Freeform Roleplaying · Legacy archive

Seekers on the Seas of Wyrd

Started by Murometz Jul 12, 2016 33 posts Locked

  1. Seekers on the Seas of Wyrd

    #1
    The comet appeared in the sky one day, a green-yellow ball of flame with a hoary tail. It turned a cerulean blue and then red, and then finally darkened, to appear as a streaking bolt of dried, rusted, blood.

    The peoples of the Young Kingdoms and those lethargic, dreaming souls of Melnibone, interpreted the vision differently.  But all agreed on one point. The falling star was a dire omen.

    After a year, the comet vanished from the sky and men of all kingdoms wondered where it fell.
     
    Gerhard Larran was born beneath the streaking star, and like others born in that year, he was different. So much different. Gerhard was inhabited.
  2. Re: Sailors on the Weird

    #2
    Frothy waves brought in by the tide lap at the boardwalk, as the third son of Dietrich Larran makes his way amidst the rain-slicked planks. He slows his pace as he spots a particular ship, the Fate's Plight, swaying, her timber creaking in the harbor, reeking of old wood and salt and human sweat, despite the incessant downpour beating mercilessly down around it. Old Altoth shambles behind him, his queer violet eyes darting to and fro.

    Meet the captain, one Corlin Sharlto, a squat, bearded Sealord from Purple Towns, as he descends the slippery plank from the ship to greet the Guild's representative.

    "You are Gerhard Larran?" He shouts over wind and rain. "The ship is ready. As soon as the rains cease, we disembark. To the Isle of Purple Towns first, for provisions and more men. Then east beyond the Roaring Rocks, to search for your isle."
  3. Re: Sailors of the Weird

    #3
    Gerhard reached out to shake the man's hand.
    "In order - correct, excellent, understood, I'd have chosen the same place to restock, looking forward to it."
    Then, he produced a scroll tube from below his cloak.
    "The Guild of Natural Philosophers, Explorers and Innovative Craftsmen, it its infinite generosity, has provided us with material, instruments and a few - with emphasis on 'few' - helping hands. Here, the cargo manifest."
    They took shelter behind a stack of crates to avoid a portion of the ever-present spray.
    "Mister Althoth here, is an emeritus freelance natural philosopher who has decided to lend his sizeable experience and keen faculties to our endeavour. I am much honoured by having him on board."
    At least that was the cover story he made up. Honestly, he had no idea at all who or what Althoth was, but he was keen on finding out - this, and anything else the old man may know. It was not trust that paved the old man's way aboard, but rather the young mage's curiosity, along with Althoth's talent at piquing his interest in the rightest of ways, and a deep knowledge of things that most scholars seemed unaware even existed.
    "The rest should be arriving any moment." And so it was.
    "Alasdair Arden, the quartermaster" he acquainted the door-filling Tarkeshite, who gruffly nodded his silvered head, and moved on. "Everyone just calls him Foreman, though." A senior craftsman and jack of all trades, Alasdair was used to get things done; Gerhard relied on him in many of the practical aspects of their expedition. For one, he could tell a worker from a loafer from a mile away.
    "Miss Joleri Dirza, in whose calloused yet tender hands we place our well-being and safety" he introduced the Dharijorian pirate. Reformed pirate, to be exact. She lifted the eye patch, revealing a healthy eye underneath, despite the scar that crossed her face. "If you make it back home alive, it will be my doing" she laughed. Gerhard trusted her well enough - and it was not just due to infatuation with a fiery woman, but rather due to her infatuation with Filkhar and its colourful and entertaining ways. He suspected that she also reveled in the combination of respect, fear and adoration she was able to evoke in the ever-so-slightly over-civilised Filks, especially the sheltered members of a certain guild. Being seen as important to such adventurous expeditions (instead just another dispensable scallywag) was a definite plus.
    "Finally, Ivor is the student of one of my colleagues, here both to lend a hand in academic pursuits, and seeing the opportunity to further his knowledge on such a unique voyage." This was not entirely true - master Niall thought it best to send the youth abroad for an extended period of time, so that the fallout of a certain incident may blow over. The tall youth struggled with a crate of instruments, the rain running from his messy hair down his pointed freckled nose.
    "Let me help, boy" Gerhard offered, and, hauling the fragile cargo on board, added: "The rest of the material will be here soon - tools, supplies, the usual."
  4. Re: Sailors of the Weird

    #4

    The Demon inside Althoth’s body broods.

