be obvious on the surface, because each profession will have a secret card that is its opposite. The character holding the secret card will know who their opposition is, and will have to decide on keeping their secret, or if they will try to act on it.
Secret Robot
Opposed by Profession: Bladerunner/Cleaner
Gambling Debt/Black Mark
Opposed by Profession: Bounty Hunter
Wanted Criminal
Opposed by Professions:Bounty Hunter, Enforcer
Alien Parasite
Opposed by Profession: Medicine -
Re: Envelope Character Generation
#5No like button and I didn't want to interrupt just to say, "Like".
But, "Like" or...something. :)
After the relaunch and we catch some steam again, all in for another attempt at a StrolenCon. It isn't over, not by a longshot!!! Bring you Envelopes!