OCC · Legacy archive
Dozus the Wizard
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Dozus the Wizard
#1Dozus
[img width=260 height=400]http://s8.postimg.org/7wpbjq3n9/Dozus_profile.jpg
Half-elf Magic User, Lvl 1
Alignment: NG
Str: 10
Dex: 15
Con: 13
Int: 18
Wis: 12
Cha: 10
Com: 13
HP: 4
AC: 8
Proficiencies:
Ancient History
Languages, Ancient
Prestidigitation
Mental Resistance
Languages:
Common
Elf
Orc
Halfling
Hobgoblin
Gnome
Goblin
Racial Abilities:
30% resistance to sleep and all charm-related spells
Infravision up to 60 feet in darkness
Detect secret/concealed doors: 1 in 6 chance to see concealed door within 10ft; when searching, 1 in 3 chance to find secret door, 1 in 2 chance to find concealed door
Gear:
Spellbook (5gp)
Staff
Dart x3 (.6gp)
Robe, linen (3gp)
Bedroll (.2gp)
Backpack (.1gp)
Lamp, bronze (.1gp)
Oil, pint (.1gp)
Rations, standard x5 (10gp)
GP: 0
Spells: 1 Lv.1/day
Spells known:
Lv. 1:
- Magic Missile
- Shield
- Read Magic
- Charm Person
- Find Familiar
Lvl. 2:
- Invisibility
- Web
- Ray of Enfeeblement
Lvl. 3:
- Fireball
Sermulis
[img width=400 height=265]http://media-cache-ak0.pinimg.com/736x/4c/dd/4b/4cdd4bcebc4065cda2c6e465b5cc41f7.jpg
Lv. 1 Stoat familiar
AC: 2
HP: 8
Attack (makes its attack rolls however as a 4 HD creature)
Bite: 0-2
With the familiar in tow, Dozus is for all intents and purposes now a 2nd level magic-user! So two 1st level spells per day can be memorized, cast at the 2nd level of ability for purposes of range, damage, etc
Dozus gets 8 permanent "phantom" hit points, basically adding the stoat's total to his own.
Dozus makes all saving throw rolls at +2 on the die.
Dozus can cast "touch-based" spells via the stoat!
If the stoat bites it, Dozus automatically loses 16 hit points, twice the stoats total. This will most likely cause Dozus instantaneous death, for a few more levels anyway.