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4 submissions · Architectural
Focus
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As the population boomed in the late Petroleum Era, there was a demand for more building, more homes, more businesses, more offices, and all competing for the same real estate
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In which more methods are expounded by which one may refine a dungeon to more sublime levels of confusion. This isn't nonsense--this is logic!
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From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”. But what is it, and how can it be included in your games in a way that is interesting and fun?
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Elvenesque
1 HoH
Organic elements, flowing lines, and an absence of sharp angles and corners all are elements of the Elvenesque style of architecture.