Moderated Freeform · Legacy archive

[Operation One] Cosmic Era Mecha Game

Started by Scrasamax Mar 26, 2014 105 posts Locked

  1. [Operation One] Cosmic Era Mecha Game

    #1
    Arco San Louis sits at a confluence of borders, rivers, and nations within the Atlantic Federation. The city, built approximately 70 miles from the site of Old St. Louis is a model of Cosmic Era efficiency. The Central Arco rises and impressive 1.75 kilometers from the ground, with another 1000 feet of aerials and antenna rising from it's core spire. A shining brushed steel edifice, it's fluer de lis picked out in gold paint on each of it's four primary faces is 300 meters tall. Around the feet of the arco the city rises up, half a dozen demi-arcos, almost all owned by corps and megacorps, and heavily involved in industrial applications. Those buildings are in turn nestled up against high rises built up from an elevated false ground level of clean streets with efficient public transportation, greenspace, and all the amenities that make Arco San Louis one of the top ten desirable cities in North America, and the 11th nicest city in the Atlantic Federation. Beneath the false floor the real ground level, in perpetual shadow of the city above it, and the geofront foundations that hold everything up 'cover up' the cities gang problems, it's urban poor who congregate in the underground housing projects, and the debris littered subterranean boulevards that connect the undercity to the economically repressed rim of the city. There are no favelas, no centuries old buildings that have been turned into massive tenements, that was all abandoned and left behind when Arco San Louis broke away from Old St. Louis. 

    The Mechadrome for the city is located on the western side, and it houses a full mecha battalion, 40 active machines in 8 squads. There is also helocraft support in the form of both gunships and troop carriers that can deploy power armor troopers as the need arises. The city itself retains the services of not one, but two Self Propelled Turrets, the Spirit of St. Louis (a first gen autocannon armed crawler) and Kingshammer (a last gen rail gun armed crawler)

    The city retains such a large garrison as it is a rarity, Arco San Louis is a free city, not attached to any of the nations surrounding it, and the garrison it has is drawn half from locals, and half from units rotated in through the Atlantic Federation's Armed Forces. The city, long tired of constant fighting between the Rocky Mountain Republic, the Republic of Texas, the Republic of the Great Lakes and even a brief occupation by the Confederation of Southern States, declared its independent state, used mercenary forces to repel the nationalist forces, and requested recognition and protection from the Federation governing council. Since then, the city has been a hotspot of activity. Free Cities draw in megacorps, and the city's security contracts are lucrative and draw in mercenary companies and security companies as well. The mix of Federation troops, mercenary troops, and Free City Troops makes things interesting.

    It doesn't help that even Amerikka Command wants a piece of the city.

    (OOC - Welcome to Arco San Louis, feel free to arrive, brief introduction of your characters, and head to mechadrome/barracks. Debriefing at 0800.)
  2. Re: [Operation One] Cosmic Era Mecha Game

    #2
    Sergeant Stressor stared out the window of the helo dyne, admiring the glimmer of early morning sunlight off the towering steel and glass monoliths that made up a large portion of the visible city. Also the place, (she noted with no small amount of pride,) she had been entrusted with protecting, and would call home until chance saw fit to drop her and her future lance mates in the thick of things and put their skills to the test.

    Her thoughts drifted, between the numerous drills and procedures that had become second nature by the end of her training, and invisible weight her sergeant stripes carried on her collar, refocusing on the present as the helo settled onto the tarmac with a soft jar.

    She glanced down at her watch, noting the time, barely enough to stow her gear and grab a quick shower before debriefing, hopefully the rest of her squad would be on time as well, she hated being the first one to briefings, it always made her feel eager, and impatient at the silence of an empty room.

    Giving the pilot a brief salute she exited the vehicle, grasping her duffle bag in one gloved hand and made her way to the barracks, paying close attention to the flow of personnel around her. One could learn a lot about a postings over all morale by the soldiers carried themselves, and the condition of its bulkheads and service ways.

