Sci-fi

axlerowes
Advice for interstellar Travellers By: axlerowes

For some people a single planet can be both too small and too crowded, too complicated and too limited at the same time. Are you the kind of person that wants to live a life free between the stars? This article will help you live that life successfully.

Articles: Character, Gaming - Genre
by axlerowes
33xp
6 replies
1135 views
Cheka Man
7 Types of Nanobots By: Cheka Man

In the far future, tiny bots injected into the body can do great good-or great harm, depending on what kind of bots they are.

Items: Computers, Non-Magical
by Cheka Man
9xp
2 replies
989 views
axlerowes
Conventions of Galactic Cartography By: axlerowes

'Maps are a human thing. They like to make simplified models in which things are labelled, placed on grids and details are glossed over. I assume it is because their minds are spatial and not mathematical. Things to the human mind are defined by there relation to other things. That is why they need two points to draw straight line, whatever that is. Sincerely, though I don't understand the utility of it, but I don't fight it. The Captain says go to grid space 10-K, and I can discern what he means.'

-Lagrimal-0201020101, Chief Navigational Program for the FTO freighter Mtuzanizibar.

Systems: Geological/ Geographical, General
by axlerowes
11xp
6 replies
1330 views
axlerowes
Fainter Stars: Blackwatch By: axlerowes

'I've been tethered to the side of a spaceship, nothing but a thin layer of carbon fabric between my nuts and the vacc, and I've looked up from the panel or whatever is broken and seen all those stars. It use to make me feel small, but not anymore. Cause after a few runs between those stars, it changes. It will change for you. You will realize that the closer you get to those stars the smaller everything gets. You know what I saying? Ain't that many goldilocks worlds, but there are tons of little rocks circling fainter stars. And almost every little rock has a little petty king scraping out a living and fighting with another little king.'

- Buck Leftyork, FTO Mission Engineer

Locations: Regional, Space
by axlerowes
19xp
3 replies
1070 views
axlerowes
Fainter Stars: Ang's Crater By: axlerowes

Interstellar warfare is logarithmic. The plan for the attack begins by considering questions of hundreds of billions of kilometers. How will we get people and equipment from all over the galaxy to orbit the star of the planet we intend to take? Those logistical threads can get tied into knots that are literally light years long. Then once we have our force in star system it becomes a question of millions of kilometers. How do we get to this planet safely and quietly? Then we have to make the landing, thousands of kilometers. Next there is a question of defending the LZ: hundred of kilometers. Once the air support is dealt with and the artillery is neutralized, we've got to reach the objective. Then finally there is the soldiers' combat. That is when the scale collapses quickly. A fight we started light years away can end because we had to cross two meters of open field or because a piece of shrapnel was a millimeter too close.

-Awl-70000891, Captain, Dynastic Army

Locations: Regional, Space
by axlerowes
19xp
3 replies
1109 views
axlerowes
How do you measure a year? Interstellar Chronologies. By: axlerowes

100 Word Piece of Sci-fi Minutia

Systems: Technical/ Mechanical, Specific
by axlerowes
13xp
4 replies
1116 views
Siren no Orakio
Synthmen By: Siren no Orakio

After the horrors of the Scranja war, Humanity found itself in a predicament that it had not faced since well before the birth of civilization. Scattered to the solar winds, and very nearly the victim of genocide, many of the isolated pockets of mankind faced population bottlenecks, and the possibility of failure from inbreeding. The Synthmen were a part of the solution.

Lifeforms: Intelligent Species, Any
by Siren no Orakio
19xp
5 replies
1477 views
Scrasamax
The Great Filter By: Scrasamax

Part of the Fermi Paradox, the Great Filter is one of the explanations as to why intelligent alien life hasn't been discovered.

Articles: Resource, Gaming - Genre
by Scrasamax
23xp
5 replies
1775 views
axlerowes
The 30 Most Well Known Starfighters in the Outer Arms By: axlerowes

A survey of past and present space farers gives us a list of the 30 most common and or memorable small star ships encountered across the frontiers of human occupied space.