    The magic of Man.  One of Althoth’s obsessions. An odd thing for a priest. Probably found the feeble gifts of his gods insufficient to sate his desires so sought more.  Zylonion could understand that.

    What he can't understand was how that Priest had been able to trap him so well. The Magic of Man held more power than he had expected.  The host holds memories of it, which are useful, along with general memories of life, which is also useful for maintaining the pretense of normalcy.

    This Gerhard was interesting.  He too tinkered in the Magic of Man and greatly desired it. So much that this expedition was mounted, and so much he is bringing Althoth along.

    The presence of these mortals in such close quarters will be a constant distraction. He needs them, but his very being wishes to consume them.  Instead, he must gnaw away at the shreds of Althoth’s own spirit that still clung to this husk.

    He betrayed none of this when he turned in response to his name, and gave a quick, nearly toothless smile.
  5. Re: Sailors on the Weird

    #5
    Altoth's decrepit form does the demon no favors, as he is introduced and examined by the steely-eyed Sharlto, who seems to question the old man's usefulness without saying a word.

    He wrinkles his nose when the Dharijorian woman is introduced as well. Reformed pirates...he has had his share of run-ins with the fierce corsairs of Dharijor.

    The Foreman and Ivor illicit no reaction from the captain.

    Soon, with help from porters, the tools and supplies are loaded onto Fate's Plight, and the two-masted brig is now ready for departure. The rains die down by the time Gerhard and the rest have settled into their cramped, leaky quarters below deck.

    "May Lassa of the Winds and Straasha the Sea-King guide us safely across the wine-dark seas" mumbles the captain to himself, as he is wont to do.

    Sharlto stands near the prow and contemplates the gray skies. Then he examines the cargo manifest, handed him earlier by Gerhard. Finally, he begins shouting orders in his booming voice. Sailors of a dozen nations scramble to and fro, ropes are untied, sails checked, and slowly, the ship lurches into the heaving tides.

    Fate's Plight makes its way out of Raschil's bay and veers north by north-east, heading toward the deep harbor of Menii amidst the Isle of Purple Towns. It will be a five-day sail, if winds hold up.

    There are others on board, yet to be introduced. The first mate Ebrin, is the son of Corlin Sharlto, and looks just like his father. There is Old Bhroo, "the blind navigator", with his cages of weird pet bats. There is the dolorous Bosun, a Vilmirian named Werrus, who continually makes depressing comments about the world and life in general. There is even a Melnibonean on board, though she rarely leaves the confines of her cabin.
  6. Re: Sailors on the Wyrd

    #6
    Later that day, with the shores of Filkhar long behind them, Gerhard and his "retinue" are dining inside the spacious captain's cabin. Seated next to the captain is his son Ebrin on one side, and the bosun, Werrus, on the other. Old Bhroo is there as well, thankfully without his foul-smelling bat cages, and one other figure, an ephemeral looking woman with pale skin and long, vibrant, hair the color of burnished copper. Her emerald-green eyes dance, though she sits otherwise motionless. She is introduced by the captain, as Mi'il Karawn, a Melnibonean outcast from the Dreaming City of Imrryr.  Her presence is not otherwise explained forthwith by the captain.

    "The Sea of Circles is treacherous water..." Werrus warns anyone interested. "We chase a comet beyond the Roaring Rocks? Folly, surely."

    "There are beetles in Kafil..." Old Bhroo is saying to no one in particular, while chewing his food, "...which are prized for their ability to induce a euphoric dream-state, if ingested. They are sold by unscrupulous Lormyrians to anyone with enough coin to buy them, but what the purchasers of the insects do not know, is that without drinking the Yellow Wine of Madness in conjunction, the beetles offer no effect." The old man gargles a laugh in between bites, and downs his cup of ale. It becomes apparent quickly, that Old Brhoo is completely blind.

    Ebrin, for his part, is doing a poor job of pretending to ignore the Melnibonean woman, and is constantly stealing glances in her direction.

    Ivor excuses himself just in time to wretch his insides away from the table, as the seas swell, raising and dropping the ship through the waves.