    She kept an eye out for any sign of her team as well, having familiarized herself with their dossiers on the flight earlier.
  3. Re: [Operation One] Cosmic Era Mecha Game

    #3
    It was a culture shock, plain and simple. It had been three weeks now since Maxine's family moved up to the Arcos from the undercity. The cleanliness of the overworld still left her speechless at times. She still wasn't clear on what her father had done to earn all this money and just exactly what his new job entailed, but he came home clean and happy every day at least. And somehow his position had opened doors for her as well. Throughout the years she had gone from operating lowly loader mechs to the lower tiers of millitary hardware once she joined the service, but her latest promotion sure had been a surprise. Usually the underdwellers could never dream of climbing this high.

    She knew it wouldn't be easy, and she would have her work cut out for her earning respect from these posh stuckup ashies. But she was determined to earn her spot, and in terms of skill, she already had. The town car pulled up outside the mechadrome, it wasn't the first time she was there, but it was the first time she went in through the front. She took a deep breath, shouldered her bag and walked in through the guard posts brandishing her  forearm with the ID tattoo as a shield.
  4. Re: [Operation One] Cosmic Era Mecha Game

    #4
    ​The flavour of Amy's lipgloss had barely faded when he pulled up to the gate.  He was appraised by the biometric scanners and barely slowed down as he guided his hoverbike through the gate.  This base was not far from his previous posting, but it felt like it would be vastly further away.

    He got off his bike, a Meritech 3000, given to him to promote the bike while he was still a 3rd rate celebriety.  He service had dropped him off the paparazzis radar, such it was, and he suspected they might try to take it back someday. His parents, of course, hated it, much as they hated virtually every choice he had made with his life. Good.

    He found his room easily enough, stowed his few items and readied for the brefing.  He detested being late and made certain not to dawdle.

    The room was empty when he reached it. He took a seat near the front at whim, normally he took the rear row on such things.
  5. Re: [Operation One] Cosmic Era Mecha Game

    #5
    Marsha inhaled deeply as she entered the briefing room, the smell of stale coffee, boot polish and sweat mingled to remind her no matter the posting, some things were always the same. She gave a curt nod to the man seated near the front of the room, adjusting the data slate in the crook of her arm and sitting down with a empty seat between them.

    "Sergeant Stressor, Shadow Hawk pilot and long range gunner." She offered by way of introduction, letting a touch of warmth enter her features as she gave the man a polite smile. If her file on him was accurate, he was a bit of a hotshot, but unlike most of them, actually had a degree of skill and potential to match his bravado.

    "Any word on the op today? I'm expecting patrol, or war-games in the sims so command can see how us new comers stack up to the rest around here."
  6. Re: [Operation One] Cosmic Era Mecha Game

    #6
    A screen flickered to life, there was a brief flashing of images, the emblem of the ASL, the gold fluer de lis, then the emblem of the Atlantic Federation, then the badge of the Federation Mecha corps. Then they were all looking at the stern face of Adjuct Nova, the command and communications officer in charge of maintaining a link between the impressive CIC in the arco, and military forces in the field.

    'Good morning, cadets,' the woman said. 'Welcome to base initiation, and welcome to Arco San Louis' she shuffled a small stack of papers and looked back into the camera/monitor. 'This is going to be a short briefing, as the full forces of the garrison are on activated alert as of 2200 hours yesterday. There is an elevated risk of hostile activity in perimeter zone 11, as two of our recon drones in the area went offline, and a third drone confirmed contact with a potentially hostile force in the area.'

    'Your squad will be designated Talon, and your mission is to scout sector 10, south of sector 11, and ensure that if there are hostiles in sector 11 they do not escape pursuit forces already deployed. If there are any questions, please make them short, if these questions are not priority, please hold them until the patrol debriefing this evening.'
  7. Re: [Operation One] Cosmic Era Mecha Game

    #7
    Derek was about to answer Sargent Stressor when the viewscreen came on. 

    Time to go already. Direct and to the point. He was going to like it here.


