Therafter Characters · Legacy archive
Anya Reynolds
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Anya Reynolds
#1Name: Anya Reynolds
Class: Fighter 2
Age: 36
Height: 5'8"
Weight: 105 lbs
Init +5; Senses Perception +2
Defense
AC 15, touch 15, flat-footed 10 (+0 armor +5 dex )
HP 21 (10,7 +CON) (1d10+2)
Fort +5, Ref +5, Will +1
Offense
Speed 30 ft. (6 squares)
Melee
pistol whip +2 (1d4/20) or rifle butt +2 (1d6/20)
Ranged
hunting rifle +5+2 (2d12/20) 80 ft. (16 squares) 5 round mag. Semi-Auto (reloads with a move action).
handgun +5+2 (2d6/20) 30 ft. (6 squares) 17 round mag. Semi-Auto (reloads with a move action).
STR 10
DEX 20 (Human +2) +5
CON 14 (10+4 (1D6)) +2
INT 14 +2
WIS 13 +1
CHA 10
Skills (6)
Escape Artist (dex) 9 (2+5+2)
Stealth (dex) 8 (1+5+2)
Sleight of Hand (dex) 6 (1+5)
Perception (wis) 4 (3+1)
Survival (wis) 2 (1+1)
Swim (str) 1 (1+0)
Knowledge (nature) (int) 3 (1+2)
Feats (3 +PFP)
*Personal Firearms Proficiency*
Advanced Firearms Proficiency
Far Shot
Deadly Aim (Combat)
You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.
Prerequisites: Dex 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
Stealthy
You are good at avoiding unwanted attention and slipping out of bonds.
Benefit: You get a +2 bonus on all Escape Artist and Stealth skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Hit Points: 22
GP: 170
Traits (2)
Hard to Kill (Combat)
Your strong will to live and spread good combined with your pure physicality makes you a tough opponent to take down. You may have discovered this as a child after a tragic accident or during the course of your first battle.
Benefit(s): When you are attempting a Constitution check to stabilize when dying, the penalty on the check is only half your negative hit point total instead of your full negative hit point total.
Killer
You made your first kill at a very young age and found the task of war or murder to your liking. You either take particular pride in a well-placed blow, or find vile pleasure in twisting the blade to maximize your target's pain.
Benefit: You deal an amount of additional damage equal to your weapon's critical hit modifier when you score a successful critical hit with a weapon; this additional damage is added to the final total, and is not multiplied by the critical hit multiple itself. This extra damage is a trait bonus.
Firearms
Glock 20
Barret Light .50
History
Not much is known about Anya. She was born and raised in the town but no longer speaks to her parents. A loner for the most part, Anya can mostly be found hanging around with the town militia. But rarely does she go out on patrol any more. When a former battle buddy of hers stepped on a mine, there one moment, gone the next, she declined to venture out again. However she yearns to do something more interesting than dealing with the occasional wolf amongst the sheep. -
Re: Anya Reynolds (Draft)
#21st draft. More to follow. Will concentrate on history and gear.
Also, saving throws, AC etc still needs to be worked out. valadaar if you could help me out I'd really appreciate it. -
Re: Anya Reynolds
#3Anya's Aspirations
Primary Asipiration - Night Terrors
To find a way of dealing with her PTSD.
Contact a Doctor/Psychiatrist.
Find anti-depressant meds.
Open up and talk to people more.
Learn to place more trust in people.
Major Aspiration - "Rest in peace, brother"
Witnessing her comrade being blown to bits by an anti-personnel mine completely unhinged Anya. There one second, gone in another accompanied by a deafening roar. She now wishes to find his parents and notify them of his death, in order to get some sense of relief for herself as well. As well as relinquishing herself of the "Survivor Guilt" she feels.
Minor Aspiration - "One Shot, One Kill"
To remain as one with her rifle. Taking down targets (preferably hostile) at longer ranges are a bonus.
Minor Aspiration - "Ghillie in the Mist"
Use Stealth 5 times successfully.
Minor Aspiration - "At home in the wild"
Successfully use Survival 5 times.
Successfully use Knowledge(nature) 5 times. -
Re: Anya Reynolds
#4Levelled Anya up.
Gave her Far Shot as a feat. +2 to Perception and Escape Artist. Increased Fort to +5 from +4. HP increased from 12 to 22. -
Re: Anya Reynolds
#5We seem to be missing her equipment, ammo, food, etc . Please add.
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Re: Anya Reynolds
#6Where do I look/roll for the above? Also, how much ammo did I manage to scavenge? -
Re: Anya Reynolds
#7You had 170 GP to spend on stuff. You have an additional full magazine of standard rounds in addition to whatever you had at start, minus the rounds you used.