    Zylonion meanwhile stalks the salt-slicked deck alone, not comfortable dining with all of those miserable, human souls. He too, studies the lead-gray skies, thinking about Altoth and why that wretched priest had sought the same location that Gerhard now did. Did the demon's salvation lie there as well?
  7. Re: Sailors on the Wyrd

    #7
    "An excellent feast, dear captain - even by the standards of Filkhar" Gerhard set down the cutlery and wiped his mouth. "If the provisions we get on the Isle are at least half as good, this will be a pleasant voyage."
    It was not empty flattery, though, admittedly, Gerhard had known hunger while marooned, and knew to treasure a meal.
    "Coincidentally, what is new in the Purple Towns? Have more of your nobles joined the profitable path of Count Smiorgan, or is traditionalism still strong? Was a new Songstress crowned, or does Merveill still hold the title? And what about the Regatta? When will you allow non-Islanders to compete? I can say my father has one ship he would love to pit against an Islander frigate in that race - the Sunwalker. But there would be countless others, I am certain."

    All bellies full, he hoped to stir up conversation, to draw the people forth from their shells, and perhaps get them acquainted more. Judging from their natures so far, he would have to be some of the social glue. Plus, he hoped to involve the Melnibonean in conversation as well - the other wizard on board was playing at hermit, the other academician feeding fishes, and the people of the Sleeping Isle were well known to be well versed in the more esoteric arts.
  8. Re: Sailors on the Wyrd

    #8
    "Hah! The Baldhead made his mark, aye, after his adventures with that accursed albino--" the captain looks uncertainly toward Mi'il, who betrays no emotion.

    "Inspired by Smiorgan's fiery oratory, the merchant cartels and the Sea Lords have indeed forged a fragile alliance. There is talk, that the combined forces of the Isles and the merchants guilds will rival all sea-powers henceforth. With the fall of the Dreaming City"--the captain once more gazes in Mi'il's direction, as if seeking to not offend the Melnibonean--"The Isle of Purple Towns stands ready to lead the Young Kingdoms. Only the depraved sorcerers and demon-worshipers of Pan Tang offer resistance on the seas. And of course the Dharijorian corsairs.." He glances askew at Joleri.

    Ebrin meanwhile offers this, "Merveill still holds the Songtress title, Lord Larran. I am impressed with your knowledge of our shores! And there is talk that the Regatta will open its lists to other nations. You may well see for yourself when we dock at Menii. But tell more of our ultimate prize, Lord Larran. The Sea of Circles is indeed treacherous as Werrus says, and largely unexplored even by the brigs of the Purple Towns. What is it we seek? A dot of an island, where a comet fell? It seems..." he considers his words, "a weird quest to be sure."

    Altoth shambles into the captain's quarters at that point, he has had enough salt water blasting his wizened face. He sits at the end of the table without a word. The emerald eyes of Mi'il meet the demon's violet ones just then, and Altoth knows instantly that she knows...his nature.

    Once more however, the Melnibonean betrays no emotion.
  9. Re: Sailors on the Wyrd

    #9
    "Rare would be a Filk house that does not trade with the Isle - and rarer still the Filk merchant who does not send someone from his own blood to oversee his investment. I am well acquainted with your harbours; I counted many a crate and coin there", he addressed Ebrin. "A panacea for paranoia, those Islanders - not one tried to cheat me", he quipped to Joleri then.
    "The best way to lose one's edge, though" she smirked in retort.

    "As for our voyage, a fallen star is no common thing. It is, literally, out of this world. From beyond the firmament, it breaks through the astral spheres, often picking up wondrous effects on the way. Each fallen star is unique. Usually, they burn to naught but ash, battered by spirits of the air as they descend. Why? I think they seek to protect the world from such strange outside influence. Alas, the elementals fail in their pastime on occasion, perhaps strangely more so in the recent times. But, it may be a bias in reporting, for chroniclers were not as busy in days of yore. Nonetheless, a such find is of interest to natural philosophers and alchemists. Being both, it is my duty to seek it out, and wrest its secrets from its scorched countenance."
    Though Gerhard would like to deny it at times, his Filk blood reveled in the theatrical exposition, his need to paint a vivid picture sated.
    "The Guild says its primary obligation is to uncover fundamental truths and ennoble mankind through progress. On a more pragmatic side, it also sequesters everyone who would play with explosives in a building of stone, far away from any shingled or thatched roofs. It also offers an opportunity for the curious to travel the world for royal money, which is our case. An investment into the future; as knowledge tends to spread, the future of all of us."