    Sgt. Cobain kept quiet at the end of the debriefing. The mission was straightforward, and since the enemy was not likely to stay in their designated sector, there was a good chance this would be an eventful one.

    Good.

    Sgt. Cobain was not one of those who hoped to serve their time quietly in some quiet backwoods.  He meant to make his mark, or earn a trip to Valhalla.  Either worked.

    He was interested to see what his team mates would say, if anything.









  8. Re: [Operation One] Cosmic Era Mecha Game

    #8
    Maxine arrived just in time to see the screen flicker on, she immidiately stood to attention.
    -
    "Ma'am, yes ma'am." She saluted smartly then turned to the others.

    "Good morning. I'm First Sergeant Maxine Sanchez." She introduced herself. "If there are no questions, we leave immidiately."
    She felt eager to prove herself.

  9. Re: [Operation One] Cosmic Era Mecha Game

    #9
    Better late than never, Marsha thought to herself, mildly annoyed their commander nearly missed her first briefing. Even if she had, she added with a mental shrug, that's what Buck sergeants were for, to take up the slack and keep things moving in the right direction.

    "Only one ma'am, according to my files our team has two more on it's roster, are they unavailable for today's op or already in the field?" She kept attention focused on the display screen, hoping to redirect Novas focus away from the lead sergeants near tardiness and towards other matters.

    The question was valid by itself, but keeping the higher ups from noticing any perceived weakness of their lance was a more pressing concern.
  10. Re: [Operation One] Cosmic Era Mecha Game

    #10
    Maxine pulled her sunglasses down slightly and eyed the buck sergeant. Delays, she did not like delays, but it was a valid question. She crossed her arms and waited.
  11. Re: [Operation One] Cosmic Era Mecha Game

    #11
    'A valid question commander Sanchez, but sergeants Jeta Amata and Ada Aronu did not require a briefing on this matter, as they have been posted here for seven and eleven weeks. This was intended to be a basic introductory briefing on base protocol and procedure, mechwarriors, but the situation warrants a full deployment of a mecha net to ensure that the insurgents are finally captured or neutralized. I do apologize for the inconvenience.' Adjuct Nova said.

    She gestures to a man standing by the door, 'Private Bozeman will show you to your vehicles, I will transfer data to your machines and will be in communications. I think we will make an effective team."

    The screen winked out, and Bozeman lead the pilots from the briefing room and down towards the mechadrome. There is a brief ride on an electric cart as the mech bays are almost a kilometer away from the CIC.

    (OOC - brief amount of time if anyone wants to talk/question Bozeman)
  12. Re: [Operation One] Cosmic Era Mecha Game

    #12
    Marsha nodded, giving her the proper salute as the monitor dimmed, rising and following Bozeman a few steps behind Sergeant Sanchez. "Insurgents? Any intel on the size and disposition of the op for,"  (opposing force) "would be valuable." She kept her tone level, noting quietly Nova had neglected to clarify the location or operational status of the remaining two units of her lance.

    "Looks like it's going to be the three of us, standard  V deployment?" She directed her second question to Sergeant Sanchez, feeling slightly out of place with the chain of command ending one soldier beneath her.
  13. Re: [Operation One] Cosmic Era Mecha Game

    #13
    'It's full deployment' Bozeman said, 'your squad mates are already on station and waiting for us, you guys were supposed to get a welcome briefing not a deployment, and Amerikka Command sends all sorts of different stuff at us. Usually just gun crawlers and skeletrons.'

    He pushed the little electric cart and quickly the towering hangers of the Mechadrome appeared. Only the pilot gantry was still in place on the new arrivals machines. The engines were already humming and the ground crews saluted as the pilots disembarked from the cart.
  14. Re: [Operation One] Cosmic Era Mecha Game

    #14
    Sgt. Cobain exited the cart, and did a quick circle at ground level of his mech, checking for any issues. 
    He repeated the process from the Gantry, scanning the various components and systems he could see from that vantage point.  Finally he took his seat in the Hatchetman's cockpit.

