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Categories Last Post
Articles
Submissions that provide information and entertainment for gamers.
677 7 Things Wrong with Pacific Rim: Uprising
by
Hall of Honour

Starting a Campaign the MoonHunter way. - By MoonHunter

Starting a Campaign the MoonHunter way, what more is there to say?

Dungeons
Information on dungeons and other places of mystery to risk your life while adventuring in.
207 Testes the Article
by
Hall of Honour

Tower of Inversion - By Iain

The dread Tower of Inversion, lair of the vile lich Zarakoth Xorast, contains five layers, each containing different tools of dark magic.

Items
An item is a generic description used for the whatever objects the players could come across during a game. Items usually have special characteristics that make them stand out and make them worth uniquely describing.
1974 Codpiece Armor Suit
by
Hall of Honour

The Glacier's Fist - By Kassil

Carved to bring glory to the Patient One, the silent and frigid Abomination that holds dominion over the frozen wastes, the Glacier's Fist is heralded as a deadly weapon, but the true purpose of it is a much more subtle thing.

Hall of Honour

Legacy of Hatred - By Siren no Orakio

An otherwise simple spear, the dread blade of Hatred brings rot and decay to all it strikes, be it armour, body, or soul.

Lifeforms
A lifeform is a generic description used for anything that is 'alive' that characters could come across during a game. Most of these lifeforms are special in some way and need to be properly described.
1158 Muddle and Muddle Part Deux start over yoyoyo
by
Hall of Honour

Clockfolk - By Grey

"It's important to remember, when dealing with the clockfolk, that they only LOOK like toys."

Locations
This category is for some 'place' that players might reach during a game or its existence effects the game's setting.
1028 Muddle and Muddle Part Deux
by
Hall of Honour

The Foul City of Akoro - By Grey

If Akoro existed anywhere but in the depths of hell, it would have torn itself apart centuries ago.

Hall of Honour

The Winding Stair - By sverigesson

It was three years ago that I entered that strange door… and I have not found my way back home since then.

Hall of Honour

Cool Fight Scenes - By MoonHunter

A list of locations and/or situations for a cool fight scene. (list)

NPCs
These are characters which affect the player's story in some way which normal players are not running in the game.
1235 Muddle and Muddle Part Deux de Tria
by
Hall of Honour

He That Waits At Ye Portalle - By Wulfhere

An Empire was brought low by the vile astrologer Magnus Magisterius, but that was only the beginning of his evil.

Organizations
A society or group that exists in the game world that are special enough to warrant being properly defined.
539 The Dread Houses
by
Hall of Honour

The Jongleurs Sanguine - By Mourngrymn

Death is an art form. Where can a single act that is repeated by every single life at least once in their lifetime and have multiple emotions involved in each one. I relate this in a similar manner as a dramatic play. You look into the audience at the height of the emotional act and you see ranges of emotion from everyone. I experience this every time I watch the eyes of a guasto widen and become cold to look at. You should witness this yourself, to understand your own immortality and how to overcome it. Look into the mirror as your life trickles away and the truth will be revealed.

- Janus Sanguine High Priest of the Jongleurs Sanguine

Plots
Posts in this category are plans for the flow of events for a game.
577 Muddle and Muddle Part Deux de Tria y fortudal
by
Hall of Honour

The Fourth Night - By manfred

'Did ya hear that? There's riches found every night, all over the town! No way you can miss that!'

Systems
This category is for magical systems, martial art schools (rather than the physical schools... the gather technique concepts of the art), combat systems, legal systems, systems of weights and measures, calendars, languages.
463 Muddle and Muddle Part Deux start over yoyo
by
Hall of Honour

Music of Mordalin - By Nobody

This is the music played by the music box of Mordalin. It can be downloaded and comes in two mp3 versions: a repeatable version, and a non-repeatable version.

Site Sections Topics Last Post
Guilds Symbol Guilds
Guilds are a way way to discover content you like and meet people with similar tastes. This is where all the best collaboration happens.
391 The End of it All
by Valadaar
The Occult Brotherhood
Quests Symbol Quests 391 The End of it All
by Valadaar
Art Quest!

Quest Runs Nov 1- Dec31

Campaigns Symbol Campaigns
This category is for magical systems, martial art schools (rather than the physical schools... the gather technique concepts of the art), combat systems, legal systems, systems of weights and measures, calendars, languages.
391 The End of it All
by Valadaar
Campaign Highlight
Blogs Symbol Blogs
This category is for magical systems, martial art schools (rather than the physical schools... the gather technique concepts of the art), combat systems, legal systems, systems of weights and measures, calendars, languages.
391 The End of it All
by Valadaar
Fiction Symbol Fiction
This category is for magical systems, martial art schools (rather than the physical schools... the gather technique concepts of the art), combat systems, legal systems, systems of weights and measures, calendars, languages.
391 The End of it All
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Community and Support Topics Last Post
Getting Started Symbol Getting Started
Need assistance? Don’t worry, we are here to help
391 The End of it All
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Tutorial Symbol Tutorials
The best place to figure out what the heck is going on
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Tavern Symbol Citadel Tavern
General discussion in a topic orientated style. Come in, ask a question, start an argument, join a conversation, we don't care as long as you join us.
391 The End of it All
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Getting Started Symbol Cavern of Inane Natter
Enigmatic echoes, phrases of unclarity, and recondite conversations of inconsequentiality. Speak as you will, of what you will, when you will, if you have the will. Wacky conversations, memes, jokes etc are welcome here.
391 The End of it All
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