    A little rusty, but writing those speeches for Father certainly paid off.
  10. Re: Sailors on the Wyrd

    #10
    Althoth flashes another somewhat vacant, barely toothy grin at the Melnibonean.  He moves over to what remains of the feast and selects the softest fare, including some pure fat the others had rejected.  Some wine as well.  Broth too.  A plate fit for an invalid.  A show for those who had yet not divined his nature.

    Gerhard indeed had a gift for oratory, one that perhaps Althoth the priest may have matched. The Demon had no such inclination to oratory, but the Melnbonean was fascinating.  He wonders which of the Gods she was allied to.

    Instead, he loudly slurped his food, watching for the reactions of his fellow travelers, and wishing he could flay them all.





  11. Re: Sailors on the Wyrd

    #11
    Mi'il feels lethargy (a predominant mood among Melniboneans) settling around her shoulders like a favourite cloak. And yet, there are a few things that have managed to penetrate such a haze. Foremost among them are the Demon hosting in the elderly priest and the human leading this expedition of some obscure pursuit that only those of the younger races care about. There is something a little odd about this human, something that she can't quite put her fingers on.

    Idly, she wonders how much these two things would bring some fun to lighten up the monotonous time on board the ship. And maybe, just maybe, they might have a role to play in changing the direction of her life. Increasingly, she is feeling that she needs a change. Though of what she is not quite sure.
  12. Re: Sailors on the Wyrd

    #12
    Seeing the ebbs and flows of Althoth's activity, Gerhard could but wonder how long the man would last. Yesterday, he had painted visions of the arcane, of realms beyond thousandfold veils, and things from beyond the scope of imagination, and today, his wits were but his and his alone. He knew that state from the elderly - one day vibrant and full of lore and hard-earned wisdom, the other a vacant husk. Perhaps the sea had affected him more than he let on?
    The Melnibonean, for all her trim and cultured charm, was adrift on the waves of ennui, and he soon lost interest. The mage liked women witty and saucy, and cheeky and irreverent, vibrant and vital. Shrugging, he joined Joleri and Ebrin in a none-too-serious discussion on how they would outrace the Purple-Towners on the Regatta, so decisively and punishingly that - after recovering from the wreckage of their fleet - they'd forbid foreigners from taking part ever again.
    "Never going to happen" the boy laughed.
    "This girl is going to make it happen!" was the raucous reply.
    "Trust her on this one - and check your boat's bottom for suddenly appearing holes" Gerhard advised, receiving a jab in the ribs as reward for betraying such vital secrets. Laughs were had. There would be enough serious days ahead, of that he was sure. But not today.
  13. Re: Sailors on the Wyrd

    #13
    And so the ship sailed on...

    The next two days proved uneventful, and the winds held up, guiding Fate's Plight toward the deep harbor of Menii of the Purple Towns.

    Old Bhroo complained to anyone that would listen that his bats were stressed and agitated by something or someone on board. Little could he know that Altoth/Zylonion was the cause of this agitation.

    "Bad Omen" he would mouth over and over again.

    Alasdair meanwhile spent his time poring over maps and texts provided by the guild below deck.

    The Melnibonean kept mostly to herself, sipping dreamwine by day, and doing gods-of-chaos-knew-what by night.

    Ebrin, though still enamored with Mi'il, got along quite well with Gerhard and Joleri, and spent time with them when he wasn't helping his father.

    Ivor for his part, learned the hard way that sea-travel wasn't for him. Green-skinned and miserable, he spent most of his time hacking his bile into the uncaring sea.

    -----------

    On the third day of the voyage, the winds stopped blowing, and the ship was becalmed. Captain Sharlto cursed aloud. Only Ivor was happy now.

    Boredom set in amidst the crew, as all waited for the winds to pick up again. By early evening, they still had not. It seemed Gerhard's earlier words about the Melnibonean women proved prophetic for them all now..."adrift on waves of ennui"

    A forty foot Oinish catamaran was spotted starboard. As it came into view, a lone man could be seen squatting on deck, gesticulating wildly. The catamaran was drifting aimlessly, and no crew aside from the lone figure could be seen. Usually, an Oinish catamaran sported at least a half-dozen Oinish "sailors".

    "Doom! Doom! Doom! Doooom!!" the emaciated, pug-nosed Oinishman cried out.

    "Bad Omen", said Old Bhroo and Dolorous Werrus in unison.