    He accessed the systems maintenance log and alert board, his eyes out for any irregularity .  Ammo - full, heat-sinks - operational.  He considered doing an efficiency test - running the reactor up to see how fast the sinks would dump the heat, but decided against it.  The hatchetman could run close to the wire on heat, especially when jumping, and having all of them working at full was critical.  Also, the AI seemed to behave better when Derek jumped through all of the maintenance hoops. 
    "They didn't say anything about fire support, did they?" he said, knowing the answer. 

  15. Re: [Operation One] Cosmic Era Mecha Game

    #15
    Sgt Jeta Amana laughed, helmet tucked under his arm. The helmet was emblazoned with a large red fleur de lis and a number 5 (Redshirt). Amana mounted the gantry, thumbing his throat mike to talk to Cobain, 'My friend,' he said in a rich African baritone, 'we are the fire support'.
  16. Re: [Operation One] Cosmic Era Mecha Game

    #16
    "Looks like it's going to be the three of us, standard  V deployment?"


    "Negative, I want a 100-200 meter spread line. They might have artillery, and we'll cover more ground that way. Pending how the FOV looks we'll be the most efficient if we spread out."

    -

    Finally, go time. She climbed up, strapped herself in and started checking the systems. Over the intercom she heard;

    "They didn't say anything about fire support, did they?"


    She flicked on the intercom button.
    "That's a negative sergeant. No need to fret though, I'm all the support you'll need. Bravo Echo Zulu Tango 21, ready to roll out. Look sharp Talon squad, let's give em hell."

    She squeezed the joysticks in anticipation, blue screens flickered in her face, the only light inside this cramp metal coffin. The roar of the stabilizer mostly muted. Now THIS was living.
  17. Re: [Operation One] Cosmic Era Mecha Game

    #17
    The ground shook as Talon squad disembarked. Three Wolverines, even with the patina of more than a handful of decades of service, were an awe inspiring sight. The lean Hatchetman might have been slender in comparison, but the shoulder vulcan cannon and heavy anti-armor ax promised to tear things apart with ease. And an unusual sight in the Federation, the Shadow Hawk, a mainstay of the Pacific Rim Coalition, strode out into the sun.

    'Nova here,' a voice purred through the group link, 'the carry-all is currently deployed in sector 31 with civilian operations, so you will have to get to sector 11 the old fashioned way, walking,' Nova said with a hint of amusement. 'I've uploaded nav-points to your mechs, its about 30 klicks from where you are now, so time to get moving.'

    'There is potential fire support, Kingshammer has moved from static position to active patrol and is in sector 3. For my new ducklings, Kingshammer is the pride of Arco San Louis, an Alacorn class self propelled turret, armed with triple heavy rail cannons. If things get dicey, you can call for support, but I will tell you forces in sectors 9 and 10 have target priority.' Nova said.
  18. Re: [Operation One] Cosmic Era Mecha Game

    #18
    Sgt. Cobain smiled in his cockpit - he enjoyed bravado, but he also enjoyed the effects of heavy artillery on the enemy.  A whole pack of Alpha's here, but he knew that the fear of appearing weak could be a flaw - he had used this flaw against others in the ring, and it appeared those lessons would apply here as well.

  19. Re: [Operation One] Cosmic Era Mecha Game

    #19
    "Roger that," she said to the lead sergeants deployment. She paused to snag the maintenance sheet from a near by tech and quickly entered her mecha, giving it a once over while powering up systems, before tossing out the closing hatch onto the grated flooring with an approving nod.

    "Good morning Ms. Carlyle, you should find an updated file on today's operation ready for download." She kept her voice warmer, more welcoming when addressing the mecha's AI, knowing from past experience it responded  much better to kindness that cold professionalism.

    As she fastened the chin strap she licked on communications, catching the tail end of the joint conversation as she felt the weight of the mecha shift as she assumed manual control.

    "Time to earn our pay checks." She said quietly, assuming her position within the lance, an eye on her sensors.

