Locations
![]() MoonHunter
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DiPlaza By: MoonHunter
The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza. Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city. |
by MoonHunter
55xp
2
replies6924 views |
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Undertown By: MoonHunter
These well crafted Dwarventi stairs lead down into one of the three main passages of Undertown. The underfolk have cleverly made it look like a short surface streets. Some of the branching passages look like streets as well, but it is all just a facade, soon they become more mine or hall like. The streets are 'lit' (dimly by any topsider's opinion) by mage lights and a few ancient amber Dwarventi Lights. |
by MoonHunter
110xp
6
replies6086 views |
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Temple Ward By: MoonHunter
There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings. |
by MoonHunter
75xp
3
replies5298 views |
![]() Kinslayer
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Temple District -1 By: Kinslayer
The work is being done on the largest temple of Stryfe ever constructed. So massive is this project, that it could not have been placed within the city's walls without displacing a large portion of Gnopolis's inhabitants. |
by Kinslayer
85xp
3
replies4373 views |
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Taymour District By: MoonHunter
The Taymour district is tucked between two other distinct districts in the city. It is a transitional district. It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city. |
by MoonHunter
65xp
3
replies4367 views |
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Dock Ward By: MoonHunter
The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome's convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here. |
by MoonHunter
95xp
9
replies6156 views |
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ArchStreet By: MoonHunter
Many people would assume that this main stree is called ArchStreet because of the arches across it. In the local language (See the Arth Threads), Arch is a prefix of importance. More than main street, ArchStreet is the Street of all Streets... an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet. It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch's pivotal and growing role in the Imperial in recent centuries, it may be well named after all. |
by MoonHunter
60xp
3
replies6309 views |
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Stockman Area By: MoonHunter
Horses and Livestock are brought in to civilization every day. Here is the where they arrive. What started as a slight convience has made The City prosperous. |
by MoonHunter
60xp
3
replies4078 views |
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Gateway Plaza By: MoonHunter
Surrounded by a massive wall 10 Imperial strides tall, there are only two ways into The City. One is accessible only from the River. The Other is the Massive Gate that leads into the Gateway Plaza. |
by MoonHunter
65xp
5
replies10567 views |
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Old Town By: MoonHunter
Old Town is anything but old and stuffy. Though the city is trying to be respectable, at its roots, it is as rough and tumble as they came in the day. You can see what the city was like 'in the day' by strolling Old Town by waterfront. |
by MoonHunter
100xp
4
replies4473 views |
![]() Siren no Orakio
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The BlackWater Tunnels By: Siren no Orakio
For all the aquaducts coming into the city, there munt be a place for the water to leave. Thus, many years ago, the Blackwater Tunnels were commissioned to carry sewage away from the city buildings. |
by Siren no Orakio
120xp
11
replies6102 views |
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Sunset District By: MoonHunter
It began with buildings along the sunset road, the road to the west. This is the west most area of the city proper, all of it new growth beyond the existing city walls. Hence, they seem to be building into the sunset. |
by MoonHunter
75xp
3
replies4255 views |
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Old City By: MoonHunter
This section of the city shows the city's roots as a medieval/ primitive town. Surrounded by the original city walls, Old City is filled with heavy stone buildings. The buildings here are different from the rest of the city. They look like they were part of an ancient castle or fort, or built in the age when the city was on the frontier of civilization. |
by MoonHunter
80xp
5
replies5423 views |
![]() manfred
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The Calm Alleys By: manfred
The Calm Alley, and a few small insignificant streets nearby have always been calm, some would say boring. There are few people in those narrow passages, and no one looks into your eyes as you pass them... |
by manfred
115xp
6
replies5064 views |
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Azure District By: MoonHunter
The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard. |
by MoonHunter
160xp
8
replies9347 views 1 HoH |
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Biblos Quarter By: MoonHunter
The Great Library's name is still officially "The Cathedral of Knowledge" even after the Reformation. It sill dominates the quarter, even though things have changed so much. |
by MoonHunter
100xp
5
replies4637 views |
![]() EchoMirage
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Small People in the Big City By: EchoMirage
When society keeps getting more cosmopolitan, cities of mixed racial makeup start to appear. Neighborhoods dedicated to specific races will occur. |
by EchoMirage
100xp
4
replies4832 views |
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Sweet Water District By: MoonHunter
The Sweet Water district is where everyone wants to live. Everything is so peaceful, green, and calm. Children frolic in the streets and greens of the homes. The Blues, the district\'s special watch, make sures everyone is safe and happy. |
by MoonHunter
90xp
3
replies4648 views |
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Wall Line By: MoonHunter
The Outer wall is a barrier against the dangers from outside the city. In its shadows is another barrier, one from hope, comfort, and warmth. |
by MoonHunter
70xp
3
replies5268 views |
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Sky Street By: MoonHunter
Sky street (and the blocks around it) are odd. The shadows are darker. The air is damper. The mood is bleak and errie. The street is silent, all the noise muted somehow. However, you can always seem to hear someone crying. |
by MoonHunter
80xp
4
replies4186 views |