    "Are we fishing him out, Cap'n?" came the voice of another sailor.
  14. Re: Sailors on the Wyrd

    #14
    Just then Alasdair makes a rare appearance on board. "Gerhard" he calls, clutching an old Grimoire in his hands. "Come see this", the serious-minded guild-man says, and shows Gerhard a certain passage...

    "Thirteen times, the waves to the Chaos-Star's lair;
    And the Blood-Star lies there.
    Circles within circles, and eight-pointed signs.
    Seven times seven where the elder ones yet dwell.
    Twelve times twelve demon-warriors from hell.
    But the Blood-Star lies there.
    And the hero fair will the Mad Seas dare;
    And sail for the Blood-Star's isle.

    On a mournful victory day,
    The Chaos-Star shall arise anew."


    "It makes little sense to me Gerhard", he continues, "But no doubt it refers to our quest. This is a tome from Vilmir by providence. Many centuries old. But the words were not written by Vilmirians."


    The captain meanwhile, eyes the sea-stranded Oinishman. "I have no love for the brutes of Oin. Yet this man looks as if he has suffered. Drop a rope. Hoist him up."


    "Dooooom!" the Oinishman intones, and licks his wind-cracked lips, as he watches the rope thrown down into his catamaran.
  15. Re: Sailors on the Wyrd

    #15
    "Perhaps Melnibonéan? Ruins of their work have been found in that province." Althoth mutters, overhearing Alasdair.


    Althoth sneers as the rescue unfolds.  These ones are weak. Mercy clouds their vision.

    Did none of them wonder how the small boat moves while they do not? Currents they would say.


    Althoth moves to the railing to look down at the Oinishman.
  16. Re: Sailors on the Wyrd

    #16
    "Yes. Perhaps." Alasdair says to the demon.

    "These are the end of times. Our doom is at hand." Mutters the wild-eyed, half-starved Onishman as he is hoisted up. Althoth glares down at the miserable creature, and knows immediately that this one is full of lies.

    "There were ten of us. Only one is left," the Oinishman finally steps foot on board. "The Bleeding star has fallen. These are the last days. Doom to all! Everything will be broken and remade!" The vile thing went on...

    The captain frowns and tells two men to take the raving lunatic below. He tells another man to call upon the Lady Mi'il, and ask her if her sorcery could summon up some trade winds, or any other magic to get the brig moving again. Preferably without involving any sacrifices.

    "We will drop that thing off in Menii" the captain motions toward the Oinishman. "Keep it away from me until then."

    Werrus curses and spits. Old Bhroo opens his bat-cages, and sets his creatures to flight, as the sun sets upon the becalmed sea.
  17. Re: Sailors on the Wyrd

    #17
    A random drifter, adrift, with wild tales of falling stars? Prophecies of stars of chaos and blood? How many celestial bodies did drop from the heavens to incur such wild coincidence? Or, no coincidence at all?
    There would be no sense to be gained from the delirious man - not now.
    While the others took care of the Oinish man, Gerhard stared at the boat, the waters, and looked for spirits who might know more of the truth. The denizens of the waves were certain to have followed the vessel, curious about the events on board. The dolphins of the sea were both corporeal and ephemeral.
    Children of Straasha, fluid and fair,
    dwellers of the shallows, depths far out there,

    speak to me thalassian tales,
    speak of what came to pass upon the waves,
    make the veils of mystery faint and threadbare..."

    And, if they proved talkative, he might persuade them to bestow favourable currents upon the ship too.
  18. Re: Seekers on the Seas of Wyrd

    #18
    The weak sun slowly sinks on the horizon, casting purplish-red hues upon the darkening waters, as Gerhard son of Dietrich, attempts to entreat with King Straasha's elemental spirits.

    The Sea-King is not easily roused. A Filkahrian is no Melnibonean, but Gerhard knows the words and rituals, and it is not impossible for the humanlings of the Young Kingdoms to have truck with the elemental lords and their minions. He speaks his words, canted from olden, leathern tomes, and then speaks many more besides. Let us look closer, unseen, and watch what transpires...

    Althoth meanwhile is quite agitated. Or rather Zylonion is, Althoth is but a memory and a husk. The Oinishman is treacherous, Zylonion knows this, but he cannot quite cant the madman's nature or agenda.

    Mi'il the Melnibonean silently appears on deck accompanied by Ebrin, who leers at her form almost uncontrollably. The lady appears annoyed, like a cat forced to bathe. Without a breeze, her long hair almost covers her face entirely. And in the evening light, her locks are strands of long-dried blood.