  20. Re: [Operation One] Cosmic Era Mecha Game

    #20
    The trek to Sector 11 was uneventful, there was already a worn path, as the mecha performed routine patrols through the area. Talon Squad would have been able to make it to their sector just by looking at the ground. There was plenty of radio chatter, and the LAIs were listening in on computer chatter, the other squads were doing their deployment, and there was a good number of helocraft in the area. Sector 11 had one installation, a forestry creche, that was in the process of restoring the ground cover and woodlands of the swampy terrain around sector 7 through 14.

    The terrain was flat, the only obstructions were the irregular copses of seeded trees.

    The fact that none of the LAIs or sensors had noticed the Pre-Fab base sitting in the gutted ruin of the creche center, nor the vehicles parked around it, was a concern.

    (OOC - Talon Squad is approaching a pre-con base, three towers, armed. Visual inspection spots 3-5 armored vehicles, and an unknown number of insurgent fighters. Electronics are not functioning, and aside from internal systems, everything is being jammed/scrambled since there is a Shroud device in the area. Talon company has the option to retreat outside of the shroud device's range and call for help, or move in an engage the terrorists who have not only set up a base in ASL territory, but have destroyed a biorepopulation center to do it)
  21. Re: [Operation One] Cosmic Era Mecha Game

    #21
    Derek cursed as the communications dropped off - the sudden silence almost physical in its absence.

    He thought back to his training on standard ops in such circumstances, but drew a blank.  He looked over at Sanchez's mech to see how she was reacting to this.
    Perhaps it was just him.

    He began running some diagnostics, though with half the systems down it was hard to figure out anything.  He hoped the leader's morse code was up to snuff, opening his hatchetless hand in a pattern.

    -.-. --- -- -- ... / -.. --- .-- -. / ... - --- .--. / .- -.. ...- .. ... .





  22. Re: [Operation One] Cosmic Era Mecha Game

    #22
    Maxine stopped her machine. Her eyes grew big behind her sunglasses. "Madre Maria...Jammed." She swore and looked around at the others. She signalled back to Cobain.  .-. --- --. . .-.

    She gestured to Marsha to go wide on her right, and Cobain on her left.

    To Sgt. Amana she signed. ... - .- -.-- / -... .- -.-. -.- / ..-. .. .-. . / ... ..- .--. .--. --- .-. -

    I haven't heard a proper name for stormtrooper yet, but he can just flank us.

    Looking to see Marsha and Cobain in position, she locked and loaded, fired her boosters and charged in, weapons at the ready. Not much to do but pray and spray now. They already knew, and regrouping would only buy them time to flee. Maxine figured that the jamming device was either out in the open or on a rooftop somewhere, and if she spotted it, that would be her first target.
  23. Re: [Operation One] Cosmic Era Mecha Game

    #23
    Marsha paused  momentarily as communications faded under a wall of static, half raising her 90mm cannon and scanning for potential snipers. "Carlyle, see if you can trace the interference and locate the source of the jamming." She gave a nod at Maxine's order,  flanking out to the right in a wide half circle, keeping her eyes alert for any movement as she waited for her AI companion to hopefully flag the offending shroud generator.

  24. Re: [Operation One] Cosmic Era Mecha Game

    #24
    The screens flickered as Carlyle struggled with the interference jamming the full EM band. 'Estimating the jamming strength to be consistent with a category 4 mobile generator, short range, but the interference keeps changing, faster than I can adapt for. So it is at least a 3rd gen shroud generator. Best estimate is that the unit is within 3 kilometers of our location' the LAI said. 'We should respond quickly, if there is a shroud generator, there is a chance that this group could have televipers and units in our squad could already be facing hacking attempts.'

    By this point the Command forces had mobilized, moving their assault vehicles into a battle line, presenting five open top tanks to face the mecha. Each tank was armed with a pair of laser cannons and it was only a matter of seconds before the snakes started firing.
  25. Re: [Operation One] Cosmic Era Mecha Game

    #25
    Derek had seen enough, and braced himself. 

    Time to get a look see.

    Partly to draw fire as a difficult target, but mainly to get a nice arc into the tops of the tanks, he jammed his Jump jets, hard, launching the 45 tons of death high into the air.