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Re: Anya Reynolds
#8Did you spend your cash? It may become important very soon. -
Re: Anya Reynolds
#9I don't think I did. I asked for a link to the items etc that we could purchase but don't remember getting one/following it. -
Re: Anya Reynolds
#10Take a look at the Equipment thread here
http://strolen.com/guild/index.php/topic,6464.0.html
if there is something not covered by pathfinder or the fallout links, let me know/
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Re: Anya Reynolds
#11Dumb question: the armour and clothing link (fallout wiki) can I take from the other categories as well? i.e 'Items' 'Ammunition' etc. -
Re: Anya Reynolds
#12Sure, though pathfinder prices will have precedence where duplication exists.
Also, nothing too electronic, at least not without discussion :)
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Re: Anya Reynolds
#13okie, thanks val! :) -
Re: Anya Reynolds
#14I'm struggling to find much useful kit using the FO wiki. Is it allright if I compose a kit list for you to work out a package deal on? -
Re: Anya Reynolds
#15Absolutely :)
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Re: Anya Reynolds
#16Here's what I have so far.
None-perishable ration pack. 1 week's worth.
2L Canteen with drinking water.
Gun cleaning kit.
Basic Med Trauma Kit. (Am I lucky enough to have a couple of ampules of Morphine/Opiate-based PK?)
Bergen (a large military rucksack).
Bedroll and light blanket.
Rope.
Ammunition bandoleer(to fit .50 rounds). w/ ammunition.
Holster with magazine slots. w/ +2 spare magazines + ammunition.
I think that covers all the important points.
Acceptable? Cost? -
Re: Anya Reynolds
#17Good with this. You still have 80 GP of value. Lets say a bag of gun brass worth that much. -
Re: Anya Reynolds
#18[img width=400 height=265]http://images4.fanpop.com/image/photos/20900000/-3-alexandra-udinov-20970665-2500-1660.jpg -
Re: Anya Reynolds
#19Name: Anya Reynolds
Normal Human
Class: Fighter 3
Age: 36
Height: 5'8"
Weight: 105 lbs
Looks: ?
Height/Weight: ?
Homeland: Kenebac
Deity: ?
Ability Scores:
STR 10
DEX 20 +5
CON 14 +2
INT 14 +2
WIS 13 +1
CHA 10
Proficiency +2
Primary/Secondary
HP: 31 (12/19)
Defense
AC 15, touch 15, flat-footed 10 (+0 armor +5 dex )
Class Abilities:
Fighting Style
Firearms - You gain +2 to all roles you make with firearms.
2nd Wind - On your turn, you can use a bonus action to regain 1d10 + fighter level Secondary HP (Or 1 Primary HP).
Need to rest before can be used again.
Action Surge - Gain 1 additional bonus action, reset on rest.
Martial Archtype - Champion.
Improved Critical (19 or 20)
Proficencies
All Armor, Shields
Simple Weapons,Martial Weapons,Firearms
Deception, (B)
Stealth (B)
Thieves Tools, Gunsmith Tools (B)
Athletics, Survival
Background (Criminal,PHB)
Feature - TBA
Saving Throws:
Strength: 2
Con: 4
Dex: 5
Offense
Speed 30 ft. (6 squares)
Melee
pistol whip +2 (1d4/20) or rifle butt +2 (1d6/20)
Ranged
hunting rifle +5+2 (2d12/20) 80 ft. 5 round mag. Semi-Auto.
handgun +5+2 (2d6/20) 30 ft. 17 round mag. Semi-Auto.
Feats
Free Sniper
You are proficient in Stealth and Rifles. If you spend 1 melee round to target an unsuspecting
target, or the rear or flank of any target, you can add an addition d6 damage
if you hit. This increases to 2d6 at 5th, 3d6 at 10th, 4d6 at 15th and 5d6 at 20th levels,
though you need to spend as many rounds of targeting as the number of dice added. Alternately,
you can forgo the bonus damage for Advantage on the attack roll.
Racial:
Alert +5 Init, No surprise while concious and no advantage against you by hidden foes.
Firearms
Glock 20
Barret Light .50
History
Not much is known about Anya. She was born and raised in the town but no longer speaks to her parents. A loner for the most part, Anya can mostly be found hanging around with the town militia. But rarely does she go out on patrol any more. When a former battle buddy of hers stepped on a mine, there one moment, gone the next, she declined to venture out again. However she yearns to do something more interesting than dealing with the occasional wolf amongst the sheep.