    The still, peculiarly becalmed waters ripple, and a dark shape appears beneath the wine-dark seas, some distance from Fate's Plight.

    Milk-skinned, ebon-haired, sapphire-eyed Gerhard peers upon the waveless waters.

    A creature raises its head and speaks in the language of the water elementals, a language Gerhard understands. The crew-men are not completely ignorant of sorcery, yet still we see them staring silently, mouths agape.

    The head that emerges from the waters is that of a shark, a gray, scarred, ancient maw filled with serrated daggers for teeth. Its night-black eyes stare at nothing and no one in particular.

    "Why do you evoke the Sea-King's name? You are no Melnibonean, we have no pact with you. No vows taken."

    The gray shark head awaits an answer. The cellmate stirs, intrigued.

    The Oinishman leers and grins at Althoth as he is escorted below by two sailors, as if in mock. "It is the end of times, old man" he intones.

    Old Bhroo, concerned, informs the captain that his bats have not returned from their usual evening sojourn.

    Below deck, Joleri is oblivious to the proceedings, being serviced, as it were, by two eager sailors.




    "None of this will end well", Werrus the Dolorous Bosun says under his breath.
  19. Re: Seekers on the Seas of Wyrd

    #19
    Mi'il steps forwards. "I am Mi'ilvaree Karawn, Baroness hailing from the Dreaming City."

    Turning to the strange manling, Mi'il simply arches her brows to signal him to state his business with Straasha's creature.
  20. Re: Seekers on the seas of Wyrd

    #20
    Zylonion dismisses the Madmans comment and instead focuses on the new happening.

    These mortals were too quick to call upon their betters.  He looks forward to whatever explanation Gerhard will make to the sea creature.  This one does not seem like one that will answer idle questions, not at least, without a price.

    He looks casually towards the crewmen lining the edge of the ship, both terrified and fixated by the being.  A simple push could provide the payment it likely wants.  Zylonion would certainly ask for such.



  21. Re: Seekers on the Seas of Wyrd

    #21
    One other needs be mentioned, though we are well into our tale. A forgettable fellow if not for the succulent dishes he is known for preparing. Gilson Chrom the cook of Fate's Plight is still below, ignoring the proceedings on deck. He is gutting a swordfish and stuffing it with all manner of savory fillings; salt-pork, dates, olives, pine nuts, onions, oranges, and leeks.

    Even the Filk, Gerhard Larran, appreciates the food cooked by the unassuming man with missing fingers. Even the hard-to-impress Melnibonean women.

    Once, Gilson was the personal cook of Urisk the Cleaver, self-styled king of Nadsokor, that vile city of beggars and thieves. But several years and fingers later, he found himself back in the Isle of Purple Towns from where he originally hailed.

    Latching on with Captain Sharlto, to escape some unpleasantness, Gilson Chrom has ever since, become the greatest cook on the seas between the northern continent and the southern lands.

    He pauses in his task to take a long drink from his wineskin, wipes his mouth, and glances at his pet, a one-winged, flightless tern. The bird eyes him back.
  22. Re: Seekers on the Seas of Wyrd

    #22
    Certainly, men of the young kingdoms did not have pacts of old to call upon as a Melnibonean would, but still, there were mages in most places that were not entirely stifled and calcified by the rule of Law. Some of them were of the virgin-stabbing kind, many not. Gerhard's way was one of the reasons why he placed such high hopes in the Magic of Man, in fact. He reached through the astral spheres, perchance along channels the Fallen Star had once traced, and fed unshaped magical energy to the elemental being. Perhaps the elementals were waning due to a limited way to access this precious vitae, that so readily flowed to men, who lacked the tols to shape it into the stuff of creation? The young noble's magic was based on this symbiosis, perhaps not as magnificent and world-rending as that of ancient pacts of the Dreaming Isle, but far more equitable for the elementals.
    Ever the Filk merchant, are we?
    He was confident in his ability to bind an elemental against its will, but that was no way to work magic in the long term. As anything sapient, the spirits were averse to enslavement, and furthermore vengeful and eternal.

    Oblivious to Althoth's unvoiced objections, Gerhard continued discourse with the outspoken shark.