    At the peak of his jump, he sprayed his AC-10 in an arc at the tops of the tanks. It was a sparse, hurried spray, but if the crews were as green as he hoped, the incoming depleted uranium storm might spook 'em, hopefully more than spook em.  Open top plus automatic gunfire should be a pleasant combination.

    "Hounddog - see if you can find me the jammer while we're up here!"

    Derek hoped his trajectory took him out of the range of elevation for the tanks, and he picked one to land directly on.

    Come on, he's an ax man :)

  26. Re: [Operation One] Cosmic Era Mecha Game

    #26
    This was suicide, pure madness. But one thing Maxine knew for sure, when you're in this deep, you better commit. "Javier, if I die, make sure to send my family and Jacob my regards." She told the LAI through gritted teeth.

    Maxine zig-zagged with her boosters like a figure skater towards the open top tanks firing supressingly all the while, once she reached them she took a sharp turn to the furthest out one and grabbed it hoping to lift and throw it onto the two other closest ones.

    Not sure if I should do a check or something, no idea what to roll.
  27. Re: [Operation One] Cosmic Era Mecha Game

    #27
    "Thank you Miss Carlyle," Marsha replied to her LAI's assessment, the arrival of the tanks cutting any further response short.

    With a nod of determination she  jinked her mecha into a sharp forty five degree forward step, angling her hand held 90mm cannon to unleash a shot at the nearest tank, her shoulder Mounted AC5 swiveling to lay down fire at the most distant one as she spared a glance out her side view port to track the dispersion of her lance.


    In case rolls are needed:
    (21:28:48) Minion: Silveressa rolls 1d100 and gets 17.
    (21:28:53) Minion: Silveressa rolls 1d100 and gets 30.
    And like every other pbp game I play on Strolens, I prefer low being good if the choice is available.
  28. Re: [Operation One] Cosmic Era Mecha Game

    #28
    Cobain's Hatchetman vaulted into the air, trailing smoke from the jump jets, and fire from the rotary cannon. Shells raked across the line of tanks, sending showers of sparks flying as a few rounds were deflected by armor plating, and a few of the crewmen manning the open topped vehicles revealed themselves as crew droids by the way they shredded apart in clouds of plastic and burning debris. A few demonstrated their more organic nature by the clouds of blood released as standard high explosive rounds passed through them and then detonated inside the armored bucket top of the tanks. Cobain stuck the landing as his Hatchetman came down hard on one of the tanks in the line, the open top crumpled like a cheap can, but the hull remained intact, but the suspension was shattered, and the vehicle buried into the ground.

    Heavier round exploded against the front armor of the row as Sanchez made her attack, her Wolverine spitting out a volley of 3 inch shells. She reached the line and. The Wolverine grabbed one of the flanking tanks, the mechs fingers dislocating the track segments and busting out several of the road wheels, and then flipped the vehicle over on it's side (OOC - if the Wolverine had both hands free I would say yes to a tank throw, but since it is still carrying the autocannon, going to just flip it over instead, awesome visual and very fitting BTW).

    Stressor, leading Redshirt and Stormtrooper, picked off the few tanks in the defensive line that weren't stomped, flipped over, or shredded by the other mechs. It wasn't glorious or the sort of thing the holovids wanted, but after Cobains aerial assault, there wasn't much that could be done that would match that level of guts.

    The towers on the pre-con base rotated, bringing their guns to bear on the flaming row of tanks and the Federation mecha that had just trashed them. Two towers unloaded with standard autocannons (Towers A and B - 2 AC-5 autocannons) Sending a rain of shells down on the attacking mechs. The third tower sparked a few times before discharging a brilliant energy beam that sent canopies polarizing dark to keep their pilots from being blinded (Tower C - 1 Particle Cannon). Amane's (Redshirt) Wolverine took the hit from the beam weapon. The shoulder assembly and side torso vaporized under the intensity of the beam. His machine shuddered as electrical systems blinked on and off as surge protectors, capacitors and other electronics attempted to deal with the massive surge of energy that had just pulsed through the machine.