Items: SpaceShips, Combat
by axlerowes
73xp
35 replies
4142 views
4 HoHs
PoisonAlchemist
The Threat of Sugar <Beatfreak Forum> By: PoisonAlchemist

In the modern age a persona is indistinguishable from a person. They magnify what is within us, and what we bring out within others. It is a shared delusion powerful enough to claim a life of its own.

NPCs: Mythic/ Historical, Artistic/Performance
by PoisonAlchemist
47xp
10 replies
1756 views
1 HoH
PoisonAlchemist
PrimaryAssociateProfiles.tex By: PoisonAlchemist

Over the course of my time as an operative I have developed relationships with several individuals in an effort to diversify the skills available to me. Some in my profession call them assets, I prefer to think of them as associates.

NPCs: Extras, Travelers
by PoisonAlchemist
23xp
8 replies
1497 views
Kassy
Horus 520 By: Kassy

Machine, AI, being, God? The best guarded secret of the country of Egypt, Former Earth. One which secured them their galactic future and survival, at the same time, damning them in the eyes of every nation of the Republic for an eternity.

Items: Computers, Sentient
by Kassy
8xp
2 replies
1137 views
Kassy
Bannington Lapur LRTI AA By: Kassy

The Bannington Lapur LRTI AA Particle Rifle was developed by Deimos Inc to replace the Republic's older R3X7 Particle Rifle. The weapon is currently only being used by Elite Clone Units and Special Forces and is still undergoing trials. Several prototypes are known to exist their whereabouts unknown except for the original which is on display at the Republic Central Fleet's Museum of Armaments.

Items: Ranged Weapons, Combat
by Kassy
17xp
5 replies
1218 views
Siren no Orakio
OSF-05 - Wasp's Nest By: Siren no Orakio

The second of three star fighters launched by the Oraki immediately after the war with the Word of Creation, the Wasp is a short-flight, non atmospheric fighter designed for heavy firepower and survivability.

Items: SpaceShips, Combat
by Siren no Orakio
23xp
6 replies
1598 views
Siren no Orakio
OSF-03 - Spinner By: Siren no Orakio

The first of the space superiority vehicles to be launched by the newly independant Oraki after the war with the Word of Creation, the Spinner is an inexpensive vehicle, designed for high mobility and simple maintaince. Meanwhile, a single idea drives the entirety of it's armarment; that the only difference between a rocket and a particle beam is the opening.

Items: SpaceShips, Combat
by Siren no Orakio
16xp
4 replies
1422 views
Siren no Orakio
Oscv 02 Baleful Eye By: Siren no Orakio

The Baleful Eyes hang in the space lanes near the Sanctuary of the Oraki, standing ever-watchful vigil in the name of their safety. The first to sense, the first to see, they are a lynchpin of the world's defense.

Items: SpaceShips, Combat
by Siren no Orakio
27xp
6 replies
2354 views
Dossta
That Which is Forgotten By: Dossta

A short story which uses Memory Moths in a sci-fi setting. Props to Echomirage for the forum post that inspired the symbiotic Proxy Bug.

Articles: Fiction, Gaming - In General
by Dossta
30xp
6 replies
1935 views
1 HoH
Dossta
Petdex By: Dossta

'The perfect pet at the perfect price -- guaranteed.' Creature Dex at the bottom of the sub, if you want to include 'relatively harmless' alien critters in your campaign.

Locations: Establishment, Any
by Dossta
75xp
42 replies
5985 views
Silveressa
30 Starship Air & Maintenance Duct Problems By: Silveressa

Cramped crawl spaces, virtually all starships have them, and usually most players ignore them. Unless a nasty alien gets loose inside the ship, even many Gms don't give them a second thought..

Here are 30 other issues that could require some crawl space access and provide an interesting sub plot.

Articles: Resource, Gaming - In General
by Silveressa
45xp
12 replies
3611 views
2 HoHs
Silveressa
Things Are Not Always As They Seem By: Silveressa

This humorous short fiction piece was inspired by a late night chat with a couple gamer friends about how alien cultures would possibly interpret some of the more "colorful" aspects of our society.

Articles: Humor/ Editorial, Gaming - In General
by Silveressa
26xp
17 replies
2848 views