    "A piece of the sky to ye, o great warrior of the sea, starlight passed through me, offering given sincerely. Do as thou will, but if you will, speak to me of what happened upon the waves, of battles, and the past of this other ship, and of the path to the Blood-Star's isle. Tell what you will, the offering is yours. No vows taken."
  23. Re: Seekers on the Seas of Wyrd

    #23
    The crew stares, not understanding, but sensing some sort of negotiation is transpiring.

    The shark-thing in the water says nothing, opening and closing its maw almost gently, as if tasting droplets of a delicate honey, or mana dew from the very heavens. Its doll-black eyes roll back into its head. The elemental spirit seems to be in rapture.

    After what seems like an eternity it croaks in its language...

    "Sweet are your words, humanling. And sweeter still your gift."

    "Much and more transpires on the waves. Much and more beneath. The Old Ones with their Olden Ways shake like leaves on the wind. They titter like frightened children. A new era is at hand, signaled by the star-of-blood-which-fell. The Dreamers may never wake again. The next world will be for those who are wide awake, tainted not by Chaos, nor by Law."

    "The manling you just picked up is treacherous, having slain his fellows in the name of a Chaos Lord and his obscene promises. Whispers of Chaos guide him still."

    The shark-thing pauses, gulping water and air...

    "Your quest is not unknown to all, manling. You are not the only one who seeks the Blood-Star, beyond the Roaring Rocks. Demons guard it, awaiting their masters. Know this, if you reach it first or last, that will determine all. ALL. For the others who seek it, will attempt to destroy it, and then shall our world revert to the Great Dream."

    " 'Ware the warships of Pan Tang. They come to bring you grief. 'Ware all those who offer you aid in your quest. 'Ware your own companions, for you will yet know treachery. Seek us again in the Sea of Circles manling, feed us more of your star-power, King Straasha shall guide you, further."

    With that the shark-thing sinks back into the darkening sea.

    It is night-time, but a breeze finally picks up, heartening the crew.
  24. Re: Seekers on the Seas of Wyrd

    #24
    No Demon he, thinks Altoth.

    The stone looms large in the fate of this world, and since Althoth's fate is tied to this world, he must take an interest...

    He wonders which Chaos Lord the wretch now serves.  Malak? Chardros?  It would not do for him to sink this boat to quell _his_ lords quest for blood.  No, it would seem it was time to do something.

    What will this Gerhard do with this revelation of the obvious, he wonders.


  25. Re: Seekers on the Seas of Wyrd

    #25
    Mi'il feels excitement growing upon hearing the connection of the imprisoned manling with the Chaos Lords. Could that be the hope for reviving the Dreaming Isle that I'm waiting for? While my time spent aboard this ship isn't bad, it's nothing compared to how I lived as a Melnibonean noblewoman.

    Mi'il makes up her mind to sneak down to where the prisoner is held.
  26. Re: Seekers on the Seas of Wyrd

    #26
    Chrom eyed the tern as it eyed him back before tossing a bit of fruit at it.

    “The Cap’tin says we head fer home to stock up. Wonderin’ how many member me from afore?”

    The large man lazily stared off at a wall as his cleaver danced through the fruit on his table, slicing the food into smaller pieces with his remaining fingers pushing the fruit forward towards the blade.
    Thundering footsteps broke into his thoughts and he spun his body to the right, his hand flashing across his enormous torso to bury the cleaver nearly halfway into the door frame as one of the crew came running into the galley.

    “There be a shark in the waters, talking words an such! You say you want special food for the stores.” The man’s eyes bulge slightly at the thought of the cleaver slicing through his neck.

    Gilson levers the cleaver from the door frame and shoves the crewman out of the way as he waddles up the stairs to see for himself the talking shark. Ready to bark orders for the crew to spear the beast and drag it aboard so he can cook it, instead he is left disappointed as he notices the crew leaving the rails and no shark in the waters that he can see.