    (in two turns Amane will be rebooted, and back in the fight, albeit with damage to the shoulder of his mech, decreased accuracy. Older mecha can have problems dealing with high energy weaponry and associated power surges from being hit by them)
  29. Re: [Operation One] Cosmic Era Mecha Game

    #29
    Derek did not hesitate, but turned his weapons on the particle beam tower while moving sideways. The pair of lasers and the muzzle blast of his own autocannon adding to the brilliant display.

    He sweated as the temperature of the cabin noticeably increased with all the weapons fire. 

    what is the structure of the towers? Open framed? Solid Concrete?  Need to know if they are axworthy.
  30. Re: [Operation One] Cosmic Era Mecha Game

    #30
    Hounddog chirped in as the rotary chewed away at the armor on the towers. 'These Pre-cons are fabricated from a variety of materials, but thus far, none of the armor composites deployed by the Command have proven to be than an inconvenience for our hatchet. Visually, looks like conventional slab over a reinforced ferroplastic superstructure, bulky, but cheap.'
  31. Re: [Operation One] Cosmic Era Mecha Game

    #31
    Maxine turned the wolverine, ran towards the building, croached and pressed up against the wall out of sight of the towers, she then fired at the exposed undercarriage of the flipped over tank, hoping to hit a fuel tank to clear away any possible survivors.

    Her palm sweaty on the joystick. "Still alive..." She kept repeating.
  32. Re: [Operation One] Cosmic Era Mecha Game

    #32
    Marsha blinked at the sudden lens flare and darkening of her cockpit, the cannon shells a cacophony of nose as they hammered into her mecha. "Inform me if that PBC takes an interest in us as it;s next target," She told her LAI as she dropped her mech onto one knee, letting the momentum slide her to atop a dozen meters or so later. With a quick press of buttons she slaved her shoulder cannon to her hand held 90mm cannons aiming point, hoping concentrated fire would have the desired effect.

    Raising the cannon she took time to aim at tower A, hoping to quickly take the AC's out of action before they could pin down her lance and chew away enough of their armor to start inflicting serious damage.

    In case you need some dice rolls for her next shot or two:
    (19:02:39) Minion: Silveressa rolls 1d100 and gets 61.
    (19:02:45) Minion: Silveressa rolls 1d100 and gets 31.
  33. Re: [Operation One] Cosmic Era Mecha Game

    #33
    The air was filled with as much autocannon fire as it was with EM jamming. The flipped over tank didn't explode, but by the way the machine belched out an electric arc, the battery or whatever powered it was compromised, and it was as good as dead. The A-turret on the pre-con base suffered a similar fate as a tight cluster of high velocity rounds hammered into the guns. While the armor of the turret itself remained largely intact, the barrels of the autocannons were smashed, and the rotator ring seemed to suffer a failure as the turret stopped moving to track targets.

    Cobain's Hatchetman sustained a number of autocannon hits, but other than a few scattered amber warning lights, nothing seemed breached.

    Sanchez's Wolverine avoided anything heavier than infantry grade weapons from Vipers and skeletrons shooting at it. Compared to the thick armor of the Wolverine, the rifles and laser carbines the infantry were shooting at it might as well have been water guns.

    Stressor's Shadow Hawk avoided anything more than a few glancing hits, but Carlyle piped up. 'Seems that we've done the Federation proud. I estimate that both remaining turrets are potentially triangulating overlapping fire against us.'

    Stormtrooper continued to push his Wolverine into a flanking maneuver, skirting around the edge of the base, and raking the enemy infantry with his autocannon, likely firing Anti-Personnel rounds.
  34. Re: [Operation One] Cosmic Era Mecha Game

    #34
    Derek ignored the damage reports - fighting in close made it inevitable.  He stepped away from the dead tower and engaged his jump jets once more, looking to land directly atop the remaining gun tower.  As he flew through the air he triggered his lasers and autocannon to light up the particle beam tower. ..

    Once atop, if he gets there, he will use his ax to smash off the autocannon barrels.
  35. Re: [Operation One] Cosmic Era Mecha Game

    #35
    "Lock missiles on the last tower."  Marsha order her LAI, giving a nod of approval at it's summary. "We are some of the federations finest!" With a spray of dirt she accelerated forward at a right angle to the tower and launched three missiles, hoping they would at the very least distract the turret. As the missiles streaked away she saw Derk's mecha beginning to lift off, jump jets flaring beneath it. If her calculations were correct he could land a few second after her missiles impacted, softening up the target for his finishing blow.

    If dice rolls are needed:
    (10:16:34) Minion: Silveressa rolls 1d100 and gets 35.
    (10:16:39) Minion: Silveressa rolls 1d100 and gets 80.
  36. Re: [Operation One] Cosmic Era Mecha Game

    #36
    Switching to anti-personnel rounds, Maxine tore down line after line of infantry, before turning back to the building and smashing through a wall.
    Partly to see if there was any more ants in this ant-hill, but also looking for that infernal jamming device and any form of generator or electrical conduits.

    "Javier, try and see if you can locate any major power conduits in this building, or access blue prints."
  37. Re: [Operation One] Cosmic Era Mecha Game

    #37
    Tower C was almost fully charged for a second blast when it was torn apart. Missiles tore into the armor plate, and a rain of autocannon shells ripped into the metal, and a second later 45 tons of Hatchetman crashed through the structure. The tower buckled, showering debris down on the the infantry scattering away from the disaster in progress. Cobain struggled at the controls to keep the Hatchetman upright as the decks under his mech collapsed under it's weight. Rather unexpectedly, his machine was now mired chest deep in the wreckage of the pre-con building.

    'The jamming signal intensity indicates a high chance that the shroud generator is located not in this facility, but likely has been concealed in the shell of the creche center' Javier told Sanchez.

    The Command forces were in disarray, and with so many of their skeletrons destroyed they were falling back. A final line of defense was being drawn up around the creche, less than a handful of power armor troopers, a single tank, and a single Ost-Strike mech, a 120 year old relic. (Pod walker type mech, light armor, same stats as a Stinger)
  38. Re: [Operation One] Cosmic Era Mecha Game

    #38
    "Dammit Javier, you could have told me that sooner!"

    She ran out of the cover of the now crumbled wall and signed to the others:

    ... .... .-. --- ..- -.. / --. . -. . .-. .- - --- .-. / .. -. / -.-. .-. . -.-. .... .

    Then she turned towards the last remaining troops,  and held up her arm to tell them to fall in. Normally another front offensive wouldn't have seemed appealing, but they didn't have much in the way of defense and given her limited arsenal, another charge was the only available choice as far as she could tell. She loaded her smgs, with more traditional rounds this time, she hesitated for a while, waiting for the others to fall in, and for her engines to cool off a little. "For glory..." She whispered, and begun a slow approach, her guns flaring once she reached minimum range.
  39. Re: [Operation One] Cosmic Era Mecha Game

    #39
    Jerome cursed at his sudden immobilization, but rather than spend time extracting himself from the mess, he trained his weaponry on the enemy mech and fired.

    The concrete would actually shield his legs.  "Hounddog, keep an eye out for any local infantry."

    He considered firing his jump jets again, but the confined area of the tower might roast him alive if he did so.



  40. Re: [Operation One] Cosmic Era Mecha Game

    #40
    Marsha gave a thumbs up to her commanders hand signal, hoping they could locate the generator more quickly now they had a likely area to search.

    With a pause she surveyed the enemies final skirmish line with a flicker of amusement. While brave, it was foolish to think they could stop their mecha with what little remained.

    She keyed her mecha's external speakers, increasing the volume gain to carry the distance to the collection of  resistance. "Stand down and surrender or be destroyed, this is your only warning!"

    Turning she stepped partially behind the cover of a ruined tower, lining up with her rifle and shoulder cannon on the tank, whatever move they made, she was ready to respond in kind.

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