    “Damn. Seems I missed the fun.”
  27. Re: Seekers on the Seas of Wyrd

    #27
    "Verily, it is widely known that sharks are the most entertaining creatures in existence" Gerhard added a little humorous salt to Chrom's dismay.
    "Men, you heard our fish friend - the guest we have saved may well be as savoury as one would expect of the Oinish, perhaps less so. I suggest we keep watch, at least. I'll go inform the captain of my findings."
    And so he did. "Captain, what you would do with the testimony of one elemental is yours to decide. I would ask the guest a few questions prior, though."
    And so he did, taking advantage of the man's fevered state to pretend to be a fellow cultist. "What has our master decreed that we do next? What is his favourite appellation again - I do not wish to insult his greatness? What do you think, will he be content with your work?"
    While talking, he extended his arcane senses to learn as much as possible about any magic and eldritch entities that may have rubbed off on the Oinishman. His rapier was never far from his side, though.
  28. Re: Seekers on the Seas of Wyrd

    #28
    Mi'il feigns a yawn. Behind the cover of her slim white hand held in front of her mouth, she gazes eagerly at the Oinish prisoner. What would he reveal that I can take to advantage?
  29. Re: Seekers on the Seas of Wyrd

    #29
    The Oinishman grins wide at Gerhard's words, a wild look in his eyes. Behind them, Mi'il keeps an eye on the proceedings. They are below deck, where the fevered, stranded manling has been locked inside a cabin.

    Meanwhile, the ship begins to sail again, guided by the night stars and new winds. Captain Sharlto, busy navigating Fate's Plight (so close to the City of Sails now!), leaves the Oinishman's fate to Gerhard. "Do with the madman what you will" he says and continues to shout commands to Werrus and Ebrin.

    Old Blind Bhroo approaches Gilson Chrom. "Cook, my bats have not yet returned." he says ominously.

    below deck...

    The Oinishman bites down hard on his own fingers and begins to etch something in the wooden wall with his blood, still grinning. It is some kind of amorphous shape with strands and tentacles emerging from a bulbous oval. He pauses to smell his own bloody hand, "Do you smell the sweet tang?" he offers it to Gerhard.

    Finally he addresses Gerhard's direct query...

    "Do next?" This sets the Oinishman to laugh maniacally, "I await HIS words. The Whisperer of Impossible Secrets will guide us all! My salvation will soon be at hand. We merely wait, pale one." He stares directly into Gerhard's ice-blue eyes, "It wont be long now."

    With that, Zylonion, who is also listening to the delusional man, knows what entity the Oinishman refers to. The worst one, when one sails upon the queer seas.

    On deck...

    Gilson just then notices something, still several hundred yards from the ship. Dark, winged, Eldritch S hadows in the night sky. He counts the shapes. Eight. As many as Old Bhroo had bats. But despite their leathery wings, these creatures that silently approach the ship from the skies, are no bats. Rather they are each twice the size of a man.

    A sailor in the crow's nest suddenly begins to shout, "DEMONS!!"
  30. Re: Seekers on the Seas of Wyrd

    #30
    Some dozen leagues away from Fate's Plight, we can make out a grim trireme silent upon the night waters. A warship from Pan Tang, the isle of sorcerers. Aboard the vessel, a fork-bearded captain, his bald head tattooed with sigils and swirls of Chaos, addresses a subordinate, an equally revolting man without legs, and gorilla-like arms of muscle to compensate.

    "We are too close to Menii, and its filthy purple harbor." the Captain spits his words.

    'Aye, captain" the legless brute acknowledges.

    "We will await them upon the Sea of Circles, raise sails!"

    Mute sailors rush about like ants in response to their Queen's commands, and the ship veers Eastward.
  31. Re: Seekers on the Seas of Wyrd

    #31
    Pyaray.

    This would not do. He should have known that dread power would be drawn into this.  He is dwelling overmuch on this world, the transitory world of Men. He is forgetting the wider world beyond, of which Pyaray was but a taste.

    He curses the body that traps him.. It was too late to do anything about the Oinishman, besides, let Gerhard taint his soul with his slaying. Perhaps the madman could be useful to another demon..

    "Demons!" came the shout from above.  The madman was certainly effective. There was something admirable in that.

  32. Re: Seekers on the Seas of Wyrd

    #32
    Turning to look into the sky, Gilson studied the shapes before pulling a small, ornate knife from his waist. The silvered blade gleamed in the sunlight as he turned to one of the crew. "I will be wanting the hearts of those foul bastards."

    The members of the crew closest to the cook all stopped and flashed incredulous looks at the large man as he shrugged slightly. "Wha? I was gonna use them fer bait and such. Not as if I were gonna put them in the stew. The likes of you do not appreciate fine dining and the delicate fancified tastes of demon hearts."
  33. Re: Seekers on the Seas of Wyrd

    #33
    Mi'il summons Fileet through her Pact Ring, hiding her malicious smile behind a series of intricate gestures.

    Let's wait and see, she thinks to herself.

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